Difference between revisions of "Budget"
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'''Budget''' consists of money and [[Resources|resources]]. [[Region|Regions]], [[Autonomy|Autonomies]] and [[State|States]] can all have their own budget. | '''Budget''' consists of money and [[Resources|resources]]. [[Region|Regions]], [[Autonomy|Autonomies]] and [[State|States]] can all have their own budget. | ||
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[[File:Budget.png]] | [[File:Budget.png]] | ||
| − | == Budget income == | + | == Budget income == <!--T:3--> |
=== Taxes === | === Taxes === | ||
Every player adds to the budget while [[Work|working]] on regional and private [[Factory|factories]] in accordance with [[Laws|issued]] taxation laws. | Every player adds to the budget while [[Work|working]] on regional and private [[Factory|factories]] in accordance with [[Laws|issued]] taxation laws. | ||
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Travel fees, which can be set in case the borders are open also add to the budget. | Travel fees, which can be set in case the borders are open also add to the budget. | ||
| − | == Obtaining budget in war == | + | == Obtaining budget in war == <!--T:4--> |
In case of a success in a [[Wars|war]] against other region with a budget (capital of the state), the winner state takes all the money and resources. | In case of a success in a [[Wars|war]] against other region with a budget (capital of the state), the winner state takes all the money and resources. | ||
| − | == Budget spendings == | + | == Budget spendings == <!--T:5--> |
=== Closed borders === | === Closed borders === | ||
You need to spend money and resources to be able to keep your [[Borders|borders]] closed: budget will be charged every minute, borders will become open if your budget is less than it needs to be. Resources needed are proportional to the number of regions in the state. | You need to spend money and resources to be able to keep your [[Borders|borders]] closed: budget will be charged every minute, borders will become open if your budget is less than it needs to be. Resources needed are proportional to the number of regions in the state. | ||
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| − | === Buildings=== | + | === Buildings=== <!--T:7--> |
[[Buildings|Buildings]] are one of the most important part of the state and it is the most costly one. | [[Buildings|Buildings]] are one of the most important part of the state and it is the most costly one. | ||
| − | === Buying resources === | + | === Buying resources === <!--T:8--> |
[[State market|State market]] allows you to buy resources you need. | [[State market|State market]] allows you to buy resources you need. | ||
| − | === Wars === | + | === Wars === <!--T:9--> |
You need to spend some resources from the budget to start a war. | You need to spend some resources from the budget to start a war. | ||
The more active wars your state have the more expencive next war will be. | The more active wars your state have the more expencive next war will be. | ||
| − | === Radiation === | + | === Radiation === <!--T:10--> |
If there is a [[Radiation|radioactive pollution]] in any region you can pass the law and [[Laws|clean]] it. | If there is a [[Radiation|radioactive pollution]] in any region you can pass the law and [[Laws|clean]] it. | ||
=== Resources exploration === | === Resources exploration === | ||
[[Laws|Normal and Deep resources explorations]] also need some budget spendings. | [[Laws|Normal and Deep resources explorations]] also need some budget spendings. | ||
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Revision as of 10:03, 5 September 2016
Budget consists of money and resources. Regions, Autonomies and States can all have their own budget.
Contents
Budget income
Taxes
Every player adds to the budget while working on regional and private factories in accordance with issued taxation laws.
Selling resources
Every state can sell its resources on the State market.
Donations
Every player can make a donation to any budget, there is a special exchange rate when donating gold: 1:500000.
Travel fee
Travel fees, which can be set in case the borders are open also add to the budget.
Obtaining budget in war
In case of a success in a war against other region with a budget (capital of the state), the winner state takes all the money and resources.
Budget spendings
Closed borders
You need to spend money and resources to be able to keep your borders closed: budget will be charged every minute, borders will become open if your budget is less than it needs to be. Resources needed are proportional to the number of regions in the state.
| Resources | Spendings (for 1 minute in 1 region) |
|---|---|
| $ | 500.000 |
| G | 400.000 |
| Ore | 500 |
| Oil | 500 |
| Uranium | 20 |
| Diamonds | 0.5 |
Buildings
Buildings are one of the most important part of the state and it is the most costly one.
Buying resources
State market allows you to buy resources you need.
Wars
You need to spend some resources from the budget to start a war. The more active wars your state have the more expencive next war will be.
Radiation
If there is a radioactive pollution in any region you can pass the law and clean it.
Resources exploration
Normal and Deep resources explorations also need some budget spendings.
