Difference between revisions of "State"

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'''State''' is the largest administrative unit in Rival Regions.  
 
'''State''' is the largest administrative unit in Rival Regions.  
 
State consists of [[Region|regions]] (or only one region), which can form an [[Autonomy|Autonomy]] inside the state.
 
State consists of [[Region|regions]] (or only one region), which can form an [[Autonomy|Autonomy]] inside the state.
  
 
You can find a list of every State in the game on Home tab.
 
You can find a list of every State in the game on Home tab.
== State creation ==
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== State creation == <!--T:2-->
 
To form a state you should pass an appropriate [[Laws|law]] in [[Parliament|parliament]] or to [[Wars|capture]] another region.
 
To form a state you should pass an appropriate [[Laws|law]] in [[Parliament|parliament]] or to [[Wars|capture]] another region.
  
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You will find new laws available in parliament after your region becomes a state: you will be able to change its title and coats of arms. [[Leader|Leader]] elections will also start, the winner will be able to change state color on the map, create/join [[Blocs|political blocs]] and more.
 
You will find new laws available in parliament after your region becomes a state: you will be able to change its title and coats of arms. [[Leader|Leader]] elections will also start, the winner will be able to change state color on the map, create/join [[Blocs|political blocs]] and more.
  
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[[File:Mapstate.png|thumb|500px|none|Map, showing states]]
 
[[File:Mapstate.png|thumb|500px|none|Map, showing states]]
  
== State parameters ==
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== State parameters == <!--T:5-->
[[File:st.png|thumb|500px|none|State page]]
 
 
You can see the title of the state on its page. Clicking the title will navigate you to the summary data table about its regions.
 
You can see the title of the state on its page. Clicking the title will navigate you to the summary data table about its regions.
  
  
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To the left you will find state logo, [[Resources|donation]] buttons, [[Work|work]] permit request button and state [[Budget|budget]].
 
To the left you will find state logo, [[Resources|donation]] buttons, [[Work|work]] permit request button and state [[Budget|budget]].
  
In case of closed [[Borders|borders]] you will see a budget forecast (when will this state run out of budget for border guards) if you put your mouse over budget.
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You can see all the state info to the right:
 
You can see all the state info to the right:
  
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* Number of citizens - number of players in all state regions
 
* Number of citizens - number of players in all state regions
 
* Residents - number of players with [[Residency|residencies]] in state regions
 
* Residents - number of players with [[Residency|residencies]] in state regions
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* Number of [[Party|parties]]
 
* Number of [[Party|parties]]
 
* [[Factory|Factories]]
 
* [[Factory|Factories]]
* Number of regions - total number of regions/number of [[Backward and developing regions|developing]] regions/number of [[Backward and developing regions|backward]] regions
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* Number of regions - total number of regions/number of [[Indexes|developing]] regions/number of [[Indexes|backward]] regions
 
* [[Autonomy|Autonomies]]
 
* [[Autonomy|Autonomies]]
 
* [[Travel|Travel]] fee
 
* [[Travel|Travel]] fee
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* [[Residency|Residency]]
 
* [[Residency|Residency]]
 
* [[Buildings|Power plant]] output
 
* [[Buildings|Power plant]] output
* Power consumption - sum of power consuptions of all the [[Buildings|buildings]] in this state
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* Power consumption - sum of power consumptions of all the [[Buildings|buildings]] in this state
 
* Foundation date
 
* Foundation date
 
* [[Government forms|Government form]]
 
* [[Government forms|Government form]]
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* [[Migration agreement|Migration agreements]]
 
* [[Migration agreement|Migration agreements]]
 
* State regions
 
* State regions
 
== Former states ==
 
  
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== Homeland bonus == <!--T:15-->
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If you hold your residency in the State for some time you will receive your Homeland bonus. Your damage in wars for your State and productivity while working will have a bonus.
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Here are a few rules for receiving and losing your Homeland bonus:
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* Your [[Residency|residency]] must be at least X days old.
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* Residency region must be a part of the State for at least Y days.
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* You will not lose your Homeland bonus if you change your residency to the region of the same State if this region is a part of the State for at least Y days.
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* A countdown (Z days) will start if you change your residency to the out of State region or to the region which is not a part of the State for at least Y days. After Z days you will lose your Homeland bonus.
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* Same countdown will start if your residency region will be no longer a part of your Homeland bonus State.
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* You will, however, retain your Homeland bonus (stoping the countdown) if you take residency in any eligible (part of the State for more than Y days) region of your Homeland bonus State while the countdown is active.
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* Homeland bonus does not work in the region which recently joined the state
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== Former states == <!--T:9-->
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State can lose this status after [[Wars|losing]] its last [[Region|region]].
 
State can lose this status after [[Wars|losing]] its last [[Region|region]].
  
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Former states stay in Rival Regions history forever: you can navigate to History page (icon at the top right corner) via Maps tab.
 
Former states stay in Rival Regions history forever: you can navigate to History page (icon at the top right corner) via Maps tab.
  
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You can choose any moment in time since the beginning of the game.
 
You can choose any moment in time since the beginning of the game.
  
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[[File:Mapold.png|thumb|500px|none|Map history: July 18 2013]]
 
[[File:Mapold.png|thumb|500px|none|Map history: July 18 2013]]
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</translate>

Latest revision as of 22:32, 5 June 2024

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State is the largest administrative unit in Rival Regions. State consists of regions (or only one region), which can form an Autonomy inside the state.

You can find a list of every State in the game on Home tab.

State creation

To form a state you should pass an appropriate law in parliament or to capture another region.

You will find new laws available in parliament after your region becomes a state: you will be able to change its title and coats of arms. Leader elections will also start, the winner will be able to change state color on the map, create/join political blocs and more.

Map, showing states

State parameters

You can see the title of the state on its page. Clicking the title will navigate you to the summary data table about its regions.


To the left you will find state logo, donation buttons, work permit request button and state budget.

You can see all the state info to the right:

Homeland bonus

If you hold your residency in the State for some time you will receive your Homeland bonus. Your damage in wars for your State and productivity while working will have a bonus.

Here are a few rules for receiving and losing your Homeland bonus:

  • Your residency must be at least X days old.
  • Residency region must be a part of the State for at least Y days.
  • You will not lose your Homeland bonus if you change your residency to the region of the same State if this region is a part of the State for at least Y days.
  • A countdown (Z days) will start if you change your residency to the out of State region or to the region which is not a part of the State for at least Y days. After Z days you will lose your Homeland bonus.
  • Same countdown will start if your residency region will be no longer a part of your Homeland bonus State.
  • You will, however, retain your Homeland bonus (stoping the countdown) if you take residency in any eligible (part of the State for more than Y days) region of your Homeland bonus State while the countdown is active.
  • Homeland bonus does not work in the region which recently joined the state

Former states

State can lose this status after losing its last region.

Former states stay in Rival Regions history forever: you can navigate to History page (icon at the top right corner) via Maps tab.

You can choose any moment in time since the beginning of the game.

Map history: July 18 2013