Difference between revisions of "Budget"

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'''Budget''' - средства бюджета независимого [[Регион|региона]], [[Автономия|автономии]] или [[Государство|государства]].
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<languages/>
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<translate>
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<!--T:1-->
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'''Budget''' consists of money and [[Resources|resources]]. [[Region|Regions]], [[Autonomy|Autonomies]] and [[State|States]] can all have their own budget.
  
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<!--T:2-->
 
[[File:Budget.png]]
 
[[File:Budget.png]]
  
== Доходы в казну ==
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== Budget income == <!--T:3-->
=== Налоги ===
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=== Taxes ===
Пополнение казны происходит при [[Работа|работе]] игроков на региональных и частных фабриках в соответствии с [[Законопроекты|установленными]] налогами.
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Every player adds to the budget while [[Work|working]] on [[Factory|factories]] in accordance with [[Laws|issued]] taxation laws.
=== Продажа ресурсов ===
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=== Selling resources ===
Также пополнение возможно при продаже ресурсов на рынке [[Государственные закупки‏‎|государственных закупок]]
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Every state can sell its resources on the [[State market‏‎|State market]].
=== Пожертвования ===
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=== Donations ===
Игроки могут пожертвовать ресурсы, деньги или золото в казну: при пожертвовании золота курс 1:100000.
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Every player with level 60 or higher can make a [[donation|donation]] to any budget, there is a special exchange rate when donating gold: 1:500000.
=== Въезд в регион ===
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=== Travel fee ===
Доход в казну также приносит установленная плата за въезд в регион.
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Travel fees, which can be set in case the borders are open also add to the budget.
  
== Захват казны ==
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== Obtaining budget in war == <!--T:4-->
В случае если в ходе [[Войны|войны]] захвачен регион с казной, казна в полном объеме отходит в казну государства победителя.
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In case of a success in a [[Wars|war]] against other region with a budget (capital of the state), the winner state takes all the money and resources.
  
== Расходы казны ==
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== Budget spendings == <!--T:5-->
=== Закрытые границы ===
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=== Closed borders and residency issued by the leader ===
Закрытые границы требуют оплаты: плата снимается каждую минуту, пропорционально числу регионов в государстве.
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You need to spend money and resources to be able to keep your [[Borders|borders]] closed or residency issued by the leader: budget will be charged every minute, borders will become open (or residency will become free to get) if your budget is less than it needs to be.
  
{| class="wikitable" border="1"
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=== Buildings=== <!--T:7-->
|-
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[[Buildings|Buildings]] are one of the most important part of the state and it is the most costly one.
! Средства
 
! Расход в минуту (на 1 регион)
 
|-
 
| Р
 
| 500.000
 
|-
 
| G
 
| 400.000
 
|-
 
| Руда
 
| 500
 
|-
 
| Нефть
 
| 500
 
|-
 
| Уран
 
| 20
 
|-
 
| Алмазы
 
| 0.5
 
|}
 
  
=== Строения ===
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=== Buying resources === <!--T:8-->
[[Строения|Строения]] - одна из самых значительных статей расходов.
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[[State market‏‎|State market]] allows you to buy resources you need.
  
=== Закупка ресурсов ===
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=== Wars === <!--T:9-->
[[Государственные закупки‏‎|Государственные закупки]] позволяют пополнить запас ресурсов в казне.
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You need to spend some resources from the budget to start a war.
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The more active wars your state have the more expensive next war will be.
  
=== Войны ===
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=== Radiation === <!--T:10-->
Стоимость начала войны пропорциональна стоимости закрытых границ.
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If there is a [[Radiation|radioactive pollution]] in any region you can pass the law and [[Laws|clean]] it.
 
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=== Resources exploration ===
В случае если у гос-ва уже идет N активных войн стоимость войны будет в N 1 раз больше. Т.е. вторая война (активна 1 война) будет стоить в 2 раза больше.
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[[Laws|Normal and Deep resources explorations]] also need some budget spendings.
 
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</translate>
=== Очистка радиоактивного заражения ===
 
В случае [[Радиация|радиационного заражения]] региона игроки могут [[Законопроекты|очистить]] заражение эпицентра.
 
=== Разведки ресурсов ===
 
[[Законопроекты|Обычные и Глубокие разведки]] [[Ресурсы|ресурсов]] требуют средств из казны.
 

Latest revision as of 16:16, 30 June 2019

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Budget consists of money and resources. Regions, Autonomies and States can all have their own budget.

Budget.png

Budget income

Taxes

Every player adds to the budget while working on factories in accordance with issued taxation laws.

Selling resources

Every state can sell its resources on the State market.

Donations

Every player with level 60 or higher can make a donation to any budget, there is a special exchange rate when donating gold: 1:500000.

Travel fee

Travel fees, which can be set in case the borders are open also add to the budget.

Obtaining budget in war

In case of a success in a war against other region with a budget (capital of the state), the winner state takes all the money and resources.

Budget spendings

Closed borders and residency issued by the leader

You need to spend money and resources to be able to keep your borders closed or residency issued by the leader: budget will be charged every minute, borders will become open (or residency will become free to get) if your budget is less than it needs to be.

Buildings

Buildings are one of the most important part of the state and it is the most costly one.

Buying resources

State market allows you to buy resources you need.

Wars

You need to spend some resources from the budget to start a war. The more active wars your state have the more expensive next war will be.

Radiation

If there is a radioactive pollution in any region you can pass the law and clean it.

Resources exploration

Normal and Deep resources explorations also need some budget spendings.