指數
指数 – 为地区发展程度及适居水平的指标。
指数类别
Rival Regions 中有4中指数:
健康指数 - 就定于该地区医院等级,影响此地区玩家的能量恢复速度。
Development index - affects wages of leaders, ministers and governors. Determines if a Coup can be started in this region.
俸禄
每个地区发展指数高于6者可为领袖俸禄增加 8 G, 为部长增加 2 G ,为总督增加 12 G 。
每个地区发展指数高于3而低于6的指数可为领袖俸禄增加 4 G, 为部长增加 1 G ,为总督增加 6 G 。
Every region with Development index 2 or 1 increases Leader wage by 2 G, has no effect on ministers wage and increases Governor wage by 3 G. 每个地区发展指数为1或2者可为领袖俸禄增加 2 G, 不影响部长俸禄,为总督增加 3 G 。
Coups
Coups can be started in regions with Development index 2 or 1
Index allocation
Indexes from 1 to 10 are allocated by the following rule: 10% of the regions get 10 Index, 10% receive 9, etc: the higher the place of the region is in the particular building rating the higher the index will be given.
Index 11
There is an additional index 11 for Health, Military and Education indexes. This Index is only given to the 6 top regions in the game (by the sum of all buildings in the region, except for Housing fund), 5 for Earth location and 1 for Moon location.
Sea port and Missile system
When calculating region rating the top level of Sea port and Missile system will be taken. If your region is an island and you have no desire to build Missile system building (no Air war can be started in your region) you can build Sea port instead of it.