Difference between revisions of "Factory"
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At the start of the game you are not hired at any private factory, but you can (and should) do it. | At the start of the game you are not hired at any private factory, but you can (and should) do it. | ||
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[[File:Work1.png|400px]] | [[File:Work1.png|400px]] | ||
Revision as of 13:33, 27 March 2017
There are 2 types of factories in Rival Regions: regional, which are owned by region, and private, more productive, which are owned by other players. At the start of the game you are not hired at any private factory, but you can (and should) do it.
Regional factories
There are 3 types of regional facories. Profits from these factories go to the region/autonomy/state Budget and to the player himself, accordingly to the taxation laws passed.
Private factories
Private factories are created by players themselves. Profits go to worker, factory owner and budget Besides 3 types, previously mentioned, there are 4 additional:
Diamonds and uranium are very important - these resources, just as like oil, ore and gold are needed for producing weapons and items, buildings and other laws.
Private factories have a limited number of workers. Workers can be paid in a firm wage with money or by specifying obtained part in percents. For example your wage can be 75%, that means you, as a worker will get 75% of what you obtained (after taxes to the budget) and factory owner will get 25%.
Private factory level
Factory owner can upgrade its level. Every factory have experience parameter, which increases every time someone works on the factory. As this factory experience grows factory owner can spend gold and upgrade his factory level.
Factory level has influence on productivity, factory storage size and maximum number of workers.