Difference between revisions of "Indexes"
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'''Index''' – an indicator of well-being and development of the [[Region|region]]. | '''Index''' – an indicator of well-being and development of the [[Region|region]]. | ||
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[[File:Ind.png|thumb|300px|none|Indexes on region page]] | [[File:Ind.png|thumb|300px|none|Indexes on region page]] | ||
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In Rival Regions therу are 3 type of indexes: | In Rival Regions therу are 3 type of indexes: | ||
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'''Medical index''' - depends on [[Buildings|Hospital]] level in this region and affects [[Energy|Energy]] recovery. | '''Medical index''' - depends on [[Buildings|Hospital]] level in this region and affects [[Energy|Energy]] recovery. | ||
Maximum values is 21, this value is only given to 6 regions in the game, 5 for Earth location and one for Moon location. | Maximum values is 21, this value is only given to 6 regions in the game, 5 for Earth location and one for Moon location. | ||
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'''Military index''' - affects the damage in the [[Wars|war]]. Depends on the level of [[Buildings|Military base]]. | '''Military index''' - affects the damage in the [[Wars|war]]. Depends on the level of [[Buildings|Military base]]. | ||
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'''Education index''' - affects the speed of learning new perks. Depends on the level of [[Buildings|School]]. | '''Education index''' - affects the speed of learning new perks. Depends on the level of [[Buildings|School]]. | ||
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For these two indexes the maximum value is 11, which is only given to the region with the best building in the world. | For these two indexes the maximum value is 11, which is only given to the region with the best building in the world. | ||
Indexes from 1 to 20 are allocated to other regions: 10% of the regions get 10 Index, 10% receive 9, etc. | Indexes from 1 to 20 are allocated to other regions: 10% of the regions get 10 Index, 10% receive 9, etc. | ||
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Revision as of 10:03, 5 September 2016
Index – an indicator of well-being and development of the region.
In Rival Regions therу are 3 type of indexes:
Medical index - depends on Hospital level in this region and affects Energy recovery. Maximum values is 21, this value is only given to 6 regions in the game, 5 for Earth location and one for Moon location. Indexes from 1 to 20 are allocated to other regions: 5% of the regions get 20 Index, 5% receive 19, etc.
Military index - affects the damage in the war. Depends on the level of Military base.
Education index - affects the speed of learning new perks. Depends on the level of School.
For these two indexes the maximum value is 11, which is only given to the region with the best building in the world. Indexes from 1 to 20 are allocated to other regions: 10% of the regions get 10 Index, 10% receive 9, etc.