Difference between revisions of "Work formulas/pt-br"

From Rival Regions Wiki
Jump to: navigation, search
(Tradução literal)
(Tradução literal)
Line 2: Line 2:
 
PRODUCTIVITY = 0.2*POW(LEVEL_USUARIO, 0.8)*POW(COEFICIENTE_RECURSO/10, 0.8)*POW(LEVEL_FÁBRICA, 0.8)*POW(EXP_TRABALHO/10, 0.6)'''
 
PRODUCTIVITY = 0.2*POW(LEVEL_USUARIO, 0.8)*POW(COEFICIENTE_RECURSO/10, 0.8)*POW(LEVEL_FÁBRICA, 0.8)*POW(EXP_TRABALHO/10, 0.6)'''
  
(POW means raise to a power)
+
(POW significa elevar a um poder)
  
  

Revision as of 07:31, 1 July 2019

Other languages:
العربية • ‎azərbaycanca • ‎Čeština • ‎Deutsch • ‎English • ‎Español • ‎français • ‎Bahasa Indonesia • ‎Italiano • ‎qazaqşa (latın)‎ • ‎Português do Brasil • ‎Русский • ‎српски / srpski • ‎Türkçe • ‎Українська

PRODUCTIVITY = 0.2*POW(LEVEL_USUARIO, 0.8)*POW(COEFICIENTE_RECURSO/10, 0.8)*POW(LEVEL_FÁBRICA, 0.8)*POW(EXP_TRABALHO/10, 0.6)

(POW significa elevar a um poder)


RESOURCE_KOEF differs for each type of factory:

Gold mine

RESOURCE_KOEF = Max region Gold resource (including deep exploration) * 0.4

Oil field

RESOURCE_KOEF = Max region Oil resource (including deep exploration) * 0.65

Ore quarry

RESOURCE_KOEF = Max region Ore resource (including deep exploration) * 0.65

Uranium quarry

RESOURCE_KOEF = Max region Uranium resource (including deep exploration) * 0.75

Diamond mine

RESOURCE_KOEF = Max region Diamonds resource (including deep exploration) * 0.75

Liquefaction plant

RESOURCE_KOEF = POW(BUILDING_ELECTRO*2, 0.4)

Helium-3 lab

RESOURCE_KOEF = POW(BUILDING_ELECTRO*2, 0.4)


PRODUCTIVITY = PRODUCTIVITY * 1.2

This ads original nation bonus (which was left only for damage in wars many months ago and is now added regardless of the region)


PRODUCTIVITY = PRODUCTIVITY * (1 + DEP_OF_RES/100)

This adds department of resources bonus.


Gold mine

PRODUCTIVITY = PRODUCTIVITY * 4

Diamond mine

PRODUCTIVITY = PRODUCTIVITY / 1000

Liquefaction plant

PRODUCTIVITY = PRODUCTIVITY / 5

Helium-3 lab

PRODUCTIVITY = PRODUCTIVITY / 1000

These are just some additional coefficients "for balance"


This PRODUCTIVITY is the total gross amount of resources that will be produced by 1 (!) Energy step (for example, 10 E, not all 300 E).


Now let's count the amount of resources points that will be withdrawn from the region:

WITHDRAWN_POINTS = PRODUCTIVITY/40000000

This, obviously, applies for Gold, Uranium, Diamonds, Oil and Ore.