Difference between revisions of "Indexes/fr"

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(Created page with "L'indice '''militaire''' dépends du niveau des bases militaires de la région et affecte les dégâts en guerre.")
(Created page with "==== Salaires en Or ==== ===== Salaires de Chef d'état en Dictature et Monarchie ===== Par région arriérée: 6 G")
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'''Development index''' - affects wages of [[Leader|leaders]], [[Ministers|ministers]] and [[Autonomy|governors]]. Determines if a [[Wars|Coup]] can be started in this region.
 
'''Development index''' - affects wages of [[Leader|leaders]], [[Ministers|ministers]] and [[Autonomy|governors]]. Determines if a [[Wars|Coup]] can be started in this region.
  
==== Gold wages ====
+
==== Salaires en Or ====
===== Leader wage (dictatorship/monarchy): =====
+
===== Salaires de Chef d'état en Dictature et Monarchie =====
Per 1 Backward region: 6 G
+
Par région arriérée: 6 G
  
 
Per 1 Developing region: 8 G
 
Per 1 Developing region: 8 G

Revision as of 03:54, 8 July 2018

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Les 'Indices représentent le niveau de développement et bien-être dans une région.

Types d'indices

Dans Rival Regions, il y a 4 types d'indices :

L'indice médical dépends du niveau des Hôpitaux de la région et détermine la régénération d'énergie passive.

L'indice militaire dépends du niveau des bases militaires de la région et affecte les dégâts en guerre.

Education index - affects the speed of learning new perks. Depends on the level of School.

Development index - affects wages of leaders, ministers and governors. Determines if a Coup can be started in this region.

Salaires en Or

Salaires de Chef d'état en Dictature et Monarchie

Par région arriérée: 6 G

Per 1 Developing region: 8 G

Per 1 Developed region: 10 G

Leader wage (presidential):

Per 1 Backward region: 30 G

Per 1 Developing region: 40 G

Per 1 Developed region: 50 G

Economic advisor wage (dictatorship/monarchy):

Per 1 Backward region: 1 G

Per 1 Developing region: 2 G

Per 1 Developed region: 3 G

Minister wage (presidential):

Per 1 Backward region: 6 G

Per 1 Developing region: 8 G

Per 1 Developed region: 10 G

Governor wage (dictatorship/monarchy):

Per 1 Backward region: 6 G

Per 1 Developing region: 8 G

Per 1 Developed region: 10 G

Governor wage (presidential):

Per 1 Backward region: 24 G

Per 1 Developing region: 32 G

Per 1 Developed region: 40 G

Coups

Coups can be started in regions with Development index 1

Index allocation

Indexes from 1 to 10 are allocated by the following rule: 10% of the regions get 10 Index, 10% receive 9, etc: the higher the place of the region is in the particular building rating the higher the index will be given.

Index 11

There is an additional index 11 for Health, Military and Education indexes. This Index is only given to the 6 top regions in the game (by the sum of all buildings in the region, except for Housing fund), 5 for Earth location and 1 for Moon location.

Sea port and Missile system

When calculating region rating the top level of Sea port and Missile system will be taken. If your region is an island and you have no desire to build Missile system building (no Air war can be started in your region) you can build Sea port instead of it.