Difference between revisions of "Damage formula/es"

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(Created page with "Sistema de misiles-la diferencia en Missile system building niveles de ataque y defensa regions. Difiere de-300 a 0, lo que significa que si el niv...")
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<code>Damage = (1 + [[Indexes|Military index]]/20 + Missile system/400 +  Sea port/400 + Airport/400 + Military Academy/400 + Strength/100 + Nation bonus*3 + (Knowledge + Endurance + Level)/200) * [[Storage|Troops α-damage]]</code>
 
<code>Damage = (1 + [[Indexes|Military index]]/20 + Missile system/400 +  Sea port/400 + Airport/400 + Military Academy/400 + Strength/100 + Nation bonus*3 + (Knowledge + Endurance + Level)/200) * [[Storage|Troops α-damage]]</code>
  
Missile system - the difference in [[Buildings|Missile system building]] levels of attacking and defending [[Region|regions]]. Differs from -300 to 0, meaning if the Missile system level of the defending region is more than 300 higher than that of attacking region, the difference value will still stay -300. Only counts in [[Wars|Air wars]].
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Sistema de misiles-la diferencia en [[edificios|Missile system building]] niveles de ataque y defensa [[región | regions]]. Difiere de-300 a 0, lo que significa que si el nivel de sistema de misiles de la región de defensa es más de 300 más alto que el de atacar la región, el valor de la diferencia seguirá siendo-300. Sólo cuenta en [[guerras| Air wars]].
  
 
Sea port - same as Missile system, but counts in [[Wars|Sea wars]] only.
 
Sea port - same as Missile system, but counts in [[Wars|Sea wars]] only.

Revision as of 13:59, 27 June 2017

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Fórmula: beneficios y edificios

Damage = (1 + Military index/20 + Missile system/400 + Sea port/400 + Airport/400 + Military Academy/400 + Strength/100 + Nation bonus*3 + (Knowledge + Endurance + Level)/200) * Troops α-damage

Sistema de misiles-la diferencia en Missile system building niveles de ataque y defensa regions. Difiere de-300 a 0, lo que significa que si el nivel de sistema de misiles de la región de defensa es más de 300 más alto que el de atacar la región, el valor de la diferencia seguirá siendo-300. Sólo cuenta en Air wars.

Sea port - same as Missile system, but counts in Sea wars only.

Airport - the difference in Airport building levels of attacking and defending regions. Differs from 0 to 300. Only counts in Air wars.

Military Academy level. Doesn't count in revolutions and coups.

Strength, Knowledge, Endurance - player perks.

Nation bonus - equals 1 when fighting for the regions of your original nation.

Level - player level.

Troops α-damage - summ of α-damage of troops, sent by the player.

Distance penalty

Besides that, there will be a penalty, in case you send troops in war for the region which is too far away from your current region.

Penal.png

Random part

There is also a random influence on your damage: final result may vary by 1/8 part (±12.5%).