Difference between revisions of "Indexes/en"
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Every region with Development index 2 or 1 increases Leader wage by 2 G, has no effect on ministers wage and increases Governor wage by 3 G. | Every region with Development index 2 or 1 increases Leader wage by 2 G, has no effect on ministers wage and increases Governor wage by 3 G. | ||
| − | ==== | + | ==== Coups ==== |
| − | + | Coups can be started in regions with Development index 2 or 1 | |
| − | == | + | == Index allocation == |
| − | 1 | + | Indexes from 1 to 10 are allocated by the following rule: 10% of the regions get 10 Index, 10% receive 9, etc: the higher the place of the region is in the particular building rating the higher the index will be given. |
| − | == | + | == Index 11 == |
| − | + | There is an additional index 11 for Health, Military and Education indexes. This Index is only given to the 6 top regions in the game (by the sum of all buildings in the region, except for Housing fund), 5 for Earth location and 1 for Moon location. | |
== Deniz limanı ve Füze Sistemi == | == Deniz limanı ve Füze Sistemi == | ||
Bölge derecelendirmesi hesaplanırken Deniz limanı ve Füze sistemi üst düzey alınacaktır. Eğer bölgeniz bir ada ise ve füze sistemi inşa etmeye arzunuz yok ise (Bölgenizde hava savaşı başlatılamaz.) Bunun yerine Deniz limanı inşa edebilirsiniz. | Bölge derecelendirmesi hesaplanırken Deniz limanı ve Füze sistemi üst düzey alınacaktır. Eğer bölgeniz bir ada ise ve füze sistemi inşa etmeye arzunuz yok ise (Bölgenizde hava savaşı başlatılamaz.) Bunun yerine Deniz limanı inşa edebilirsiniz. | ||
Revision as of 12:54, 16 March 2017
Index – an indicator of well-being and development of the region.
Contents
Types of indexes
In Rival Regions there are 4 type of indexes:
Health index - depends on Hospital level in this region and affects Energy recovery.
Military index - affects the damage in the war. Depends on the level of Military base.
Education index - affects the speed of learning new perks. Depends on the level of School.
Development index - affects wages of leaders, ministers and governors. Determines if a Coup can be started in this region.
Gold wages
Every region with Development index 10, 9, 8, 7 or 6 increases Leader wage by 8 G, by 2 G for ministers and by 12 G for Governors.
Every region with Development index 5, 4, or 3 increases Leader wage by 4 G, 1 G for ministers and 6 G for Governors.
Every region with Development index 2 or 1 increases Leader wage by 2 G, has no effect on ministers wage and increases Governor wage by 3 G.
Coups
Coups can be started in regions with Development index 2 or 1
Index allocation
Indexes from 1 to 10 are allocated by the following rule: 10% of the regions get 10 Index, 10% receive 9, etc: the higher the place of the region is in the particular building rating the higher the index will be given.
Index 11
There is an additional index 11 for Health, Military and Education indexes. This Index is only given to the 6 top regions in the game (by the sum of all buildings in the region, except for Housing fund), 5 for Earth location and 1 for Moon location.
Deniz limanı ve Füze Sistemi
Bölge derecelendirmesi hesaplanırken Deniz limanı ve Füze sistemi üst düzey alınacaktır. Eğer bölgeniz bir ada ise ve füze sistemi inşa etmeye arzunuz yok ise (Bölgenizde hava savaşı başlatılamaz.) Bunun yerine Deniz limanı inşa edebilirsiniz.