Difference between revisions of "Translations:Region/7/en"
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| − | == Region page == | + | ==Region page== |
* Number of citizens - number of players, currently living in this region. | * Number of citizens - number of players, currently living in this region. | ||
| − | |||
* Residents - number of players with [[Residency|residency]] in this region. | * Residents - number of players with [[Residency|residency]] in this region. | ||
* Number of [[Party|political parties]]. | * Number of [[Party|political parties]]. | ||
* Number of [[Factory|private factories]]. | * Number of [[Factory|private factories]]. | ||
| − | * Initial attack damage - initial damage in [[Wars|wars]] where this region is on the attacking side. | + | * Initial attack damage - initial damage in [[Wars|wars]] where this region is on the attacking side (450000 * Military academy). |
| − | * Initial defend damage - initial damage in [[Wars|wars]] where this region is on the defending side. | + | * Initial defend damage - initial damage in [[Wars|wars]] where this region is on the defending side (50000 * (Sum of all buildings except House fund) + 450000 * Military academy). |
| − | * | + | * Total wars - number of all wars in this region. |
* Pollution - radioactive [[Radiation|pollution]] of this region. | * Pollution - radioactive [[Radiation|pollution]] of this region. | ||
* Tax rate. | * Tax rate. | ||
* [[Laws|Market taxes]]. | * [[Laws|Market taxes]]. | ||
| − | * Factory output taxes - taxes for different types of | + | * Factory output taxes - taxes for different types of private [[Factory|factories]]. |
* Sea access. | * Sea access. | ||
* [[Resources|Gold resources]]. | * [[Resources|Gold resources]]. | ||
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* Health index. | * Health index. | ||
* Military index. | * Military index. | ||
| − | * Education index - [[Indexes|indexes]], all of them have high influence on lives of people, living in this region. | + | * Education index. |
| + | * Development index - [[Indexes|indexes]], all of them have high influence on lives of people, living in this region. | ||
* Residency for work - shows if this region allows [[Work|working]] without residency. | * Residency for work - shows if this region allows [[Work|working]] without residency. | ||
* Parliament - time of parliament creation (if this region or state has it formed). | * Parliament - time of parliament creation (if this region or state has it formed). | ||
Latest revision as of 17:23, 15 January 2019
Region page
- Number of citizens - number of players, currently living in this region.
- Residents - number of players with residency in this region.
- Number of political parties.
- Number of private factories.
- Initial attack damage - initial damage in wars where this region is on the attacking side (450000 * Military academy).
- Initial defend damage - initial damage in wars where this region is on the defending side (50000 * (Sum of all buildings except House fund) + 450000 * Military academy).
- Total wars - number of all wars in this region.
- Pollution - radioactive pollution of this region.
- Tax rate.
- Market taxes.
- Factory output taxes - taxes for different types of private factories.
- Sea access.
- Gold resources.
- Oil resources.
- Ore resources.
- Uranium resources.
- Diamonds resources - all types of resources. First number shows current level of resources in this region, second - maximum for this region, which can be achieved by issuing resources exploration laws.
- Health index.
- Military index.
- Education index.
- Development index - indexes, all of them have high influence on lives of people, living in this region.
- Residency for work - shows if this region allows working without residency.
- Parliament - time of parliament creation (if this region or state has it formed).
- Autonomy parliament - time of autonomy parliament creation (if this region is an autonomy and it has a parliament formed).
- Last revolution - time of the last revolution in this region.
- Last coup - time of the last coup in this region.
- Borders with - list of regions with a common land border.
- Top rating - region place in buildings rating.