Difference between revisions of "Damage formula/es"
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<code>Damage = (1 + [[Indexes|Military index]]/20 + Missile system/400 + Sea port/400 + Airport/400 + Military Academy/400 + Strength/100 + Nation bonus*3 + (Knowledge + Endurance + Level)/200) * [[Storage|Troops α-damage]]</code> | <code>Damage = (1 + [[Indexes|Military index]]/20 + Missile system/400 + Sea port/400 + Airport/400 + Military Academy/400 + Strength/100 + Nation bonus*3 + (Knowledge + Endurance + Level)/200) * [[Storage|Troops α-damage]]</code> | ||
| − | + | Missile system - the difference in [[Buildings|Missile system building]] levels of attacking and defending [[Region|regions]]. Differs from -300 to 0, meaning if the Missile system level of the defending region is more than 300 higher than that of attacking region, the difference value will still stay -300. Only counts in [[Wars|Ground and Troopers wars]]. | |
uerto de mar-igual que sistema de misiles, pero cuenta en [[guerras|Sea wars]]. | uerto de mar-igual que sistema de misiles, pero cuenta en [[guerras|Sea wars]]. | ||
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Level-Player [[nivel|level]]. | Level-Player [[nivel|level]]. | ||
| − | + | Troops α-damage - sum of [[Storage|α-damage]] of troops, sent by the player. | |
== Pena de distancia == | == Pena de distancia == | ||
Revision as of 09:07, 28 July 2017
Fórmula: beneficios y edificios
Damage = (1 + Military index/20 + Missile system/400 + Sea port/400 + Airport/400 + Military Academy/400 + Strength/100 + Nation bonus*3 + (Knowledge + Endurance + Level)/200) * Troops α-damage
Missile system - the difference in Missile system building levels of attacking and defending regions. Differs from -300 to 0, meaning if the Missile system level of the defending region is more than 300 higher than that of attacking region, the difference value will still stay -300. Only counts in Ground and Troopers wars.
uerto de mar-igual que sistema de misiles, pero cuenta en Sea wars.
Airport - the difference in Airport building levels of attacking and defending regions. Differs from 0 to 300. Only counts in Ground and Troopers wars.
Academia militar level. No cuenta en revolutions and coups.
Fuerza, conocimiento, Endurance-Player perks.
Nation bonus-es igual a 1 al luchar por las regiones de su original nation.
Level-Player level.
Troops α-damage - sum of α-damage of troops, sent by the player.
Pena de distancia
Además de eso, habrá una sanción, en caso de que envíe tropas en guerra a la región que está demasiado lejos de su región actual.
Parte aleatoria
También hay una influencia aleatoria en su daño: el resultado final puede variar por 1/8 parte (± 12,5%).