Difference between revisions of "Damage formula/de"
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(Created page with "<code>Schaden = (1 + Militärindex/20 + Raketensystem/400 + Seehafen/400 + Flughafen/400 + Militärakademie/400 + Stärke/100 + Nation Bonus*3 + (Bildung + Aus...") |
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== Formel: Fähigkeiten und Gebäude == | == Formel: Fähigkeiten und Gebäude == | ||
| − | <code> | + | <code>Schaden = (1 + [[Indexes/de|Militärindex]]/20 + Raketensystem/400 + Seehafen/400 + Flughafen/400 + Militärakademie/400 + Stärke/100 + Nation Bonus*3 + (Bildung + Ausdauer + Level)/200) * [[Storage/de|Truppen α-Schaden]]</code> |
Missile system - the difference in [[Buildings|Missile system building]] levels of attacking and defending [[Region|regions]]. Differs from -300 to 0, meaning if the Missile system level of the defending region is more than 300 higher than that of attacking region, the difference value will still stay -300. Only counts in [[Wars|Ground and Troopers wars]]. | Missile system - the difference in [[Buildings|Missile system building]] levels of attacking and defending [[Region|regions]]. Differs from -300 to 0, meaning if the Missile system level of the defending region is more than 300 higher than that of attacking region, the difference value will still stay -300. Only counts in [[Wars|Ground and Troopers wars]]. | ||
Revision as of 14:34, 7 November 2017
Formel: Fähigkeiten und Gebäude
Schaden = (1 + Militärindex/20 + Raketensystem/400 + Seehafen/400 + Flughafen/400 + Militärakademie/400 + Stärke/100 + Nation Bonus*3 + (Bildung + Ausdauer + Level)/200) * Truppen α-Schaden
Missile system - the difference in Missile system building levels of attacking and defending regions. Differs from -300 to 0, meaning if the Missile system level of the defending region is more than 300 higher than that of attacking region, the difference value will still stay -300. Only counts in Ground and Troopers wars.
Sea port - same as Missile system, but counts in Sea wars only.
Airport - the difference in Airport building levels of attacking and defending regions. Differs from 0 to 300. Only counts in Ground and Troopers wars.
Military Academy level. Doesn't count in revolutions and coups.
Strength, Knowledge, Endurance - player perks.
Nation bonus - equals 1 when fighting for the regions of your original nation.
Level - player level.
Troops α-damage - sum of α-damage of troops, sent by the player.
Distance penalty
Besides that, there will be a penalty, in case you send troops in war for the region which is too far away from your current region.
Random part
There is also a random influence on your damage: final result may vary by 1/8 part (±12.5%).