Difference between revisions of "Indexes/ar"
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'''مؤشر الصحة''' - يعتمد على مستوى [[Buildings|المستشفيات]] في المنطقة و يؤثر على تجدد [[Energy|الطاقة]] | '''مؤشر الصحة''' - يعتمد على مستوى [[Buildings|المستشفيات]] في المنطقة و يؤثر على تجدد [[Energy|الطاقة]] | ||
| − | '''مؤشر | + | '''مؤشر العسكريه''' يؤثر على الضرر في [[Wars|الحرب]]. يعتمد على مستوى [[Buildings| المعسكر]]. |
'''Education index''' - affects the speed of learning new [[Perks|perks]]. Depends on the level of [[Buildings|School]]. | '''Education index''' - affects the speed of learning new [[Perks|perks]]. Depends on the level of [[Buildings|School]]. | ||
Revision as of 11:26, 31 May 2019
المؤشر - هو علامة تطور منطقه
انواع المؤشرات
في اللعبة يوجد ٤ انواع مؤشرات:
مؤشر الصحة - يعتمد على مستوى المستشفيات في المنطقة و يؤثر على تجدد الطاقة
مؤشر العسكريه يؤثر على الضرر في الحرب. يعتمد على مستوى المعسكر.
Education index - affects the speed of learning new perks. Depends on the level of School.
Development index - affects wages of leaders, ministers and governors. Determines if a Coup can be started in this region.
Gold wages
Leader wage (dictatorship/monarchy):
Per 1 Backward region: 6 G
Per 1 Developing region: 8 G
Per 1 Developed region: 10 G
Leader wage (presidential):
Per 1 Backward region: 30 G
Per 1 Developing region: 40 G
Per 1 Developed region: 50 G
Economic advisor wage (dictatorship/monarchy):
Per 1 Backward region: 1 G
Per 1 Developing region: 2 G
Per 1 Developed region: 3 G
Minister wage (presidential):
Per 1 Backward region: 6 G
Per 1 Developing region: 8 G
Per 1 Developed region: 10 G
Governor wage (dictatorship/monarchy):
Per 1 Backward region: 6 G
Per 1 Developing region: 8 G
Per 1 Developed region: 10 G
Governor wage (presidential):
Per 1 Backward region: 24 G
Per 1 Developing region: 32 G
Per 1 Developed region: 40 G
Coups
Coups can be started in regions with Development index 1
Index allocation
Indexes from 1 to 10 are allocated by the following rule: 10% of the regions get 10 Index, 10% receive 9, etc: the higher the place of the region is in the particular building rating the higher the index will be given.
Index 11
There is an additional index 11 for Health, Military and Education indexes. This Index is only given to the 6 top regions in the game (by the sum of all buildings in the region, except for Housing fund), 5 for Earth location and 1 for Moon location.
Sea port and Missile system
When calculating region rating the top level of Sea port and Missile system will be taken. If your region is an island and you have no desire to build Missile system building (no Air war can be started in your region) you can build Sea port instead of it.