Formula del lavoro

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Revision as of 14:24, 24 May 2020 by Alboz 98 (talk | contribs) (Created page with "COEFF_RISORSA = Cap di petrolio della regione (inclusa l'estrazione in profondità) * 0,65")
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PRODUTIVITÀ = 0,2 * (LIVELLO_GIOCATORE^0,8) * ((COEFF_RISORSA/10)^0,8) * (LIVELLO_FABBRICA^0,8) * ((EXO_LAVORATIVA/10)^0,6)

(Il simbolo "^" significa "elevato a")


COEFF_RISORSA varia per ogni tipo di fabbrica

Miniera d'oro

COEFF_RISORSA = Cap d'oro della regione (inclusa l'estrazione in profondità) * 0,4

Giacimento petrolifero

COEFF_RISORSA = Cap di petrolio della regione (inclusa l'estrazione in profondità) * 0,65

Ore quarry

RESOURCE_KOEF = Max region Ore resource (including deep exploration) * 0.65

Uranium quarry

RESOURCE_KOEF = Max region Uranium resource (including deep exploration) * 0.75

Diamond mine

RESOURCE_KOEF = Max region Diamonds resource (including deep exploration) * 0.75

Liquefaction plant

RESOURCE_KOEF = POW(BUILDING_ELECTRO*2, 0.4)

Helium-3 lab

RESOURCE_KOEF = POW(BUILDING_ELECTRO*2, 0.4)


PRODUCTIVITY = PRODUCTIVITY * 1.2

This ads original nation bonus (which was left only for damage in wars many months ago and is now added regardless of the region)


PRODUCTIVITY = PRODUCTIVITY * (1 + DEP_OF_RES/100)

This adds department of resources bonus.


Gold mine

PRODUCTIVITY = PRODUCTIVITY * 4

Diamond mine

PRODUCTIVITY = PRODUCTIVITY / 1000

Liquefaction plant

PRODUCTIVITY = PRODUCTIVITY / 5

Helium-3 lab

PRODUCTIVITY = PRODUCTIVITY / 1000

These are just some additional coefficients "for balance"


This PRODUCTIVITY is the total gross amount of resources that will be produced by 1 (!) Energy step (for example, 10 E, not all 300 E).


Now let's count the amount of resources points that will be withdrawn from the region:

WITHDRAWN_POINTS = PRODUCTIVITY/40000000

This, obviously, applies for Gold, Uranium, Diamonds, Oil and Ore.