Indeks

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Revision as of 01:20, 26 August 2021 by Radzz (talk | contribs) (Created page with "===== Gaji pemimpin (presidensial) ===== Per 1 Wilayah terbelakang: 30 G")
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Indeks - indikator kesejahteraan dan pembangunan dari wilayah.

Tipe indeks

Di Rival Regions ada 4 tipe indeks:

Indeks kesehatan - tergantung dari level Rumah sakit dalam wilayah tersebut dan mempengaruhi pemulihan Energi.

Indeks militer - mempengaruhi kerusakan pada peperangan. Tergantung dari level Pangkalan milter.

Indeks edukasi - mempengaruhi kecepatan mempelajari kemampuan baru. Tergantung dari level Sekolah.

Indeks pembangunan - mempengaruhi gaji pemimpin, menteri dan gubernur. Menentukan jika Kudeta dapat dimulai di wilayah tersebut.

Gaji emas

Gaji pemimpin (kediktatoran/monarki)

Per 1 Wilayah terbelakang: 6 G

Per 1 Wilayah berkembang: 8 G

Per 1 Wilayah maju: 10 G

Gaji pemimpin (presidensial)

Per 1 Wilayah terbelakang: 30 G

Per 1 Developing region: 40 G

Per 1 Developed region: 50 G

Economic advisor wage (dictatorship/monarchy):

Per 1 Backward region: 1 G

Per 1 Developing region: 2 G

Per 1 Developed region: 3 G

Minister wage (presidential):

Per 1 Backward region: 6 G

Per 1 Developing region: 8 G

Per 1 Developed region: 10 G

Governor wage (dictatorship/monarchy):

Per 1 Backward region: 6 G

Per 1 Developing region: 8 G

Per 1 Developed region: 10 G

Governor wage (presidential):

Per 1 Backward region: 24 G

Per 1 Developing region: 32 G

Per 1 Developed region: 40 G

Coups

Coups can be started in regions with Development index 1

Index allocation

Indexes from 1 to 10 are allocated by the following rule: 10% of the regions get 10 Index, 10% receive 9, etc: the higher the place of the region is in the particular building rating the higher the index will be given.

Index 11

There is an additional index 11 for Health, Military and Education indexes. This Index is only given to the 6 top regions in the game (by the sum of all buildings in the region, except for Housing fund), 5 for Earth location and 1 for Moon location.

Sea port and Missile system

When calculating region rating the top level of Sea port and Missile system will be taken. If your region is an island and you have no desire to build Missile system building (no Air war can be started in your region) you can build Sea port instead of it.