Difference between revisions of "Budget"
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'''Budget''' consists of money and [[Resources|resources]]. [[Region|Regions]], [[Autonomy|Autonomies]] and [[State|States]] can all have their own budget. | '''Budget''' consists of money and [[Resources|resources]]. [[Region|Regions]], [[Autonomy|Autonomies]] and [[State|States]] can all have their own budget. | ||
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[[File:Budget.png]] | [[File:Budget.png]] | ||
| − | == Budget income == | + | == Budget income == <!--T:3--> |
=== Taxes === | === Taxes === | ||
| − | Every player adds to the budget while [[Work|working]] on | + | Every player adds to the budget while [[Work|working]] on [[Factory|factories]] in accordance with [[Laws|issued]] taxation laws. |
=== Selling resources === | === Selling resources === | ||
Every state can sell its resources on the [[State market|State market]]. | Every state can sell its resources on the [[State market|State market]]. | ||
=== Donations === | === Donations === | ||
| − | Every player can make a donation to any budget, there is a special exchange rate when donating gold: 1:500000. | + | Every player with level 60 or higher can make a [[donation|donation]] to any budget, there is a special exchange rate when donating gold: 1:500000. |
=== Travel fee === | === Travel fee === | ||
Travel fees, which can be set in case the borders are open also add to the budget. | Travel fees, which can be set in case the borders are open also add to the budget. | ||
| − | == Obtaining budget in war == | + | == Obtaining budget in war == <!--T:4--> |
In case of a success in a [[Wars|war]] against other region with a budget (capital of the state), the winner state takes all the money and resources. | In case of a success in a [[Wars|war]] against other region with a budget (capital of the state), the winner state takes all the money and resources. | ||
| − | == Budget spendings == | + | == Budget spendings == <!--T:5--> |
| − | === Closed borders === | + | === Closed borders and residency issued by the leader === |
| − | You need to spend money and resources to be able to keep your [[Borders|borders]] closed: budget will be charged every minute, borders will become open if your budget is less than it needs to be | + | You need to spend money and resources to be able to keep your [[Borders|borders]] closed or residency issued by the leader: budget will be charged every minute, borders will become open (or residency will become free to get) if your budget is less than it needs to be. |
| − | + | === Buildings=== <!--T:7--> | |
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[[Buildings|Buildings]] are one of the most important part of the state and it is the most costly one. | [[Buildings|Buildings]] are one of the most important part of the state and it is the most costly one. | ||
| − | === Buying resources === | + | === Buying resources === <!--T:8--> |
[[State market|State market]] allows you to buy resources you need. | [[State market|State market]] allows you to buy resources you need. | ||
| − | === Wars === | + | === Wars === <!--T:9--> |
You need to spend some resources from the budget to start a war. | You need to spend some resources from the budget to start a war. | ||
| − | The more active wars your state have the more | + | The more active wars your state have the more expensive next war will be. |
| − | === Radiation === | + | === Radiation === <!--T:10--> |
If there is a [[Radiation|radioactive pollution]] in any region you can pass the law and [[Laws|clean]] it. | If there is a [[Radiation|radioactive pollution]] in any region you can pass the law and [[Laws|clean]] it. | ||
=== Resources exploration === | === Resources exploration === | ||
[[Laws|Normal and Deep resources explorations]] also need some budget spendings. | [[Laws|Normal and Deep resources explorations]] also need some budget spendings. | ||
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Latest revision as of 16:16, 30 June 2019
Budget consists of money and resources. Regions, Autonomies and States can all have their own budget.
Contents
Budget income
Taxes
Every player adds to the budget while working on factories in accordance with issued taxation laws.
Selling resources
Every state can sell its resources on the State market.
Donations
Every player with level 60 or higher can make a donation to any budget, there is a special exchange rate when donating gold: 1:500000.
Travel fee
Travel fees, which can be set in case the borders are open also add to the budget.
Obtaining budget in war
In case of a success in a war against other region with a budget (capital of the state), the winner state takes all the money and resources.
Budget spendings
Closed borders and residency issued by the leader
You need to spend money and resources to be able to keep your borders closed or residency issued by the leader: budget will be charged every minute, borders will become open (or residency will become free to get) if your budget is less than it needs to be.
Buildings
Buildings are one of the most important part of the state and it is the most costly one.
Buying resources
State market allows you to buy resources you need.
Wars
You need to spend some resources from the budget to start a war. The more active wars your state have the more expensive next war will be.
Radiation
If there is a radioactive pollution in any region you can pass the law and clean it.
Resources exploration
Normal and Deep resources explorations also need some budget spendings.
