Difference between revisions of "Work formulas/pt-br"

From Rival Regions Wiki
Jump to: navigation, search
(Tradução literal.)
(Tradução literal.)
Line 31: Line 31:
 
COEFICIENTE _RECURSO = POW(BUILDING_ELECTRO*2, 0.4)
 
COEFICIENTE _RECURSO = POW(BUILDING_ELECTRO*2, 0.4)
  
''' Helium-3 lab '''
+
'''Laboratório de Helium-3'''
  
 
RESOURCE_KOEF = POW(BUILDING_ELECTRO*2, 0.4)
 
RESOURCE_KOEF = POW(BUILDING_ELECTRO*2, 0.4)

Revision as of 07:41, 1 July 2019

Other languages:
العربية • ‎azərbaycanca • ‎Čeština • ‎Deutsch • ‎English • ‎Español • ‎français • ‎Bahasa Indonesia • ‎Italiano • ‎qazaqşa (latın)‎ • ‎Português do Brasil • ‎Русский • ‎српски / srpski • ‎Türkçe • ‎Українська

PRODUCTIVITY = 0.2*POW(LEVEL_USUARIO, 0.8)*POW(COEFICIENTE_RECURSO/10, 0.8)*POW(LEVEL_FÁBRICA, 0.8)*POW(EXP_TRABALHO/10, 0.6)

(POW significa elevar a um poder)


COEFICIENTE_RECURSO difere para cada tipo de fábrica

Mina de Ouro

COEFICIENTE_RECURSO - Recurso de Ouro máximo da região (incluindo exploração profunda) * 0.4

Campo de petróleo

COEFICIENTE_RECURSO = Recurso máximo de Petróleo (incluindo exploração profunda) * 0.65

Pedreira de minério

COEFICIENTE_RECURSO = Recurso máximo de minério (incluindo exploração profunda) * 0.65

Mineradora de urânio

COEFICIENTE _RECURSO = Recurso máximo de urânio na região (incluindo exploração profunda) * 0.75

Mina de diamante

COEFICIENTE_RECURSO = Recurso máximo de diamante na região (incluindo exploração profunda) * 0.75

Planta de liquefação

COEFICIENTE _RECURSO = POW(BUILDING_ELECTRO*2, 0.4)

Laboratório de Helium-3

RESOURCE_KOEF = POW(BUILDING_ELECTRO*2, 0.4)


PRODUCTIVITY = PRODUCTIVITY * 1.2

This ads original nation bonus (which was left only for damage in wars many months ago and is now added regardless of the region)


PRODUCTIVITY = PRODUCTIVITY * (1 + DEP_OF_RES/100)

This adds department of resources bonus.


Gold mine

PRODUCTIVITY = PRODUCTIVITY * 4

Diamond mine

PRODUCTIVITY = PRODUCTIVITY / 1000

Liquefaction plant

PRODUCTIVITY = PRODUCTIVITY / 5

Helium-3 lab

PRODUCTIVITY = PRODUCTIVITY / 1000

These are just some additional coefficients "for balance"


This PRODUCTIVITY is the total gross amount of resources that will be produced by 1 (!) Energy step (for example, 10 E, not all 300 E).


Now let's count the amount of resources points that will be withdrawn from the region:

WITHDRAWN_POINTS = PRODUCTIVITY/40000000

This, obviously, applies for Gold, Uranium, Diamonds, Oil and Ore.