Formula kerja
PRODUKTIVITAS = 0.2*POW(LEVEL_PENGGUNA, 0.8)*POW(SUMBERDAYA/10, 0.8)*POW(LEVEL_PABRIK, 0.8)*POW(EXP_KERJA/10, 0.6)
(POW artinya untuk meningkatkan power)
SUMBERDAYA dibagi untuk setiap tipe pabrik:
Tambang emas
SUMBERDAYA = Maksimal sumber daya emas wilayah (termasuk penjelajahan lebih dalam) * 0.4
Ladang minyak
SUMBERDAYA = Maksimal sumber daya Minyak wilayah (termasuk penjelajahan lebih dalam) * 0.65
Tambang mineral
SUMBERDAYA = Maksimal sumber daya mineral wilayah (termasuk penjelajahan lebih dalam) * 0.65
Tambang uranium
SUMBERDAYA = Maksimal sumber daya Uranium wilayah (termasuk penjelajahan lebih dalam) * 0.75
Tambang berlian
SUMBER DAYA = Maksimal sumber daya Berlian wilayah (termasuk penjelajahan lebih dalam) * 0.75
Pabrik pencairan
SUMBERDAYA = POW(BANGUNAN_ELEKTRIK*2, 0.4)
Lab helium-3
SUMBERDAYA = POW(BANGUNAN_ELEKTRIK*2, 0.4)
PRODUCTIVITY = PRODUCTIVITY * 1.2
This ads original nation bonus (which was left only for damage in wars many months ago and is now added regardless of the region)
PRODUCTIVITY = PRODUCTIVITY * (1 + DEP_OF_RES/100)
This adds department of resources bonus.
Gold mine
PRODUCTIVITY = PRODUCTIVITY * 4
Diamond mine
PRODUCTIVITY = PRODUCTIVITY / 1000
Liquefaction plant
PRODUCTIVITY = PRODUCTIVITY / 5
Helium-3 lab
PRODUCTIVITY = PRODUCTIVITY / 1000
These are just some additional coefficients "for balance"
This PRODUCTIVITY is the total gross amount of resources that will be produced by 1 (!) Energy step (for example, 10 E, not all 300 E).
Now let's count the amount of resources points that will be withdrawn from the region:
WITHDRAWN_POINTS = PRODUCTIVITY/40000000
This, obviously, applies for Gold, Uranium, Diamonds, Oil and Ore.