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		<title>Translations:Buildings/6/pt-br - Revision history</title>
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		<updated>2026-04-23T16:18:22Z</updated>
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	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Translations:Buildings/6/pt-br&amp;diff=47957&amp;oldid=prev</id>
		<title>Moratori at 09:42, 13 October 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Translations:Buildings/6/pt-br&amp;diff=47957&amp;oldid=prev"/>
				<updated>2020-10-13T09:42:29Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 09:42, 13 October 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;O melhor mesmo, antes de pensar em guerrear, é entender (e bem), a [[Damage formula/pt-br|fórmula de cálculo do dano]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;O melhor mesmo, antes de pensar em guerrear, é entender (e bem), a [[Damage formula/pt-br|fórmula de cálculo do dano]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br clear=all&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br clear=all&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Instalações Portuárias &lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Portos Marítimos &lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/buildings_5.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;Os Portos só podem ser construídos em [[Region/pt-br|Regiões]] que tenham acesso direto ao Mar, e assim como o Sistema de Misseis de Defesa&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;usando a mesma fórmula de cálculo do dano (vista acima)&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;reduz significativamente o dano do ataque empreendido pelo lado atacante nas [[Wars/pt-br|Batalhas &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;em Alto-Mar&lt;/del&gt;]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/buildings_5.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;Os Portos &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Marítimos &lt;/ins&gt;só podem ser construídos em [[Region/pt-br|Regiões]] que tenham acesso direto ao Mar, e assim como o Sistema de Misseis de Defesa &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/ins&gt;usando a mesma fórmula de cálculo do dano (vista acima)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/ins&gt;reduz significativamente o dano do ataque empreendido pelo lado atacante nas [[Wars/pt-br|Batalhas &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Marítimas&lt;/ins&gt;]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br clear=all&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br clear=all&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Usina de Energia ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Usina de Energia ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/buildings_6.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sem Luz, &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Civilização acaba. &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/buildings_6.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Este edifício fornece eletricidade &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;regiões independentes ou &lt;/ins&gt;de [[State/pt-br|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Estados&lt;/ins&gt;]], que &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;é necessária para alimentar outros &lt;/ins&gt;edifícios. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Você pode &lt;/ins&gt;ver &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as informações sobre a relação da &lt;/ins&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;produção &lt;/ins&gt;e &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;consumo&lt;/ins&gt;''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;de energia na &lt;/ins&gt;página &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;do &lt;/ins&gt;Estado. Em &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;caso de falta &lt;/ins&gt;de energia, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;todos os prédios &lt;/ins&gt;da &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;região &lt;/ins&gt;de &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;estado/independente funcionarão com penalidade&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;As Usinas &lt;/del&gt;de &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Energia garantem a Soberania de um &lt;/del&gt;[[State/pt-br|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Estado&lt;/del&gt;]], &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;já &lt;/del&gt;que &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as fábricas, os &lt;/del&gt;edifícios &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;e as instalações governamentais, dela necessitam para moverem seus maquinários pesados, sobretudo, nas Instalações Militares&lt;/del&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;É possível &lt;/del&gt;ver &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;o &lt;/del&gt;'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Potencial &lt;/del&gt;e &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;o gasto de energia&lt;/del&gt;''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;nas &lt;/del&gt;página &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;de informações de um &lt;/del&gt;Estado. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Em &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;havendo escassez &lt;/del&gt;de energia, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;o Estado ou a Região Independente sofrerão déficits, em decorrência &lt;/del&gt;da &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;necessidade &lt;/del&gt;de &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;compra de energia de outros países e do investimento em outras formas de energia mais caras.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Os investimentos descritos acima, se darão pela mecânica automática do jogo, não sendo necessária a intervenção do Governante&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Moratori</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Translations:Buildings/6/pt-br&amp;diff=9600&amp;oldid=prev</id>
		<title>Jeremy at 10:15, 26 October 2016</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Translations:Buildings/6/pt-br&amp;diff=9600&amp;oldid=prev"/>
				<updated>2016-10-26T10:15:47Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 10:15, 26 October 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;O melhor mesmo, antes de pensar em guerrear, é entender (e bem), a [[Damage formula|fórmula de cálculo do dano]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;..&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;O melhor mesmo, antes de pensar em guerrear, é entender (e bem), a [[Damage formula&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;/pt-br&lt;/ins&gt;|fórmula de cálculo do dano]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br clear=all&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br clear=all&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Instalações Portuárias ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Instalações Portuárias ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/buildings_5.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;Os Portos só podem ser construídos em [[Region|Regiões]] que tenham acesso direto ao Mar, e assim como o Sistema de Misseis de Defesa, usando a mesma fórmula de cálculo do dano (vista acima), reduz significativamente o dano do ataque empreendido pelo lado atacante nas [[Wars|Batalhas em Alto-Mar]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/buildings_5.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;Os Portos só podem ser construídos em [[Region&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;/pt-br&lt;/ins&gt;|Regiões]] que tenham acesso direto ao Mar, e assim como o Sistema de Misseis de Defesa, usando a mesma fórmula de cálculo do dano (vista acima), reduz significativamente o dano do ataque empreendido pelo lado atacante nas [[Wars&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;/pt-br&lt;/ins&gt;|Batalhas em Alto-Mar]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br clear=all&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br clear=all&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Usina de Energia ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Usina de Energia ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/buildings_6.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/del&gt;Sem Luz, a Civilização acaba&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/del&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/buildings_6.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;Sem Luz, a Civilização acaba. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/del&gt;As Usinas de Energia garantem a Soberania de um [[State|Estado]], já que as fábricas, os edifícios e as instalações governamentais, dela necessitam para moverem seus maquinários pesados, sobretudo, nas Instalações Militares. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As Usinas de Energia garantem a Soberania de um [[State&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;/pt-br&lt;/ins&gt;|Estado]], já que as fábricas, os edifícios e as instalações governamentais, dela necessitam para moverem seus maquinários pesados, sobretudo, nas Instalações Militares. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;É possível ver o '''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;potencial &lt;/del&gt;e o gasto de energia''' nas página de informações de um Estado. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;É possível ver o '''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Potencial &lt;/ins&gt;e o gasto de energia''' nas página de informações de um Estado. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/del&gt;Em havendo escassez de energia, o Estado ou a Região Independente sofrerão déficits, em decorrência da necessidade de compra de energia de outros países e do investimento em outras formas de energia mais caras&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Em havendo escassez de energia, o Estado ou a Região Independente sofrerão déficits, em decorrência da necessidade de compra de energia de outros países e do investimento em outras formas de energia mais caras&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/del&gt;Os investimentos descritos acima, se darão pela mecânica automática do jogo, não sendo necessária a intervenção do Governante.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Os investimentos descritos acima, se darão pela mecânica automática do jogo, não sendo necessária a intervenção do Governante.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Translations:Buildings/6/pt-br&amp;diff=8331&amp;oldid=prev</id>
		<title>Chancellor at 20:26, 23 October 2016</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Translations:Buildings/6/pt-br&amp;diff=8331&amp;oldid=prev"/>
				<updated>2016-10-23T20:26:03Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 20:26, 23 October 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br clear=all&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br clear=all&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Instalações Portuárias ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Instalações Portuárias ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/buildings_5.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;Os Portos só podem ser construídos em [[Region|Regiões]] que tenham acesso direto ao Mar, e assim como o Sistema de Defesa &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;de Misseis&lt;/del&gt;, usando a mesma fórmula de cálculo do dano (vista acima), reduz significativamente o dano do ataque empreendido pelo lado atacante nas [[Wars|Batalhas em Alto-Mar]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/buildings_5.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;Os Portos só podem ser construídos em [[Region|Regiões]] que tenham acesso direto ao Mar, e assim como o Sistema &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;de Misseis &lt;/ins&gt;de Defesa, usando a mesma fórmula de cálculo do dano (vista acima), reduz significativamente o dano do ataque empreendido pelo lado atacante nas [[Wars|Batalhas em Alto-Mar]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br clear=all&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br clear=all&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Usina de Energia ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Usina de Energia ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Chancellor</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Translations:Buildings/6/pt-br&amp;diff=8325&amp;oldid=prev</id>
		<title>Chancellor: Created page with &quot;O melhor mesmo, antes de pensar em guerrear, é entender (e bem), a fórmula de cálculo do dano... &lt;br clear=all&gt; == Instalações Portuárias == &lt;img src=...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Translations:Buildings/6/pt-br&amp;diff=8325&amp;oldid=prev"/>
				<updated>2016-10-23T20:14:28Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;O melhor mesmo, antes de pensar em guerrear, é entender (e bem), a &lt;a href=&quot;/Damage_formula&quot; title=&quot;Damage formula&quot;&gt;fórmula de cálculo do dano&lt;/a&gt;... &amp;lt;br clear=all&amp;gt; == Instalações Portuárias == &amp;lt;img src=...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;O melhor mesmo, antes de pensar em guerrear, é entender (e bem), a [[Damage formula|fórmula de cálculo do dano]]...&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
== Instalações Portuárias ==&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/buildings_5.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;Os Portos só podem ser construídos em [[Region|Regiões]] que tenham acesso direto ao Mar, e assim como o Sistema de Defesa de Misseis, usando a mesma fórmula de cálculo do dano (vista acima), reduz significativamente o dano do ataque empreendido pelo lado atacante nas [[Wars|Batalhas em Alto-Mar]].&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
== Usina de Energia ==&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/buildings_6.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;&amp;quot;Sem Luz, a Civilização acaba&amp;quot;. &lt;br /&gt;
* As Usinas de Energia garantem a Soberania de um [[State|Estado]], já que as fábricas, os edifícios e as instalações governamentais, dela necessitam para moverem seus maquinários pesados, sobretudo, nas Instalações Militares. &lt;br /&gt;
É possível ver o '''potencial e o gasto de energia''' nas página de informações de um Estado. &lt;br /&gt;
* Em havendo escassez de energia, o Estado ou a Região Independente sofrerão déficits, em decorrência da necessidade de compra de energia de outros países e do investimento em outras formas de energia mais caras;&lt;br /&gt;
* Os investimentos descritos acima, se darão pela mecânica automática do jogo, não sendo necessária a intervenção do Governante.&lt;/div&gt;</summary>
		<author><name>Chancellor</name></author>	</entry>

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