Difference between revisions of "Translations:Indexes/18/en"

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==== Darbeler ====
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==== Coups ====
Gelişme endeksi 1 veya 2 olan bölgelerde darbeler başlatılabilir.
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Coups can be started in regions with Development index 2 or 1
== Endeks paylaşımı ==
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== Index allocation ==
1 den 10 a kadar olan dizinler aşağıdaki kurallar tarafından ayrılır: Bölgelerin  sadece %10'u 10 endeks olur, 10% alır 9, gibi: Belirli bina derecelendirmesinde bölgedeki bina seviyesi ne kadar yüksek olursa endeksleride o kadar yüksek olacaktır.
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Indexes from 1 to 10 are allocated by the following rule: 10% of the regions get 10 Index, 10% receive 9, etc: the higher the place of the region is in the particular building rating the higher the index will be given.
== Endeks 11 ==
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== Index 11 ==
Tip,Askeri ve Eğitim endeksleri için bir ek endeks daha vardır Endeks 11. Bu endeks sadece oyundaki en iyi 6 gelişmiş bölgeye verilir. (Bölgedeki tüm binaların toplamı ile Konut fonu hariç), Dünya'da 5 bölge için Ay'da ise 1 bölge 11 endeks alır.
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There is an additional index 11 for Health, Military and Education indexes. This Index is only given to the 6 top regions in the game (by the sum of all buildings in the region, except for Housing fund), 5 for Earth location and 1 for Moon location.

Revision as of 12:54, 16 March 2017

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Message definition (Indexes)
==== Coups ====
Coups can be started in regions with Development index 1
== Index allocation ==
Indexes from 1 to 10 are allocated by the following rule: 10% of the regions get 10 Index, 10% receive 9, etc: the higher the place of the region is in the particular building rating the higher the index will be given.
== Index 11 ==
There is an additional index 11 for Health, Military and Education indexes. This Index is only given to the 6 top regions in the game (by the sum of all buildings in the region, except for Housing fund), 5 for Earth location and 1 for Moon location.
Translation==== Coups ====
Coups can be started in regions with Development index 2 or 1
== Index allocation ==
Indexes from 1 to 10 are allocated by the following rule: 10% of the regions get 10 Index, 10% receive 9, etc: the higher the place of the region is in the particular building rating the higher the index will be given.
== Index 11 ==
There is an additional index 11 for Health, Military and Education indexes. This Index is only given to the 6 top regions in the game (by the sum of all buildings in the region, except for Housing fund), 5 for Earth location and 1 for Moon location.

Coups

Coups can be started in regions with Development index 2 or 1

Index allocation

Indexes from 1 to 10 are allocated by the following rule: 10% of the regions get 10 Index, 10% receive 9, etc: the higher the place of the region is in the particular building rating the higher the index will be given.

Index 11

There is an additional index 11 for Health, Military and Education indexes. This Index is only given to the 6 top regions in the game (by the sum of all buildings in the region, except for Housing fund), 5 for Earth location and 1 for Moon location.