Difference between revisions of "Damage formula/ar"
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==معادلة: البيركس و الأبنية== | ==معادلة: البيركس و الأبنية== | ||
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<code>Damage = (1 + [[Indexes|Military index]]/20 + Missile system/400 + Sea port/400 + Airport/400 + Military Academy/400 + Strength/100 + Nation bonus*3 + (Knowledge + Endurance + Level)/200) * [[Storage|Troops α-damage]]</code> | <code>Damage = (1 + [[Indexes|Military index]]/20 + Missile system/400 + Sea port/400 + Airport/400 + Military Academy/400 + Strength/100 + Nation bonus*3 + (Knowledge + Endurance + Level)/200) * [[Storage|Troops α-damage]]</code> | ||
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Missile system - the difference in [[Buildings|Missile system building]] levels of attacking and defending [[Region|regions]]. Differs from -300 to 0, meaning if the Missile system level of the defending region is more than 300 higher than that of attacking region, the difference value will still stay -300. Only counts in [[Wars|Ground and Troopers wars]]. | Missile system - the difference in [[Buildings|Missile system building]] levels of attacking and defending [[Region|regions]]. Differs from -300 to 0, meaning if the Missile system level of the defending region is more than 300 higher than that of attacking region, the difference value will still stay -300. Only counts in [[Wars|Ground and Troopers wars]]. | ||
Revision as of 09:46, 20 April 2019
معادلة: البيركس و الأبنية
Damage = (1 + Military index/20 + Missile system/400 + Sea port/400 + Airport/400 + Military Academy/400 + Strength/100 + Nation bonus*3 + (Knowledge + Endurance + Level)/200) * Troops α-damage
Missile system - the difference in Missile system building levels of attacking and defending regions. Differs from -300 to 0, meaning if the Missile system level of the defending region is more than 300 higher than that of attacking region, the difference value will still stay -300. Only counts in Ground and Troopers wars.
ميناء البحر - مثل نظام الصواريخ لكن يحتسب في الحروب البحرية فقط .
Airport - the difference in Airport building levels of attacking and defending regions. Differs from 0 to 300. Only counts in Ground and Troopers wars.
الاكاديميه العسكريه المستوى. لا يحتسب في الانقلابات و ثورات.
القوة، التعليم، و التحمل - بيركس اللاعب.
Nation bonus - equals 1 when fighting for the regions of your original nation.
المستوى - مستوى اللاعب.
الاسلحه الضرر أ - مجموع الضرر أ للأسلحة الذي ارسلها اللاعب.
Distance penalty
Besides that, there will be a penalty, in case you send troops in war for the region which is too far away from your current region.
جزء عشوائي
يوجد تأثير عشوائي على ضررك: الضرر النهائي ممكن ان يختلف ب ١/٨ (±١٢.٥٪)