Difference between revisions of "Damage formula/tr"
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(Created page with "<code>Damage = (1 + Askeri indeks/20 + Füze sistemleri/400 + Liman/400 + Havaalanı/400 + Askeri Akademi/400 + Kuvvet/100 + Ülke bonusu + (Bilgi + Dayanıklıl...") |
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==Formül:Statlar ve binalar== | ==Formül:Statlar ve binalar== | ||
| − | <code>Damage = (1 + [[Indexes| | + | <code>Damage = (1 + [[Indexes|Askeri indeks]]/20 + Füze sistemleri/400 + Liman/400 + Havaalanı/400 + Askeri Akademi/400 + Kuvvet/100 + Ülke bonusu + (Bilgi + Dayanıklılık + Seviye)/200) * [[Storage|Askerlerin hasarı]]</code> |
Missile system - the difference in [[Buildings|Missile system building]] levels of attacking and defending [[Region|regions]]. Differs from -300 to 0, meaning if the Missile system level of the defending region is more than 300 higher than that of attacking region, the difference value will still stay -300. Only counts in [[Wars|Air wars]]. | Missile system - the difference in [[Buildings|Missile system building]] levels of attacking and defending [[Region|regions]]. Differs from -300 to 0, meaning if the Missile system level of the defending region is more than 300 higher than that of attacking region, the difference value will still stay -300. Only counts in [[Wars|Air wars]]. | ||
Revision as of 13:34, 18 September 2016
Formül:Statlar ve binalar
Damage = (1 + Askeri indeks/20 + Füze sistemleri/400 + Liman/400 + Havaalanı/400 + Askeri Akademi/400 + Kuvvet/100 + Ülke bonusu + (Bilgi + Dayanıklılık + Seviye)/200) * Askerlerin hasarı
Missile system - the difference in Missile system building levels of attacking and defending regions. Differs from -300 to 0, meaning if the Missile system level of the defending region is more than 300 higher than that of attacking region, the difference value will still stay -300. Only counts in Air wars.
Sea port - same as Missile system, but counts in Sea wars only.
Airport - the difference in Airport building levels of attacking and defending regions. Differs from 0 to 300. Only counts in Air wars.
Military Academy level. Doesn't count in revolutions and coups.
Strength, Knowledge, Endurance - player perks.
Nation bonus - equals 1 when fighting for the regions of your original nation.
Level - player level.
Troops α-damage - summ of α-damage of troops, sent by the player.
Distance penalty
Besides that, there will be a penalty, in case you send troops in war for the region which is too far away from your current region.
Random part
There is also a random influence on your damage: final result may vary by 1/8 part (±12.5%).