* Initial attack damage - initial damage in [[Wars|wars]] where this region is on the attacking side.
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* Initial attack damage - initial damage in [[Wars|wars]] where this region is on the attacking side (450000 * Military academy).
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* Initial defend damage - initial damage in [[Wars|wars]] where this region is on the defending side.
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* Initial defend damage - initial damage in [[Wars|wars]] where this region is on the defending side (50000 * (Sum of all buildings except House fund) + 450000 * Military academy).
* Total wars - number of all wars in this region.
* Total wars - number of all wars in this region.
* Pollution - radioactive [[Radiation|pollution]] of this region.
* Pollution - radioactive [[Radiation|pollution]] of this region.
Latest revision as of 17:23, 15 January 2019
Region page
Number of citizens - number of players, currently living in this region.
Residents - number of players with residency in this region.
Initial attack damage - initial damage in wars where this region is on the attacking side (450000 * Military academy).
Initial defend damage - initial damage in wars where this region is on the defending side (50000 * (Sum of all buildings except House fund) + 450000 * Military academy).
Diamonds resources - all types of resources. First number shows current level of resources in this region, second - maximum for this region, which can be achieved by issuing resources exploration laws.
Health index.
Military index.
Education index.
Development index - indexes, all of them have high influence on lives of people, living in this region.
Residency for work - shows if this region allows working without residency.
Parliament - time of parliament creation (if this region or state has it formed).
Autonomy parliament - time of autonomy parliament creation (if this region is an autonomy and it has a parliament formed).
Last revolution - time of the last revolution in this region.