<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://wiki.rivalka.ru/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jeremy</id>
		<title>Rival Regions Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.rivalka.ru/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jeremy"/>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/Special:Contributions/Jeremy"/>
		<updated>2026-04-18T20:07:55Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.29.1</generator>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=State&amp;diff=53274</id>
		<title>State</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=State&amp;diff=53274"/>
				<updated>2024-06-05T22:32:14Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: Marked this version for translation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
'''State''' is the largest administrative unit in Rival Regions. &lt;br /&gt;
State consists of [[Region|regions]] (or only one region), which can form an [[Autonomy|Autonomy]] inside the state.&lt;br /&gt;
&lt;br /&gt;
You can find a list of every State in the game on Home tab.&lt;br /&gt;
== State creation == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
To form a state you should pass an appropriate [[Laws|law]] in [[Parliament|parliament]] or to [[Wars|capture]] another region.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
You will find new laws available in parliament after your region becomes a state: you will be able to change its title and coats of arms. [[Leader|Leader]] elections will also start, the winner will be able to change state color on the map, create/join [[Blocs|political blocs]] and more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
[[File:Mapstate.png|thumb|500px|none|Map, showing states]]&lt;br /&gt;
&lt;br /&gt;
== State parameters == &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
You can see the title of the state on its page. Clicking the title will navigate you to the summary data table about its regions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
To the left you will find state logo, [[Resources|donation]] buttons, [[Work|work]] permit request button and state [[Budget|budget]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
You can see all the state info to the right:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
* Number of citizens - number of players in all state regions&lt;br /&gt;
* Residents - number of players with [[Residency|residencies]] in state regions&lt;br /&gt;
* Work permits - number of [[Work|work permits]], issued by state [[Leader|leaders]]&lt;br /&gt;
* Number of [[Party|parties]]&lt;br /&gt;
* [[Factory|Factories]]&lt;br /&gt;
* Number of regions - total number of regions/number of [[Indexes|developing]] regions/number of [[Indexes|backward]] regions&lt;br /&gt;
* [[Autonomy|Autonomies]]&lt;br /&gt;
* [[Travel|Travel]] fee&lt;br /&gt;
* [[Borders|Borders]]&lt;br /&gt;
* [[Residency|Residency]]&lt;br /&gt;
* [[Buildings|Power plant]] output&lt;br /&gt;
* Power consumption - sum of power consumptions of all the [[Buildings|buildings]] in this state&lt;br /&gt;
* Foundation date&lt;br /&gt;
* [[Government forms|Government form]]&lt;br /&gt;
* [[Blocs|Geopolitical bloc]]&lt;br /&gt;
* [[Leader|Leader]] (or dictator in case of [[Government forms|dictatorship]])&lt;br /&gt;
* Leader term start&lt;br /&gt;
* [[Ministers‏‎|Minister of economics]]&lt;br /&gt;
* [[Ministers‏‎|Foreign minister]]&lt;br /&gt;
* [[Sanctions|Sanctions]]&lt;br /&gt;
* [[Military agreement|Military agreements]]&lt;br /&gt;
* [[Migration agreement|Migration agreements]]&lt;br /&gt;
* State regions&lt;br /&gt;
&lt;br /&gt;
== Homeland bonus == &amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
If you hold your residency in the State for some time you will receive your Homeland bonus. Your damage in wars for your State and productivity while working will have a bonus.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
Here are a few rules for receiving and losing your Homeland bonus:&lt;br /&gt;
* Your [[Residency|residency]] must be at least X days old.&lt;br /&gt;
* Residency region must be a part of the State for at least Y days.&lt;br /&gt;
* You will not lose your Homeland bonus if you change your residency to the region of the same State if this region is a part of the State for at least Y days.&lt;br /&gt;
* A countdown (Z days) will start if you change your residency to the out of State region or to the region which is not a part of the State for at least Y days. After Z days you will lose your Homeland bonus. &lt;br /&gt;
* Same countdown will start if your residency region will be no longer a part of your Homeland bonus State.&lt;br /&gt;
* You will, however, retain your Homeland bonus (stoping the countdown) if you take residency in any eligible (part of the State for more than Y days) region of your Homeland bonus State while the countdown is active.&lt;br /&gt;
* Homeland bonus does not work in the region which recently joined the state&lt;br /&gt;
&lt;br /&gt;
== Former states == &amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
State can lose this status after [[Wars|losing]] its last [[Region|region]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
Former states stay in Rival Regions history forever: you can navigate to History page (icon at the top right corner) via Maps tab.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
You can choose any moment in time since the beginning of the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
[[File:Mapold.png|thumb|500px|none|Map history: July 18 2013]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=State&amp;diff=53273</id>
		<title>State</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=State&amp;diff=53273"/>
				<updated>2024-06-05T22:32:05Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
'''State''' is the largest administrative unit in Rival Regions. &lt;br /&gt;
State consists of [[Region|regions]] (or only one region), which can form an [[Autonomy|Autonomy]] inside the state.&lt;br /&gt;
&lt;br /&gt;
You can find a list of every State in the game on Home tab.&lt;br /&gt;
== State creation == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
To form a state you should pass an appropriate [[Laws|law]] in [[Parliament|parliament]] or to [[Wars|capture]] another region.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
You will find new laws available in parliament after your region becomes a state: you will be able to change its title and coats of arms. [[Leader|Leader]] elections will also start, the winner will be able to change state color on the map, create/join [[Blocs|political blocs]] and more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
[[File:Mapstate.png|thumb|500px|none|Map, showing states]]&lt;br /&gt;
&lt;br /&gt;
== State parameters == &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
You can see the title of the state on its page. Clicking the title will navigate you to the summary data table about its regions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
To the left you will find state logo, [[Resources|donation]] buttons, [[Work|work]] permit request button and state [[Budget|budget]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
You can see all the state info to the right:&lt;br /&gt;
&lt;br /&gt;
* Number of citizens - number of players in all state regions&lt;br /&gt;
* Residents - number of players with [[Residency|residencies]] in state regions&lt;br /&gt;
* Work permits - number of [[Work|work permits]], issued by state [[Leader|leaders]]&lt;br /&gt;
* Number of [[Party|parties]]&lt;br /&gt;
* [[Factory|Factories]]&lt;br /&gt;
* Number of regions - total number of regions/number of [[Indexes|developing]] regions/number of [[Indexes|backward]] regions&lt;br /&gt;
* [[Autonomy|Autonomies]]&lt;br /&gt;
* [[Travel|Travel]] fee&lt;br /&gt;
* [[Borders|Borders]]&lt;br /&gt;
* [[Residency|Residency]]&lt;br /&gt;
* [[Buildings|Power plant]] output&lt;br /&gt;
* Power consumption - sum of power consumptions of all the [[Buildings|buildings]] in this state&lt;br /&gt;
* Foundation date&lt;br /&gt;
* [[Government forms|Government form]]&lt;br /&gt;
* [[Blocs|Geopolitical bloc]]&lt;br /&gt;
* [[Leader|Leader]] (or dictator in case of [[Government forms|dictatorship]])&lt;br /&gt;
* Leader term start&lt;br /&gt;
* [[Ministers‏‎|Minister of economics]]&lt;br /&gt;
* [[Ministers‏‎|Foreign minister]]&lt;br /&gt;
* [[Sanctions|Sanctions]]&lt;br /&gt;
* [[Military agreement|Military agreements]]&lt;br /&gt;
* [[Migration agreement|Migration agreements]]&lt;br /&gt;
* State regions&lt;br /&gt;
&lt;br /&gt;
== Homeland bonus ==&lt;br /&gt;
If you hold your residency in the State for some time you will receive your Homeland bonus. Your damage in wars for your State and productivity while working will have a bonus.&lt;br /&gt;
&lt;br /&gt;
Here are a few rules for receiving and losing your Homeland bonus:&lt;br /&gt;
* Your [[Residency|residency]] must be at least X days old.&lt;br /&gt;
* Residency region must be a part of the State for at least Y days.&lt;br /&gt;
* You will not lose your Homeland bonus if you change your residency to the region of the same State if this region is a part of the State for at least Y days.&lt;br /&gt;
* A countdown (Z days) will start if you change your residency to the out of State region or to the region which is not a part of the State for at least Y days. After Z days you will lose your Homeland bonus. &lt;br /&gt;
* Same countdown will start if your residency region will be no longer a part of your Homeland bonus State.&lt;br /&gt;
* You will, however, retain your Homeland bonus (stoping the countdown) if you take residency in any eligible (part of the State for more than Y days) region of your Homeland bonus State while the countdown is active.&lt;br /&gt;
* Homeland bonus does not work in the region which recently joined the state&lt;br /&gt;
&lt;br /&gt;
== Former states == &amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
State can lose this status after [[Wars|losing]] its last [[Region|region]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
Former states stay in Rival Regions history forever: you can navigate to History page (icon at the top right corner) via Maps tab.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
You can choose any moment in time since the beginning of the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
[[File:Mapold.png|thumb|500px|none|Map history: July 18 2013]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Localisation&amp;diff=53272</id>
		<title>Localisation</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Localisation&amp;diff=53272"/>
				<updated>2024-06-02T17:31:11Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You can help us translate the game interface and this wiki to your native language: we've tried to make this process as easy as possible. If you want to help - contact us [http://support.rivalregions.com here].&lt;br /&gt;
== Rival Regions game interface localisation ==&lt;br /&gt;
There is a built-in localisation tool in Rival Regions: you can find it in articles tab by clicking on menu in the top right corner or [https://rivalregions.com/#main/locale here on rivalregions.com for Desktop version]. Or [https://m.rivalregions.com/#main/locale here on rivalregions.com for Mobile version].&lt;br /&gt;
&lt;br /&gt;
As you can see there are hundreds of phrases that are divided into pages.&lt;br /&gt;
&lt;br /&gt;
You can also use search if you need to fix some particular phrases or view only empty, untranslated phrases.&lt;br /&gt;
&lt;br /&gt;
OK button saves translation, so does &amp;quot;Enter&amp;quot; (if your cursor is in the translation input). &lt;br /&gt;
&lt;br /&gt;
Everyone can see the completion stage of every language in [http://rivalregions.com/#slide/setups setups].&lt;br /&gt;
&lt;br /&gt;
All phrases that has no translation are replaced with english phrases.&lt;br /&gt;
&lt;br /&gt;
It is important to translate phrases &amp;quot;as is&amp;quot;, trying to leave the punctuation and the approximate length of the original sentences. Leave '%start%' and other parts with '%SOMETHING%' where they are, without translating 'SOMETHING' part between '%' symbols.&lt;br /&gt;
&lt;br /&gt;
== Wiki translation ==&lt;br /&gt;
To take part in Wiki translation you should [http://wiki.rivalregions.com/index.php?title=Special:UserLogin&amp;amp;returnto=Rival+Regions+Wiki&amp;amp;returntoquery=Rival_Regions_Wiki%3D&amp;amp;type=signup create your account] first.&lt;br /&gt;
&lt;br /&gt;
Then you should contact us ([https://support.rivalregions.com here]) and we will assign your account as a translator.&lt;br /&gt;
&lt;br /&gt;
You will now be able to translate pages to your language: click '''Translate this page''' at the bottom.&lt;br /&gt;
&lt;br /&gt;
[[File:Loc2.png|thumb|500px|none|'''Translate this page''' link]]&lt;br /&gt;
&lt;br /&gt;
Now you should select the language you want to translate to: the selector is in the top right corner.&lt;br /&gt;
&lt;br /&gt;
[[File:Loc3.png|thumb|500px|none|Selecting your language]]&lt;br /&gt;
&lt;br /&gt;
After that you will be able to translate the page by parts:&lt;br /&gt;
&lt;br /&gt;
[[File:Loc4.png|thumb|500px|none]]&lt;br /&gt;
&lt;br /&gt;
It is very important to keep every part of wiki formatting in its place. You should only translate text and link titles. &lt;br /&gt;
&lt;br /&gt;
Try using the same phrases in wiki and in the game interface (as in the list of laws).&lt;br /&gt;
&lt;br /&gt;
Links are very important: for them to work you should add /LANGUAGE_CODE to the end of link target.&lt;br /&gt;
&lt;br /&gt;
For example, the link in this part of the page:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;== First steps ==&lt;br /&gt;
The first thing we advise you is to join an existing political [[Party|party]] and get some help and advices from players with higher levels.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Should be translated in turkish as:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[Party/tr|parti]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where '''tr''' is a language code. Note that you should keep the first part of the link (only add /tr) and translate the second one.&lt;br /&gt;
&lt;br /&gt;
If you want, you can [https://wiki.rivalregions.com/index.php?title=Special:Upload upload] your own screenshots and change file names, or you can leave them in english.&lt;br /&gt;
&lt;br /&gt;
You can read more about wiki formatting [https://www.mediawiki.org/wiki/Help:Formatting here].&lt;br /&gt;
&lt;br /&gt;
If you have any questions - just write [http://support.rivalregions.com us]!&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=State&amp;diff=53271</id>
		<title>State</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=State&amp;diff=53271"/>
				<updated>2024-05-29T10:07:22Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
'''State''' is the largest administrative unit in Rival Regions. &lt;br /&gt;
State consists of [[Region|regions]] (or only one region), which can form an [[Autonomy|Autonomy]] inside the state.&lt;br /&gt;
&lt;br /&gt;
You can find a list of every State in the game on Home tab.&lt;br /&gt;
== State creation == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
To form a state you should pass an appropriate [[Laws|law]] in [[Parliament|parliament]] or to [[Wars|capture]] another region.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
You will find new laws available in parliament after your region becomes a state: you will be able to change its title and coats of arms. [[Leader|Leader]] elections will also start, the winner will be able to change state color on the map, create/join [[Blocs|political blocs]] and more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
[[File:Mapstate.png|thumb|500px|none|Map, showing states]]&lt;br /&gt;
&lt;br /&gt;
== State parameters == &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
You can see the title of the state on its page. Clicking the title will navigate you to the summary data table about its regions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
To the left you will find state logo, [[Resources|donation]] buttons, [[Work|work]] permit request button and state [[Budget|budget]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
You can see all the state info to the right:&lt;br /&gt;
&lt;br /&gt;
* Number of citizens - number of players in all state regions&lt;br /&gt;
* Residents - number of players with [[Residency|residencies]] in state regions&lt;br /&gt;
* Work permits - number of [[Work|work permits]], issued by state [[Leader|leaders]]&lt;br /&gt;
* Number of [[Party|parties]]&lt;br /&gt;
* [[Factory|Factories]]&lt;br /&gt;
* Number of regions - total number of regions/number of [[Indexes|developing]] regions/number of [[Indexes|backward]] regions&lt;br /&gt;
* [[Autonomy|Autonomies]]&lt;br /&gt;
* [[Travel|Travel]] fee&lt;br /&gt;
* [[Borders|Borders]]&lt;br /&gt;
* [[Residency|Residency]]&lt;br /&gt;
* [[Buildings|Power plant]] output&lt;br /&gt;
* Power consumption - sum of power consumptions of all the [[Buildings|buildings]] in this state&lt;br /&gt;
* Foundation date&lt;br /&gt;
* [[Government forms|Government form]]&lt;br /&gt;
* [[Blocs|Geopolitical bloc]]&lt;br /&gt;
* [[Leader|Leader]] (or dictator in case of [[Government forms|dictatorship]])&lt;br /&gt;
* Leader term start&lt;br /&gt;
* [[Ministers‏‎|Minister of economics]]&lt;br /&gt;
* [[Ministers‏‎|Foreign minister]]&lt;br /&gt;
* [[Sanctions|Sanctions]]&lt;br /&gt;
* [[Military agreement|Military agreements]]&lt;br /&gt;
* [[Migration agreement|Migration agreements]]&lt;br /&gt;
* State regions&lt;br /&gt;
&lt;br /&gt;
== Homeland bonus ==&lt;br /&gt;
If you hold your residency in the State for some time you will receive your Homeland bonus. Your damage in wars for your State and productivity while working will have a bonus.&lt;br /&gt;
&lt;br /&gt;
Here are a few rules for receiving and losing your Homeland bonus:&lt;br /&gt;
* Your [[Residency|residency]] must be at least X days old.&lt;br /&gt;
* Residency region must be a part of the State for at least Y days.&lt;br /&gt;
* You will not lose your Homeland bonus if you change your residency to the region of the same State if this region is a part of the State for at least Y days.&lt;br /&gt;
* A countdown (Z days) will start if you change your residency to the out of State region or to the region which is not a part of the State for at least Y days. After Z days you will lose your Homeland bonus. &lt;br /&gt;
* Same countdown will start if your residency region will be no longer a part of your Homeland bonus State.&lt;br /&gt;
* You will, however, retain your Homeland bonus (stoping the countdown) if you take residency in any eligible (part of the State for more than Y days) region of your Homeland bonus State while the countdown is active.&lt;br /&gt;
&lt;br /&gt;
== Former states == &amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
State can lose this status after [[Wars|losing]] its last [[Region|region]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
Former states stay in Rival Regions history forever: you can navigate to History page (icon at the top right corner) via Maps tab.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
You can choose any moment in time since the beginning of the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
[[File:Mapold.png|thumb|500px|none|Map history: July 18 2013]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=State&amp;diff=53270</id>
		<title>State</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=State&amp;diff=53270"/>
				<updated>2024-05-29T10:01:04Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
'''State''' is the largest administrative unit in Rival Regions. &lt;br /&gt;
State consists of [[Region|regions]] (or only one region), which can form an [[Autonomy|Autonomy]] inside the state.&lt;br /&gt;
&lt;br /&gt;
You can find a list of every State in the game on Home tab.&lt;br /&gt;
== State creation == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
To form a state you should pass an appropriate [[Laws|law]] in [[Parliament|parliament]] or to [[Wars|capture]] another region.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
You will find new laws available in parliament after your region becomes a state: you will be able to change its title and coats of arms. [[Leader|Leader]] elections will also start, the winner will be able to change state color on the map, create/join [[Blocs|political blocs]] and more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
[[File:Mapstate.png|thumb|500px|none|Map, showing states]]&lt;br /&gt;
&lt;br /&gt;
== State parameters == &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
You can see the title of the state on its page. Clicking the title will navigate you to the summary data table about its regions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
To the left you will find state logo, [[Resources|donation]] buttons, [[Work|work]] permit request button and state [[Budget|budget]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
You can see all the state info to the right:&lt;br /&gt;
&lt;br /&gt;
* Number of citizens - number of players in all state regions&lt;br /&gt;
* Residents - number of players with [[Residency|residencies]] in state regions&lt;br /&gt;
* Work permits - number of [[Work|work permits]], issued by state [[Leader|leaders]]&lt;br /&gt;
* Number of [[Party|parties]]&lt;br /&gt;
* [[Factory|Factories]]&lt;br /&gt;
* Number of regions - total number of regions/number of [[Indexes|developing]] regions/number of [[Indexes|backward]] regions&lt;br /&gt;
* [[Autonomy|Autonomies]]&lt;br /&gt;
* [[Travel|Travel]] fee&lt;br /&gt;
* [[Borders|Borders]]&lt;br /&gt;
* [[Residency|Residency]]&lt;br /&gt;
* [[Buildings|Power plant]] output&lt;br /&gt;
* Power consumption - sum of power consumptions of all the [[Buildings|buildings]] in this state&lt;br /&gt;
* Foundation date&lt;br /&gt;
* [[Government forms|Government form]]&lt;br /&gt;
* [[Blocs|Geopolitical bloc]]&lt;br /&gt;
* [[Leader|Leader]] (or dictator in case of [[Government forms|dictatorship]])&lt;br /&gt;
* Leader term start&lt;br /&gt;
* [[Ministers‏‎|Minister of economics]]&lt;br /&gt;
* [[Ministers‏‎|Foreign minister]]&lt;br /&gt;
* [[Sanctions|Sanctions]]&lt;br /&gt;
* [[Military agreement|Military agreements]]&lt;br /&gt;
* [[Migration agreement|Migration agreements]]&lt;br /&gt;
* State regions&lt;br /&gt;
&lt;br /&gt;
== Homeland bonus ==&lt;br /&gt;
If you hold your residency in the State for some time you will receive your Homeland bonus. Your damage in wars for your State and productivity while working will have a bonus.&lt;br /&gt;
&lt;br /&gt;
Here are a few rules for receiving and losing your Homeland bonus:&lt;br /&gt;
* Your [[Residency|residency]] must be at least X days old.&lt;br /&gt;
* Residency region must be a part of the State for at least Y days.&lt;br /&gt;
* You will not lose your Homeland bonus if you change your residency to the region of the same State if this region is a part of the State for at least Y days.&lt;br /&gt;
* A countdown (Z days) will start if you change your residency to the out of State region or to the region which is not a part of the State for at least Y days. After Z days you will lose your Homeland bonus. &lt;br /&gt;
* Same countdown will start if your residency region will be no longer a part of your Homeland bonus State.&lt;br /&gt;
* You will, however, retain your Homeland bonus (stoping the countdown) if you take residency in any eligible (part of the State for more than Y days) region of your Homeland bonus State.&lt;br /&gt;
&lt;br /&gt;
== Former states == &amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
State can lose this status after [[Wars|losing]] its last [[Region|region]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
Former states stay in Rival Regions history forever: you can navigate to History page (icon at the top right corner) via Maps tab.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
You can choose any moment in time since the beginning of the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
[[File:Mapold.png|thumb|500px|none|Map history: July 18 2013]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Translations:Borders/2/ru&amp;diff=53262</id>
		<title>Translations:Borders/2/ru</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Translations:Borders/2/ru&amp;diff=53262"/>
				<updated>2024-05-21T14:20:33Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Существуют открытые и закрытые границы. &lt;br /&gt;
Очевидно, что закрытые границы полностью преграждают въезд для игроков, у которых нет ни [[Residency/ru|прописки]], ни разрешения на [[Work/ru|работу]] в данном государстве, но такая мера влечёт за собой постоянный расход [[Residency/ru|ресурсов]] на содержание границ.&lt;br /&gt;
== Затраты на границы ==&lt;br /&gt;
Цена границ не является постоянной, она меняется в зависимости от количества открытых в данный момент регионов. Оно увеличивается каждую минуту, если регионов с закрытыми границами более 50%, и снижается на такую же величину, если количество регионов с закрытыми границами меньше или равно 50%.&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Borders/ru&amp;diff=53263</id>
		<title>Borders/ru</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Borders/ru&amp;diff=53263"/>
				<updated>2024-05-21T14:20:33Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
'''Границы''' – один из параметров [[State/ru|государства]], определяющий возможность въезда в него.&lt;br /&gt;
&lt;br /&gt;
Существуют открытые и закрытые границы. &lt;br /&gt;
Очевидно, что закрытые границы полностью преграждают въезд для игроков, у которых нет ни [[Residency/ru|прописки]], ни разрешения на [[Work/ru|работу]] в данном государстве, но такая мера влечёт за собой постоянный расход [[Residency/ru|ресурсов]] на содержание границ.&lt;br /&gt;
== Затраты на границы ==&lt;br /&gt;
Цена границ не является постоянной, она меняется в зависимости от количества открытых в данный момент регионов. Оно увеличивается каждую минуту, если регионов с закрытыми границами более 50%, и снижается на такую же величину, если количество регионов с закрытыми границами меньше или равно 50%.&lt;br /&gt;
&lt;br /&gt;
Расход ресурсов влечет за собой и принятие законопроекта о выдаче [[Residency/ru|прописки]] [[Leader/ru|лидером]].&lt;br /&gt;
&lt;br /&gt;
Закрытые границы, как и выдача прописки, регулируется с помощью [[Laws/ru|законопроектов]].&lt;br /&gt;
&lt;br /&gt;
Плата за прописку, выдаваемую лидером, представлена в таблице ниже:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Средства&lt;br /&gt;
! Расход в минуту (на 1 регион)&lt;br /&gt;
|-&lt;br /&gt;
| Р&lt;br /&gt;
| 500.000&lt;br /&gt;
|-&lt;br /&gt;
| G&lt;br /&gt;
| 500.000&lt;br /&gt;
|-&lt;br /&gt;
| Руда&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Нефть&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Уран&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Алмазы&lt;br /&gt;
| 0.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
На карте доступен фильтр, где красным цветом показаны открытые государства, а серо-синим закрытые. &lt;br /&gt;
&lt;br /&gt;
[[File:Gra.png|thumb|500px|none|Фильтр открытых/закрытых границ]]&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Borders&amp;diff=53260</id>
		<title>Borders</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Borders&amp;diff=53260"/>
				<updated>2024-05-21T14:19:04Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
If the '''borders''' of the [[Region|region]] or [[State|state]] are closed you will be able to [[Travel|travel]] there only if you have a [[Residency|residency]] or a [[Work|work]] permit.&lt;br /&gt;
&lt;br /&gt;
Borders can remain open too. &lt;br /&gt;
You need to spend resources from the [[Budget|budget]] to keep your borders closed.&lt;br /&gt;
== Borders price == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Borders price is not set as a constant, it does change depending on the amount of currently opened regions. It increases every minute if there are more than 50% of regions with closed borders and lowers by the same amount if the number of regions with closed borders is less or equal to 50%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
You also need resources to keep your [[Residency|residency]] issued by the [[Leader|leader]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
All this can be regulated by passing the specific [[Laws|laws]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Here you can see the amount of resources needed, if [[Residency|residency]] is issued by [[Leader|leader]] and can not be had by citizen, located in the region, without the approval of the leader:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Resources&lt;br /&gt;
! Spendings (for 1 minute in 1 region)&lt;br /&gt;
|-&lt;br /&gt;
| $&lt;br /&gt;
| 500.000&lt;br /&gt;
|-&lt;br /&gt;
| G&lt;br /&gt;
| 500.000&lt;br /&gt;
|-&lt;br /&gt;
| Ore&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Oil&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Uranium&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Diamonds&lt;br /&gt;
| 0.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
You can navigate to Maps and select a filter, which will show where the borders are closed and where they are opened. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
[[File:Gra.png|thumb|500px|none|Map filter]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Government_forms/ru&amp;diff=53224</id>
		<title>Government forms/ru</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Government_forms/ru&amp;diff=53224"/>
				<updated>2024-01-18T11:05:09Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
'''Форма правления''' – элемент, характеризующий особенности управления [[State/ru|государством]], способ осуществления власти. При любых формах правления существуют такие должности как [[Leader/ru|лидер]], он же диктатор, [[Ministers/ru|министр экономики]] (экономический советник). Парламент в полном смысле этого слова присутствует в четырёх из пяти форм правления, как и министр иностранных дел.&lt;br /&gt;
&lt;br /&gt;
[[File:forms.png|thumb|400px|none|Список государств: обратите внимание на различные формы правления (иконки слева)]]&lt;br /&gt;
&lt;br /&gt;
== Парламентская республика ==&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/rule_parliament.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Парламентская республика''' – простейшая форма правления которая встречается крайне редко, поскольку возможна только в странах без лидера.&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Президентская республика ==&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/rule_president.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Президентская республика''' является формой правления по умолчанию – она возникает после выборов [[Leader/ru|лидера]] в новообразованном [[State/ru|государстве]]. &lt;br /&gt;
&lt;br /&gt;
Особенности:&lt;br /&gt;
* Выборы в парламент и на пост лидера проходят каждые пять дней.&lt;br /&gt;
* Реальная власть находится в руках законодательной ветви власти – парламенте. [[Leader/ru|Лидер]] выполняет функции выдачи прописок, назначения [[Ministers/ru|министров]], изменения цвета государства на карте, смены гимна и указов жителям. &lt;br /&gt;
* Досрочное принятие [[Laws/ru|законов]] при 50% + 1 голосов '''ЗА''' от общей численности парламента.&lt;br /&gt;
* Лидеры, [[Autonomy/ru|Губернаторы]] и [[Ministers/ru|Министры]] получают зарплату в два раза больше.&lt;br /&gt;
== Доминирующая партия ==&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/rule_oneparty.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Доминирующая партия''' – форма правления, при которой в парламент попадает лишь одна политическая партия, которая набрала наибольшее количество голосов на выборах.&lt;br /&gt;
&lt;br /&gt;
В данном случае выборы также проходят каждые пять дней. &lt;br /&gt;
Для установления такой формы правления необходимо соответствующее решение парламента, причем для успешного принятия законопроекта необходимо 80% голосов '''ЗА'''. Этот законопроект может быть подан только спустя 31 день после основания государства.&lt;br /&gt;
&lt;br /&gt;
== Диктатура ==&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/rule_dictator.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Диктатура''' – форма правления, где вся полнота власти находится в руках одного человека – [[Leader/ru|диктатора]]. Как и в случае '''Доминирующей партии''' для перехода к диктатуре необходимо 80% голосов '''ЗА'''. Этот законопроект может быть подан только спустя 31 день после основания государства. Переход возможен только из Президентской республики. Для перехода обратно к республике необходима или ручная отмена самим диктатором, или успешное [[Wars/ru|восстание]] в любом [[Region/ru|регионе]] государства.&lt;br /&gt;
&lt;br /&gt;
Государство также станет президентской республикой в случае захвата своей столицы в войне.&lt;br /&gt;
&lt;br /&gt;
Особенности:&lt;br /&gt;
* Полное отсутствие выборов.&lt;br /&gt;
* Все решения по управлению государством находятся в руках диктатора.&lt;br /&gt;
* Большинство законов принимаются моментально.&lt;br /&gt;
* У диктатора есть один помощник – экономический советник, который имеет возможность принимать экономические законопроекты: разведки, налоги, строительства и т.п. Министр иностранных дел отсутствует.&lt;br /&gt;
&lt;br /&gt;
== Однопартийная система ==&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/rule_dicparty.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Однопартийная система''' – форма правления имеющая смешанный характер, решение о переходе из диктатуры в однопартийную систему принимает диктатор. В парламенте состоит партия диктатора, игроки которой получают возможность издавать законопроекты.&lt;br /&gt;
&lt;br /&gt;
Особенности:&lt;br /&gt;
* Моментальный переход от диктатуры и обратно.&lt;br /&gt;
* Одна партия в парламенте.&lt;br /&gt;
* Диктатор может моментально принимать свои законопроекты, но не законопроекты других.&lt;br /&gt;
* Отсутствие выборов.&lt;br /&gt;
* Аналогичное диктатуре отсутствие министра иностранных дел.&lt;br /&gt;
* Аналогичная диктатуре процедура возврата к республике.&lt;br /&gt;
&lt;br /&gt;
== Дуалистическая монархия == &lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/rule_monarchy.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Дуалистическая монархия''' – форма правления имеющая смешанный характер, решение о переходе из диктатуры принимает диктатор, как и в однопартийной системе. Парламент выполняет роль совета.&lt;br /&gt;
&lt;br /&gt;
Особенности:&lt;br /&gt;
* Все голоса за законопроекты, находящиеся на рассмотрении в парламенте, будут удалены при переходе назад в диктатуру.&lt;br /&gt;
* Моментальный переход от диктатуры и обратно.&lt;br /&gt;
* Есть выборы в парламент.&lt;br /&gt;
* Диктатор может моментально принимать свои законопроекты, но не законопроекты других.&lt;br /&gt;
* Парламент может издавать законопроекты, но они будут приняты только при наличии голоса '''ЗА''' от диктатора (любые законы) или экономического советника (экономические законы).&lt;br /&gt;
* Аналогичное диктатуре отсутствие министра иностранных дел.&lt;br /&gt;
* Аналогичная диктатуре процедура возврата к республике.&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Translations:Government_forms/12/ru&amp;diff=53223</id>
		<title>Translations:Government forms/12/ru</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Translations:Government_forms/12/ru&amp;diff=53223"/>
				<updated>2024-01-18T11:05:09Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Особенности:&lt;br /&gt;
* Все голоса за законопроекты, находящиеся на рассмотрении в парламенте, будут удалены при переходе назад в диктатуру.&lt;br /&gt;
* Моментальный переход от диктатуры и обратно.&lt;br /&gt;
* Есть выборы в парламент.&lt;br /&gt;
* Диктатор может моментально принимать свои законопроекты, но не законопроекты других.&lt;br /&gt;
* Парламент может издавать законопроекты, но они будут приняты только при наличии голоса '''ЗА''' от диктатора (любые законы) или экономического советника (экономические законы).&lt;br /&gt;
* Аналогичное диктатуре отсутствие министра иностранных дел.&lt;br /&gt;
* Аналогичная диктатуре процедура возврата к республике.&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Government_forms&amp;diff=53219</id>
		<title>Government forms</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Government_forms&amp;diff=53219"/>
				<updated>2024-01-18T11:04:15Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
'''Government form''' defines the governance features, the way of exercising power. In all forms of government, there are such positions as a [[Leader|leader]] (or dictator), [[Ministers|the minister of economy]] (economic adviser under dictatorship). Four out of five forms of government have parliament and position of [[Ministers|foreign minister]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
[[File:forms.png|thumb|400px|none|Different forms of government on the map]]&lt;br /&gt;
&lt;br /&gt;
== Parliamentary republic == &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/rule_parliament.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Parliamentary republic''' – basic form of governance. All power belongs to the [[Parliament|parliament]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Presidential republic == &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/rule_president.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Presidential republic''' arises after [[Leader|leader]] elections in a newly formed [[State|state]]. &lt;br /&gt;
&lt;br /&gt;
Features:&lt;br /&gt;
* Elections repeat every 5 days.&lt;br /&gt;
* Power belongs to the [[Laws|law]] makers: [[Parliament|parliament]]. [[Leader|Leader]] approves [[Residency|residency]] requests, assigns [[Ministers|ministers]], changes state color on the map, changes hymn and orders to the citizens of his state. &lt;br /&gt;
* [[Laws|Laws]] can be accepted ahed of time in case of 50% + 1 votes '''PRO'''.&lt;br /&gt;
* Leaders, [[Autonomy|Governors]] and [[Ministers|Ministers]] get twice the wage in gold.&lt;br /&gt;
== Dominant-party == &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/rule_oneparty.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Dominant-party''' – form of government where there is only one party in the parliament, the one that gained the majority of the votes on parliament election.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
In this case elections repeat as usual, once every 5 days. &lt;br /&gt;
To move to this form of government the specific law must be passed and this law must have not less than 80% of '''PRO''' votes.&lt;br /&gt;
This law can be passed only in 31 days after the State foundation.&lt;br /&gt;
&lt;br /&gt;
== Dictatorship == &amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/rule_dictator.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Dictatorship''' – form of government where all the power belongs to the [[Leader|leader]] of the [[State|state]]. As in '''dominant-party''' you need a law with 80% of '''PRO''' votes passed in parliament. This law can be passed only in 31 days after the State foundation. You can only pass dictatorship law from Presidential republic. You can only pass dictatorship law once for every new parliament. To move back from dictatorship to the republic you need an action from dictator himself or a successful [[Wars|revolution]] in any of the state [[Region|region]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
State will also become a Presidential republic in case its capital was captured in war.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Features:&lt;br /&gt;
* No elections.&lt;br /&gt;
* All power belongs to the dictator.&lt;br /&gt;
* Majority of laws are passed instantly.&lt;br /&gt;
* Dictator has one [[Ministers|economic adviser]]. He can pass economic [[Laws|laws]]: [[Resources|resources]] exploration, taxes, buildings upgrades etc. There is no position of foreign minister.&lt;br /&gt;
&lt;br /&gt;
== One-party system == &amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/rule_dicparty.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''One-party system''' – form of government that has a mixed character, the decision to move from a dictatorship to a one-party system is made by the dictator himself. In this form of government there is only one party in parliament: dictator's [[Party|party]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
Features:&lt;br /&gt;
* Immediate transition from dictatorship and back to dictatorship.&lt;br /&gt;
* One party in parliament.&lt;br /&gt;
* The dictator can instantly pass his laws, but not laws of others.&lt;br /&gt;
* No elections.&lt;br /&gt;
* No foreign minister.&lt;br /&gt;
&lt;br /&gt;
== Executive monarchy == &amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/rule_monarchy.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Executive monarchy''' – form of government that has a mixed character, the decision to move from a dictatorship to an executive monarchy system is made by the dictator himself, as in one-party system. In this form of government parliament plays the role of a council.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Features:&lt;br /&gt;
* All votes for current bills in the parliament will be removed when the dictator cancels executive monarchy and transfers the state system back to the dictatorship.&lt;br /&gt;
* Immediate transition from dictatorship and back to dictatorship.&lt;br /&gt;
* Parliament elections.&lt;br /&gt;
* Dictator can instantly pass his laws, but not laws of others.&lt;br /&gt;
* Parliament can issue bills but they can be only passed if dictator (all laws) or economy adviser (only economy laws) voted for it.&lt;br /&gt;
* No foreign minister.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Rules&amp;diff=53214</id>
		<title>Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Rules&amp;diff=53214"/>
				<updated>2024-01-06T13:13:52Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
Rival Regions has several [http://rivalregions.com/#listed/moderators moderators] to look after chat and [[Articles|articles]]. You can see all the actions of moderators [http://rivalregions.com/#listed/modactions here]: moderator identity is hidden, if you don't agree with any action - visit our [http://support.rivalregions.com/support/home support site] and create new ticket about it. &lt;br /&gt;
&lt;br /&gt;
== Rules == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
The following is forbidden:&lt;br /&gt;
# Profanity in chat, comments and articles, including veiled recognizable profanity&lt;br /&gt;
# Flood, spam&lt;br /&gt;
# Insulting other players, [[Party|parties]] and nations. Imitating (copying) other party, player, state or block name, profile picture for the purpose of advantage or mockery.&lt;br /&gt;
# Promotion and demonstration of Nazi, Fascist paraphernalia or symbols, incitement to ethnic hatred&lt;br /&gt;
# Advertising. Except for the game related ads (you can advertise your [[State|State]], [[Party|political party]], [[Factory|factory]], but not more than once in 30 minutes)&lt;br /&gt;
# Discussion of similar game projects, you may, however, discuss any other games, not related or similar to RR&lt;br /&gt;
# Posting images, videos or links containing: profanity, insults, threats, slander, sexually explicit images or videos (!), advertising, blank articles or articles that do not make any sense (= do not use articles as a chat). As well as posting photos, or any other personal, private information of any players without their consent&lt;br /&gt;
# Posting agitation from the real world politics, excluding role-play of real life political parties. Creating a party with a title and an avatar of a real party is allowed, direct agitation to vote for one in real life (in chat or in articles) is not.&lt;br /&gt;
# Inducing other players to commit unlawful acts (IRL or game-related)&lt;br /&gt;
# Posting of links leading to suspicious websites, pirated content, malware, NSFW-content&lt;br /&gt;
# Discussion of the actions of moderators/administration in chat rooms. Discussion of the actions of moderators (unjustified ban, for example) in the articles and comments under these articles is allowed&lt;br /&gt;
# Slander, disinformation, and directed repulsion of new players&lt;br /&gt;
# Asking for money (exception: If it is an improvised fund or a bank, then the conditions of donations/kkk transfers cannot be published in an article, you can only specify in it to whom to write for the details. What happens after the article, is not covered by the rules, use such offers at your own risk.)&lt;br /&gt;
# Direct and unjustified slander of the administration and moderators&lt;br /&gt;
# Using incorrect (foreign) language in global language-specific chat rooms&lt;br /&gt;
# Using incorrect (foreign) language for an article (exception: music videos)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
(!) - We do not allow nudity. This includes photos, videos, and some digitally-created content that show sexual intercourse, genitals, and close-ups of fully-nude buttocks. It also includes some photos of female nipples. Nudity in photos of paintings and sculptures is OK.&lt;br /&gt;
&lt;br /&gt;
== Articles == &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
If your article for some reason got banned, you can edit or remove it and request to get unbanned. You can request unban of the ability to post future articles from New article page.&lt;br /&gt;
&lt;br /&gt;
== Game ban == &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Using more than 2 accounts in any way by one person is forbidden and can result in permanent ban.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
Using Rival Regions articles/chat/pm for selling accounts/money can result in permanent ban.&lt;br /&gt;
&lt;br /&gt;
== Fraud / In-game goods sale == &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
You may get some tempting offers of buying Money, Gold or Regions for RR or Real world money. Most likely you will be deceived by scammers. Be careful, Administration of RR does not offer any kind of protection with these kinds of deals! &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
Any articles or text messages where player demonstrates that he tries to purchase or to sell Account, Money, Gold, Premium or other goods might be punished with a permanent ban. &lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Borders&amp;diff=53183</id>
		<title>Borders</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Borders&amp;diff=53183"/>
				<updated>2022-12-24T19:19:09Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
If the '''borders''' of the [[Region|region]] or [[State|state]] are closed you will be able to [[Travel|travel]] there only if you have a [[Residency|residency]] or a [[Work|work]] permit.&lt;br /&gt;
&lt;br /&gt;
Borders can remain open too. &lt;br /&gt;
You need to spend resources from the [[Budget|budget]] to keep your borders closed.&lt;br /&gt;
== Borders price == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Borders price is not set as a constant, it does change depending on the amount of currently opened regions. It increases every minute if there are more than 70% of regions with closed borders and lowers by the same amount if the number of regions with closed borders is less or equal to 70%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
You also need resources to keep your [[Residency|residency]] issued by the [[Leader|leader]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
All this can be regulated by passing the specific [[Laws|laws]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Here you can see the amount of resources needed, if [[Residency|residency]] is issued by [[Leader|leader]] and can not be had by citizen, located in the region, without the approval of the leader:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Resources&lt;br /&gt;
! Spendings (for 1 minute in 1 region)&lt;br /&gt;
|-&lt;br /&gt;
| $&lt;br /&gt;
| 500.000&lt;br /&gt;
|-&lt;br /&gt;
| G&lt;br /&gt;
| 500.000&lt;br /&gt;
|-&lt;br /&gt;
| Ore&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Oil&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Uranium&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Diamonds&lt;br /&gt;
| 0.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
You can navigate to Maps and select a filter, which will show where the borders are closed and where they are opened. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
[[File:Gra.png|thumb|500px|none|Map filter]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Party&amp;diff=53150</id>
		<title>Party</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Party&amp;diff=53150"/>
				<updated>2022-09-16T18:25:34Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
'''Political parties''' - the most important part of Rival Regions. Party allows you to take one of the seats in [[Parliament|parliament]] and govern the [[State|state]], passing [[Laws|laws]].&lt;br /&gt;
&lt;br /&gt;
== Party creation == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
You can create your own party, if you're not currently in one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
Party creation costs 100 G.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Party founder automatically becomes its head.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
Creator's [[Region|region]] is assign to his party, this party region can not be changed later.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
Party founder can change its title, ideology, tag, description and logo and appoint secretaries, who will be able to accept new players.&lt;br /&gt;
&lt;br /&gt;
== Primaries == &amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Primaries - in-party elections, held once in 5 days, which determine the list of players to take seats in [[Parliament|Parliament]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
In case of votes equality in the primaries this list is sorted, given the level of the player and the time of joining the party.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
Primaries winner also receives the opportunity to join the fight for the post of state [[Leader|leader]]. Head of the party also has this opportunity.&lt;br /&gt;
&lt;br /&gt;
== Party's wages == &amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
The head of the party can get wages in gold. This wages are proportional to the number of active (active not more than 24 hours ago and joined not less than 72 hours ago) party members who have reached [[Level|level]] 60.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Wages are paid only in case there are 5 or more such players in the party. These active players also can receive a daily wage from the party leader (leader can set it on the party page).&lt;br /&gt;
&lt;br /&gt;
== Members wages == &amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
Additionally to the party wage (which is set on the party page) party head can specify individual custom salaries in money and gold. Individual gold salaries have a maximum value, both overall as a sum and for each player. Custom gold salaries will not be paid if the sum of individual gold salaries is more than this limit (limit depends on the number of active (active not more than 24 hours ago and joined not less than 72 hours ago) party members who have reached [[Level|level]] 60)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
All individual custom salaries are removed when a new party head is assigned.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
Individual custom salaries are paid by the party head and can not be paid if his balance is lower than needed. These salaries are paid only to active (active not more than 24 hours ago and joined not less than 72 hours ago) party members who have reached [[Level|level]] 60&lt;br /&gt;
&lt;br /&gt;
== Invitations == &amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
The party leadership (head and secretaries) may invite non-party players: the invitation button located under the player's avatar on his profile page. There is also a [http://rivalregions.com/#listed/noparty list] of non-party players (Overview -&amp;gt; New players -&amp;gt; Non-party). There you will also find a button that allows you to take advantage (once every 24 hours) of mass invitation: an invitation to your party will come to all the non-party.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
A player who receives an invitation can join the party without approval from the leadership.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
The player can apply to join the party on its page. In this case, his application will be considered by the party leadership.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
The head of the party may also turn on automatic invitations: in this case, all the new players will receive them.&lt;br /&gt;
&lt;br /&gt;
== Contributions  == &amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
Players who joined a party 7 days ago or later can send each other [[Storage|weapons and resources]], in addition to money.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Rival_Regions_API&amp;diff=53149</id>
		<title>Rival Regions API</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Rival_Regions_API&amp;diff=53149"/>
				<updated>2022-09-16T10:26:07Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some basic info on Rival Regions API.&lt;br /&gt;
URL: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|https://api.rivalregions.com/client/v1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Authorisation is done with a header: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|Authorization: Bearer API_KEY&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can get your API_KEY by contacting wm@rivalregions.com&lt;br /&gt;
&lt;br /&gt;
You can also specify a server in a GET parameter for any API request:&lt;br /&gt;
&lt;br /&gt;
'''?server=[main / tr]''' - optional parameter, defaults to main&lt;br /&gt;
&lt;br /&gt;
=== /getBuildigsNeeded ===&lt;br /&gt;
Returns the minimum building level for each Index.&lt;br /&gt;
&lt;br /&gt;
=== /getRegions ===&lt;br /&gt;
Returns basic info about all the regions.&lt;br /&gt;
&lt;br /&gt;
=== /getDepartmentsLog ===&lt;br /&gt;
Returns list of players who worked in the departments.&lt;br /&gt;
&lt;br /&gt;
'''?start=[int]''' - optional parameter, defaults to [Unix Time Stamp]-24*3600&lt;br /&gt;
&lt;br /&gt;
'''?stateId=[int]''' - optional parameter&lt;br /&gt;
&lt;br /&gt;
'''?depId=[int]''' - optional parameter&lt;br /&gt;
&lt;br /&gt;
=== /getUsers ===&lt;br /&gt;
Returns players according to one of the provided parameter:&lt;br /&gt;
&lt;br /&gt;
'''?regionId=[int]'''&lt;br /&gt;
&lt;br /&gt;
'''?stateId=[int]'''&lt;br /&gt;
&lt;br /&gt;
'''?regionResidencyId=[int]'''&lt;br /&gt;
&lt;br /&gt;
'''?stateResidencyId=[int]'''&lt;br /&gt;
&lt;br /&gt;
'''?partyId=[int]''' &lt;br /&gt;
&lt;br /&gt;
'''?userId=[int]'''&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Party&amp;diff=53095</id>
		<title>Party</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Party&amp;diff=53095"/>
				<updated>2022-09-15T18:48:14Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: Marked this version for translation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
'''Political parties''' - the most important part of Rival Regions. Party allows you to take one of the seats in [[Parliament|parliament]] and govern the [[State|state]], passing [[Laws|laws]].&lt;br /&gt;
&lt;br /&gt;
== Party creation == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
You can create your own party, if you're not currently in one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
Party creation costs 100 G.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Party founder automatically becomes its head.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
Creator's [[Region|region]] is assign to his party, this party region can not be changed later.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
Party founder can change its title, ideology, tag, description and logo and appoint secretaries, who will be able to accept new players.&lt;br /&gt;
&lt;br /&gt;
== Primaries == &amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Primaries - in-party elections, held once in 5 days, which determine the list of players to take seats in [[Parliament|Parliament]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
In case of votes equality in the primaries this list is sorted, given the level of the player and the time of joining the party.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
Primaries winner also receives the opportunity to join the fight for the post of state [[Leader|leader]]. Head of the party also has this opportunity.&lt;br /&gt;
&lt;br /&gt;
== Party's wages == &amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
The head of the party and its secretaries can get wages in gold. This wages are proportional to the number of active (active not more than 24 hours ago and joined not less than 72 hours ago) party members who have reached [[Level|level]] 60.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Wages are paid only in case there are 5 or more such players in the party. These active players also can receive a daily wage from the party leader (leader can set it on the party page).&lt;br /&gt;
&lt;br /&gt;
== Members wages == &amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
The head of the party can specify a salary for every active player in the party. Additionally to this number he can specify individual custom salaries in money and gold. Individual gold salaries have a maximum value, both overall as a sum and for each player. Custom gold salaries will not be paid if the sum of individual gold salaries is more than this limit (limit depends on the number of active (active not more than 24 hours ago and joined not less than 72 hours ago) party members who have reached [[Level|level]] 60)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
All individual custom salaries are removed when a new party head is assigned.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
Individual custom salaries are paid by the party head and can not be paid if his balance is lower than needed.&lt;br /&gt;
&lt;br /&gt;
== Invitations == &amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
The party leadership (head and secretaries) may invite non-party players: the invitation button located under the player's avatar on his profile page. There is also a [http://rivalregions.com/#listed/noparty list] of non-party players (Overview -&amp;gt; New players -&amp;gt; Non-party). There you will also find a button that allows you to take advantage (once every 24 hours) of mass invitation: an invitation to your party will come to all the non-party.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
A player who receives an invitation can join the party without approval from the leadership.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
The player can apply to join the party on its page. In this case, his application will be considered by the party leadership.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
The head of the party may also turn on automatic invitations: in this case, all the new players will receive them.&lt;br /&gt;
&lt;br /&gt;
== Contributions  == &amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
Players who joined a party 7 days ago or later can send each other [[Storage|weapons and resources]], in addition to money.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Party&amp;diff=53094</id>
		<title>Party</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Party&amp;diff=53094"/>
				<updated>2022-09-15T18:48:06Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
'''Political parties''' - the most important part of Rival Regions. Party allows you to take one of the seats in [[Parliament|parliament]] and govern the [[State|state]], passing [[Laws|laws]].&lt;br /&gt;
&lt;br /&gt;
== Party creation == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
You can create your own party, if you're not currently in one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
Party creation costs 100 G.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Party founder automatically becomes its head.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
Creator's [[Region|region]] is assign to his party, this party region can not be changed later.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
Party founder can change its title, ideology, tag, description and logo and appoint secretaries, who will be able to accept new players.&lt;br /&gt;
&lt;br /&gt;
== Primaries == &amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Primaries - in-party elections, held once in 5 days, which determine the list of players to take seats in [[Parliament|Parliament]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
In case of votes equality in the primaries this list is sorted, given the level of the player and the time of joining the party.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
Primaries winner also receives the opportunity to join the fight for the post of state [[Leader|leader]]. Head of the party also has this opportunity.&lt;br /&gt;
&lt;br /&gt;
== Party's wages == &amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
The head of the party and its secretaries can get wages in gold. This wages are proportional to the number of active (active not more than 24 hours ago and joined not less than 72 hours ago) party members who have reached [[Level|level]] 60.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Wages are paid only in case there are 5 or more such players in the party. These active players also can receive a daily wage from the party leader (leader can set it on the party page).&lt;br /&gt;
&lt;br /&gt;
== Members wages == &amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
The head of the party can specify a salary for every active player in the party. Additionally to this number he can specify individual custom salaries in money and gold. Individual gold salaries have a maximum value, both overall as a sum and for each player. Custom gold salaries will not be paid if the sum of individual gold salaries is more than this limit (limit depends on the number of active (active not more than 24 hours ago and joined not less than 72 hours ago) party members who have reached [[Level|level]] 60)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
All individual custom salaries are removed when a new party head is assigned.&lt;br /&gt;
&lt;br /&gt;
Individual custom salaries are paid by the party head and can not be paid if his balance is lower than needed.&lt;br /&gt;
&lt;br /&gt;
== Invitations == &amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
The party leadership (head and secretaries) may invite non-party players: the invitation button located under the player's avatar on his profile page. There is also a [http://rivalregions.com/#listed/noparty list] of non-party players (Overview -&amp;gt; New players -&amp;gt; Non-party). There you will also find a button that allows you to take advantage (once every 24 hours) of mass invitation: an invitation to your party will come to all the non-party.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
A player who receives an invitation can join the party without approval from the leadership.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
The player can apply to join the party on its page. In this case, his application will be considered by the party leadership.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
The head of the party may also turn on automatic invitations: in this case, all the new players will receive them.&lt;br /&gt;
&lt;br /&gt;
== Contributions  == &amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
Players who joined a party 7 days ago or later can send each other [[Storage|weapons and resources]], in addition to money.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Party&amp;diff=53068</id>
		<title>Party</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Party&amp;diff=53068"/>
				<updated>2022-09-15T18:37:24Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: Marked this version for translation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
'''Political parties''' - the most important part of Rival Regions. Party allows you to take one of the seats in [[Parliament|parliament]] and govern the [[State|state]], passing [[Laws|laws]].&lt;br /&gt;
&lt;br /&gt;
== Party creation == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
You can create your own party, if you're not currently in one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
Party creation costs 100 G.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Party founder automatically becomes its head.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
Creator's [[Region|region]] is assign to his party, this party region can not be changed later.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
Party founder can change its title, ideology, tag, description and logo and appoint secretaries, who will be able to accept new players.&lt;br /&gt;
&lt;br /&gt;
== Primaries == &amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Primaries - in-party elections, held once in 5 days, which determine the list of players to take seats in [[Parliament|Parliament]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
In case of votes equality in the primaries this list is sorted, given the level of the player and the time of joining the party.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
Primaries winner also receives the opportunity to join the fight for the post of state [[Leader|leader]]. Head of the party also has this opportunity.&lt;br /&gt;
&lt;br /&gt;
== Party's wages == &amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
The head of the party and its secretaries can get wages in gold. This wages are proportional to the number of active (active not more than 24 hours ago and joined not less than 72 hours ago) party members who have reached [[Level|level]] 60.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Wages are paid only in case there are 5 or more such players in the party. These active players also can receive a daily wage from the party leader (leader can set it on the party page).&lt;br /&gt;
&lt;br /&gt;
== Members wages == &amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
The head of the party can specify a salary for every active player in the party. Additionally to this number he can specify individual custom salaries in money and gold. Individual gold salaries have a maximum value, both overall as a sum and for each player. Custom gold salaries will not be paid if the sum of individual gold salaries is more than this limit (limit depends on the number of active (active not more than 24 hours ago and joined not less than 72 hours ago) party members who have reached [[Level|level]] 60)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
All individual custom salaries are removed when a new party head is assigned.&lt;br /&gt;
&lt;br /&gt;
== Invitations == &amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
The party leadership (head and secretaries) may invite non-party players: the invitation button located under the player's avatar on his profile page. There is also a [http://rivalregions.com/#listed/noparty list] of non-party players (Overview -&amp;gt; New players -&amp;gt; Non-party). There you will also find a button that allows you to take advantage (once every 24 hours) of mass invitation: an invitation to your party will come to all the non-party.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
A player who receives an invitation can join the party without approval from the leadership.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
The player can apply to join the party on its page. In this case, his application will be considered by the party leadership.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
The head of the party may also turn on automatic invitations: in this case, all the new players will receive them.&lt;br /&gt;
&lt;br /&gt;
== Contributions  == &amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
Players who joined a party 7 days ago or later can send each other [[Storage|weapons and resources]], in addition to money.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Party&amp;diff=53067</id>
		<title>Party</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Party&amp;diff=53067"/>
				<updated>2022-09-15T18:37:14Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
'''Political parties''' - the most important part of Rival Regions. Party allows you to take one of the seats in [[Parliament|parliament]] and govern the [[State|state]], passing [[Laws|laws]].&lt;br /&gt;
&lt;br /&gt;
== Party creation == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
You can create your own party, if you're not currently in one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
Party creation costs 100 G.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Party founder automatically becomes its head.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
Creator's [[Region|region]] is assign to his party, this party region can not be changed later.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
Party founder can change its title, ideology, tag, description and logo and appoint secretaries, who will be able to accept new players.&lt;br /&gt;
&lt;br /&gt;
== Primaries == &amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Primaries - in-party elections, held once in 5 days, which determine the list of players to take seats in [[Parliament|Parliament]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
In case of votes equality in the primaries this list is sorted, given the level of the player and the time of joining the party.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
Primaries winner also receives the opportunity to join the fight for the post of state [[Leader|leader]]. Head of the party also has this opportunity.&lt;br /&gt;
&lt;br /&gt;
== Party's wages == &amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
The head of the party and its secretaries can get wages in gold. This wages are proportional to the number of active (active not more than 24 hours ago and joined not less than 72 hours ago) party members who have reached [[Level|level]] 60.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Wages are paid only in case there are 5 or more such players in the party. These active players also can receive a daily wage from the party leader (leader can set it on the party page).&lt;br /&gt;
&lt;br /&gt;
== Members wages ==  &amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
The head of the party can specify a salary for every active player in the party. Additionally to this number he can specify individual custom salaries in money and gold. Individual gold salaries have a maximum value, both overall as a sum and for each player. Custom gold salaries will not be paid if the sum of individual gold salaries is more than this limit (limit depends on the number of active (active not more than 24 hours ago and joined not less than 72 hours ago) party members who have reached [[Level|level]] 60)&lt;br /&gt;
&lt;br /&gt;
All individual custom salaries are removed when a new party head is assigned.&lt;br /&gt;
&lt;br /&gt;
== Invitations == &amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
The party leadership (head and secretaries) may invite non-party players: the invitation button located under the player's avatar on his profile page. There is also a [http://rivalregions.com/#listed/noparty list] of non-party players (Overview -&amp;gt; New players -&amp;gt; Non-party). There you will also find a button that allows you to take advantage (once every 24 hours) of mass invitation: an invitation to your party will come to all the non-party.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
A player who receives an invitation can join the party without approval from the leadership.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
The player can apply to join the party on its page. In this case, his application will be considered by the party leadership.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
The head of the party may also turn on automatic invitations: in this case, all the new players will receive them.&lt;br /&gt;
&lt;br /&gt;
== Contributions  == &amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
Players who joined a party 7 days ago or later can send each other [[Storage|weapons and resources]], in addition to money.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Party&amp;diff=53042</id>
		<title>Party</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Party&amp;diff=53042"/>
				<updated>2022-09-15T18:16:58Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: Marked this version for translation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
'''Political parties''' - the most important part of Rival Regions. Party allows you to take one of the seats in [[Parliament|parliament]] and govern the [[State|state]], passing [[Laws|laws]].&lt;br /&gt;
&lt;br /&gt;
== Party creation == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
You can create your own party, if you're not currently in one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
Party creation costs 100 G.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Party founder automatically becomes its head.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
Creator's [[Region|region]] is assign to his party, this party region can not be changed later.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
Party founder can change its title, ideology, tag, description and logo and appoint secretaries, who will be able to accept new players.&lt;br /&gt;
&lt;br /&gt;
== Primaries == &amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Primaries - in-party elections, held once in 5 days, which determine the list of players to take seats in [[Parliament|Parliament]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
In case of votes equality in the primaries this list is sorted, given the level of the player and the time of joining the party.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
Primaries winner also receives the opportunity to join the fight for the post of state [[Leader|leader]]. Head of the party also has this opportunity.&lt;br /&gt;
&lt;br /&gt;
== Party's wages == &amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
The head of the party and its secretaries can get wages in gold. This wages are proportional to the number of active (active not more than 24 hours ago and joined not less than 72 hours ago) party members who have reached [[Level|level]] 60.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Wages are paid only in case there are 5 or more such players in the party. These active players also can receive a daily wage from the party leader (leader can set it on the party page).&lt;br /&gt;
&lt;br /&gt;
== Members wages ==  &amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
The head of the party can specify a salary for every active player in the party. Additionally to this number he can specify individual custom salaries in money and gold. Individual gold salaries have a maximum value, both overall as a sum and for each player. Custom gold salaries will not be paid if the sum of individual gold salaries is more than this limit (limit depends on the number of active (active not more than 24 hours ago and joined not less than 72 hours ago) party members who have reached [[Level|level]] 60)&lt;br /&gt;
&lt;br /&gt;
== Invitations == &amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
The party leadership (head and secretaries) may invite non-party players: the invitation button located under the player's avatar on his profile page. There is also a [http://rivalregions.com/#listed/noparty list] of non-party players (Overview -&amp;gt; New players -&amp;gt; Non-party). There you will also find a button that allows you to take advantage (once every 24 hours) of mass invitation: an invitation to your party will come to all the non-party.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
A player who receives an invitation can join the party without approval from the leadership.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
The player can apply to join the party on its page. In this case, his application will be considered by the party leadership.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
The head of the party may also turn on automatic invitations: in this case, all the new players will receive them.&lt;br /&gt;
&lt;br /&gt;
== Contributions  == &amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
Players who joined a party 7 days ago or later can send each other [[Storage|weapons and resources]], in addition to money.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Party&amp;diff=53041</id>
		<title>Party</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Party&amp;diff=53041"/>
				<updated>2022-09-15T18:16:35Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
'''Political parties''' - the most important part of Rival Regions. Party allows you to take one of the seats in [[Parliament|parliament]] and govern the [[State|state]], passing [[Laws|laws]].&lt;br /&gt;
&lt;br /&gt;
== Party creation == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
You can create your own party, if you're not currently in one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
Party creation costs 100 G.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Party founder automatically becomes its head.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
Creator's [[Region|region]] is assign to his party, this party region can not be changed later.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
Party founder can change its title, ideology, tag, description and logo and appoint secretaries, who will be able to accept new players.&lt;br /&gt;
&lt;br /&gt;
== Primaries == &amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Primaries - in-party elections, held once in 5 days, which determine the list of players to take seats in [[Parliament|Parliament]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
In case of votes equality in the primaries this list is sorted, given the level of the player and the time of joining the party.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
Primaries winner also receives the opportunity to join the fight for the post of state [[Leader|leader]]. Head of the party also has this opportunity.&lt;br /&gt;
&lt;br /&gt;
== Party's wages == &amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
The head of the party and its secretaries can get wages in gold. This wages are proportional to the number of active (active not more than 24 hours ago and joined not less than 72 hours ago) party members who have reached [[Level|level]] 60.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Wages are paid only in case there are 5 or more such players in the party. These active players also can receive a daily wage from the party leader (leader can set it on the party page).&lt;br /&gt;
&lt;br /&gt;
== Members wages == &lt;br /&gt;
The head of the party can specify a salary for every active player in the party. Additionally to this number he can specify individual custom salaries in money and gold. Individual gold salaries have a maximum value, both overall as a sum and for each player. Custom gold salaries will not be paid if the sum of individual gold salaries is more than this limit (limit depends on the number of active (active not more than 24 hours ago and joined not less than 72 hours ago) party members who have reached [[Level|level]] 60)&lt;br /&gt;
&lt;br /&gt;
== Invitations == &amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
The party leadership (head and secretaries) may invite non-party players: the invitation button located under the player's avatar on his profile page. There is also a [http://rivalregions.com/#listed/noparty list] of non-party players (Overview -&amp;gt; New players -&amp;gt; Non-party). There you will also find a button that allows you to take advantage (once every 24 hours) of mass invitation: an invitation to your party will come to all the non-party.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
A player who receives an invitation can join the party without approval from the leadership.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
The player can apply to join the party on its page. In this case, his application will be considered by the party leadership.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
The head of the party may also turn on automatic invitations: in this case, all the new players will receive them.&lt;br /&gt;
&lt;br /&gt;
== Contributions  == &amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
Players who joined a party 7 days ago or later can send each other [[Storage|weapons and resources]], in addition to money.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Party&amp;diff=53040</id>
		<title>Party</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Party&amp;diff=53040"/>
				<updated>2022-09-15T18:15:53Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
'''Political parties''' - the most important part of Rival Regions. Party allows you to take one of the seats in [[Parliament|parliament]] and govern the [[State|state]], passing [[Laws|laws]].&lt;br /&gt;
&lt;br /&gt;
== Party creation == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
You can create your own party, if you're not currently in one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
Party creation costs 100 G.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Party founder automatically becomes its head.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
Creator's [[Region|region]] is assign to his party, this party region can not be changed later.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
Party founder can change its title, ideology, tag, description and logo and appoint secretaries, who will be able to accept new players.&lt;br /&gt;
&lt;br /&gt;
== Primaries == &amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Primaries - in-party elections, held once in 5 days, which determine the list of players to take seats in [[Parliament|Parliament]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
In case of votes equality in the primaries this list is sorted, given the level of the player and the time of joining the party.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
Primaries winner also receives the opportunity to join the fight for the post of state [[Leader|leader]]. Head of the party also has this opportunity.&lt;br /&gt;
&lt;br /&gt;
== Party's wages == &amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
The head of the party and its secretaries can get wages in gold. This wages are proportional to the number of active (active not more than 24 hours ago and joined not less than 72 hours ago) party members who have reached [[Level|level]] 60.&lt;br /&gt;
&lt;br /&gt;
== Members wages == &lt;br /&gt;
The head of the party can specify a salary for every active player in the party. Additionally to this number he can specify individual custom salaries in money and gold. Individual gold salaries have a maximum value, both overall as a sum and for each player. Custom gold salaries will not be paid if the sum of individual gold salaries is more than this limit (limit depends on the number of active (active not more than 24 hours ago and joined not less than 72 hours ago) party members who have reached [[Level|level]] 60)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Wages are paid only in case there are 5 or more such players in the party. These active players also can receive a daily wage from the party leader (leader can set it on the party page).&lt;br /&gt;
&lt;br /&gt;
== Invitations == &amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
The party leadership (head and secretaries) may invite non-party players: the invitation button located under the player's avatar on his profile page. There is also a [http://rivalregions.com/#listed/noparty list] of non-party players (Overview -&amp;gt; New players -&amp;gt; Non-party). There you will also find a button that allows you to take advantage (once every 24 hours) of mass invitation: an invitation to your party will come to all the non-party.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
A player who receives an invitation can join the party without approval from the leadership.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
The player can apply to join the party on its page. In this case, his application will be considered by the party leadership.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
The head of the party may also turn on automatic invitations: in this case, all the new players will receive them.&lt;br /&gt;
&lt;br /&gt;
== Contributions  == &amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
Players who joined a party 7 days ago or later can send each other [[Storage|weapons and resources]], in addition to money.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Rival_Regions_API&amp;diff=53039</id>
		<title>Rival Regions API</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Rival_Regions_API&amp;diff=53039"/>
				<updated>2022-09-11T09:24:57Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some basic info on Rival Regions API.&lt;br /&gt;
URL: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|https://api.rivalregions.com/client/v1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Authorisation is done with a header: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|Authorization: Bearer API_KEY&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can get your API_KEY by contacting wm@rivalregions.com&lt;br /&gt;
&lt;br /&gt;
You can also specify a server in a GET parameter for any API request:&lt;br /&gt;
&lt;br /&gt;
'''?server=[main / tr]''' - optional parameter, defaults to main&lt;br /&gt;
&lt;br /&gt;
=== /getBuildigsNeeded ===&lt;br /&gt;
Returns the minimum building level for each Index.&lt;br /&gt;
&lt;br /&gt;
=== /getRegions ===&lt;br /&gt;
Returns basic info about all the regions.&lt;br /&gt;
&lt;br /&gt;
=== /getDepartmentsLog ===&lt;br /&gt;
Returns list of players who worked in the departments.&lt;br /&gt;
&lt;br /&gt;
'''?start=[int]''' - optional parameter, defaults to [Unix Time Stamp]-24*3600&lt;br /&gt;
&lt;br /&gt;
'''?stateId=[int]''' - optional parameter&lt;br /&gt;
&lt;br /&gt;
'''?depId=[int]''' - optional parameter&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Rival_Regions_API&amp;diff=53038</id>
		<title>Rival Regions API</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Rival_Regions_API&amp;diff=53038"/>
				<updated>2022-09-11T09:24:39Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some basic info on Rival Regions API.&lt;br /&gt;
URL: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|https://api.rivalregions.com/client/v1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Authorisation is done with a header: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|Authorization: Bearer API_KEY&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can get your API_KEY by contacting wm@rivalregions.com&lt;br /&gt;
&lt;br /&gt;
You can also specify a server in a GET parameter for any API request:&lt;br /&gt;
&lt;br /&gt;
'''?server=[main tr]''' - optional parameter, defaults to main&lt;br /&gt;
&lt;br /&gt;
=== /getBuildigsNeeded ===&lt;br /&gt;
Returns the minimum building level for each Index.&lt;br /&gt;
&lt;br /&gt;
=== /getRegions ===&lt;br /&gt;
Returns basic info about all the regions.&lt;br /&gt;
&lt;br /&gt;
=== /getDepartmentsLog ===&lt;br /&gt;
Returns list of players who worked in the departments.&lt;br /&gt;
&lt;br /&gt;
'''?start=[int]''' - optional parameter, defaults to [Unix Time Stamp]-24*3600&lt;br /&gt;
&lt;br /&gt;
'''?stateId=[int]''' - optional parameter&lt;br /&gt;
&lt;br /&gt;
'''?depId=[int]''' - optional parameter&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Rival_Regions_API&amp;diff=53037</id>
		<title>Rival Regions API</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Rival_Regions_API&amp;diff=53037"/>
				<updated>2022-09-11T09:23:38Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some basic info on Rival Regions API.&lt;br /&gt;
URL: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|https://api.rivalregions.com/client/v1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Authorisation is done with a header: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|Authorization: Bearer API_KEY&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can get your API_KEY by contacting wm@rivalregions.com&lt;br /&gt;
&lt;br /&gt;
You can also specify a server in a GET parameter for any API request:&lt;br /&gt;
&lt;br /&gt;
'''?server=[main | tr]''' - optional parameter, defaults to main&lt;br /&gt;
&lt;br /&gt;
=== /getBuildigsNeeded ===&lt;br /&gt;
Returns the minimum building level for each Index.&lt;br /&gt;
&lt;br /&gt;
=== /getRegions ===&lt;br /&gt;
Returns basic info about all the regions.&lt;br /&gt;
&lt;br /&gt;
=== /getDepartmentsLog ===&lt;br /&gt;
Returns list of players who worked in the departments.&lt;br /&gt;
&lt;br /&gt;
'''?start=[int]''' - optional parameter, defaults to [Unix Time Stamp]-24*3600&lt;br /&gt;
&lt;br /&gt;
'''?stateId=[int]''' - optional parameter&lt;br /&gt;
&lt;br /&gt;
'''?depId=[int]''' - optional parameter&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Rival_Regions_API&amp;diff=53036</id>
		<title>Rival Regions API</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Rival_Regions_API&amp;diff=53036"/>
				<updated>2022-09-11T09:23:12Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some basic info on Rival Regions API.&lt;br /&gt;
URL: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|https://api.rivalregions.com/client/v1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Authorisation is done with a header: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|Authorization: Bearer API_KEY&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can get your API_KEY by contacting wm@rivalregions.com&lt;br /&gt;
&lt;br /&gt;
You can also specify a server in a GET parameter for any API request:&lt;br /&gt;
&lt;br /&gt;
'''?server=[main|tr]''' - optional parameter, defaults to main&lt;br /&gt;
&lt;br /&gt;
=== /getBuildigsNeeded ===&lt;br /&gt;
Returns the minimum building level for each Index.&lt;br /&gt;
&lt;br /&gt;
=== /getRegions ===&lt;br /&gt;
Returns basic info about all the regions.&lt;br /&gt;
&lt;br /&gt;
=== /getDepartmentsLog ===&lt;br /&gt;
Returns list of players who worked in the departments.&lt;br /&gt;
&lt;br /&gt;
'''?start=[int]''' - optional parameter, defaults to [Unix Time Stamp]-24*3600&lt;br /&gt;
&lt;br /&gt;
'''?stateId=[int]''' - optional parameter&lt;br /&gt;
&lt;br /&gt;
'''?depId=[int]''' - optional parameter&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Rival_Regions_API&amp;diff=53035</id>
		<title>Rival Regions API</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Rival_Regions_API&amp;diff=53035"/>
				<updated>2022-09-11T09:22:54Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some basic info on Rival Regions API.&lt;br /&gt;
URL: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|https://api.rivalregions.com/client/v1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Authorisation is done with a header: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|Authorization: Bearer API_KEY&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can get your API_KEY by contacting wm@rivalregions.com&lt;br /&gt;
&lt;br /&gt;
You can also specify a server in a GET parameter for any API request:&lt;br /&gt;
&lt;br /&gt;
'''?server=[main|tr]''' - optional parameter, defaults to main&lt;br /&gt;
&lt;br /&gt;
==== /getBuildigsNeeded ====&lt;br /&gt;
Returns the minimum building level for each Index.&lt;br /&gt;
&lt;br /&gt;
==== /getRegions ====&lt;br /&gt;
Returns basic info about all the regions.&lt;br /&gt;
&lt;br /&gt;
==== /getDepartmentsLog ====&lt;br /&gt;
Returns list of players who worked in the departments.&lt;br /&gt;
&lt;br /&gt;
'''?start=[int]''' - optional parameter, defaults to [Unix Time Stamp]-24*3600&lt;br /&gt;
&lt;br /&gt;
'''?stateId=[int]''' - optional parameter&lt;br /&gt;
&lt;br /&gt;
'''?depId=[int]''' - optional parameter&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Rival_Regions_API&amp;diff=53034</id>
		<title>Rival Regions API</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Rival_Regions_API&amp;diff=53034"/>
				<updated>2022-09-10T13:59:30Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some basic info on Rival Regions API.&lt;br /&gt;
URL: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|https://api.rivalregions.com/client/v1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Authorisation is done with a header: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|Authorization: Bearer API_KEY&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can get your API_KEY by contacting wm@rivalregions.com&lt;br /&gt;
&lt;br /&gt;
==== /getBuildigsNeeded ====&lt;br /&gt;
Returns the minimum building level for each Index.&lt;br /&gt;
&lt;br /&gt;
==== /getRegions ====&lt;br /&gt;
Returns basic info about all the regions.&lt;br /&gt;
&lt;br /&gt;
==== /getDepartmentsLog ====&lt;br /&gt;
Returns list of players who worked in the departments.&lt;br /&gt;
&lt;br /&gt;
'''?start=[int]''' - optional parameter, defaults to [Unix Time Stamp]-24*3600&lt;br /&gt;
&lt;br /&gt;
'''?stateId=[int]''' - optional parameter&lt;br /&gt;
&lt;br /&gt;
'''?depId=[int]''' - optional parameter&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Rival_Regions_API&amp;diff=53033</id>
		<title>Rival Regions API</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Rival_Regions_API&amp;diff=53033"/>
				<updated>2022-09-10T13:59:04Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some basic info on Rival Regions API.&lt;br /&gt;
URL: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|https://api.rivalregions.com/client/v1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Authorisation is done with a header: &amp;quot;Authorization: Bearer '''API_KEY'''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You can get your API_KEY by contacting wm@rivalregions.com&lt;br /&gt;
&lt;br /&gt;
==== /getBuildigsNeeded ====&lt;br /&gt;
Returns the minimum building level for each Index.&lt;br /&gt;
&lt;br /&gt;
==== /getRegions ====&lt;br /&gt;
Returns basic info about all the regions.&lt;br /&gt;
&lt;br /&gt;
==== /getDepartmentsLog ====&lt;br /&gt;
Returns list of players who worked in the departments.&lt;br /&gt;
&lt;br /&gt;
'''?start=[int]''' - optional parameter, defaults to [Unix Time Stamp]-24*3600&lt;br /&gt;
&lt;br /&gt;
'''?stateId=[int]''' - optional parameter&lt;br /&gt;
&lt;br /&gt;
'''?depId=[int]''' - optional parameter&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Rival_Regions_API&amp;diff=53032</id>
		<title>Rival Regions API</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Rival_Regions_API&amp;diff=53032"/>
				<updated>2022-09-10T13:39:33Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some basic info on Rival Regions API.&lt;br /&gt;
URL: https://api.rivalregions.com/client/v1&lt;br /&gt;
&lt;br /&gt;
Authorisation is done with a header: &amp;quot;Authorization: Bearer '''API_KEY'''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You can get your API_KEY by contacting wm@rivalregions.com&lt;br /&gt;
&lt;br /&gt;
==== /getBuildigsNeeded ====&lt;br /&gt;
Returns the minimum building level for each Index.&lt;br /&gt;
&lt;br /&gt;
==== /getRegions ====&lt;br /&gt;
Returns basic info about all the regions.&lt;br /&gt;
&lt;br /&gt;
==== /getDepartmentsLog ====&lt;br /&gt;
Returns list of players who worked in the departments.&lt;br /&gt;
&lt;br /&gt;
'''?start=[int]''' - optional parameter, defaults to [Unix Time Stamp]-24*3600&lt;br /&gt;
&lt;br /&gt;
'''?stateId=[int]''' - optional parameter&lt;br /&gt;
&lt;br /&gt;
'''?depId=[int]''' - optional parameter&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Rival_Regions_API&amp;diff=53031</id>
		<title>Rival Regions API</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Rival_Regions_API&amp;diff=53031"/>
				<updated>2022-09-06T16:20:16Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some basic info on Rival Regions API.&lt;br /&gt;
URL: https://rivalregions.com/api/info&lt;br /&gt;
&lt;br /&gt;
==== /getBuildigsNeeded ====&lt;br /&gt;
Returns the minimum building level for each Index.&lt;br /&gt;
&lt;br /&gt;
==== /getRegions ====&lt;br /&gt;
Returns basic info about all the regions.&lt;br /&gt;
&lt;br /&gt;
==== /getDepartmentsLog ====&lt;br /&gt;
Returns list of players who worked in the departments.&lt;br /&gt;
&lt;br /&gt;
'''?start=[int]''' - optional parameter, defaults to [Unix Time Stamp]-24*3600&lt;br /&gt;
&lt;br /&gt;
'''?stateId=[int]''' - optional parameter&lt;br /&gt;
&lt;br /&gt;
'''?depId=[int]''' - optional parameter&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Rival_Regions_API&amp;diff=53030</id>
		<title>Rival Regions API</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Rival_Regions_API&amp;diff=53030"/>
				<updated>2022-09-06T14:09:40Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some basic info on Rival Regions API.&lt;br /&gt;
URL: https://rivalregions.com/api/info&lt;br /&gt;
&lt;br /&gt;
==== /getBuildigsNeeded ====&lt;br /&gt;
Returns the minimum building level for each Index.&lt;br /&gt;
&lt;br /&gt;
==== /getRegions ====&lt;br /&gt;
Returns basic info about all the regions.&lt;br /&gt;
&lt;br /&gt;
==== /getDepartmentsLog ====&lt;br /&gt;
Returns list of players who worked in the departments.&lt;br /&gt;
&lt;br /&gt;
'''?start=[int]''' - optional parameter, defaults to [Unix Time Stamp]-24*3600&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Rival_Regions_API&amp;diff=53029</id>
		<title>Rival Regions API</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Rival_Regions_API&amp;diff=53029"/>
				<updated>2022-09-06T14:09:26Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some basic info on Rival Regions API.&lt;br /&gt;
URL: https://rivalregions.com/api/info&lt;br /&gt;
&lt;br /&gt;
==== /getBuildigsNeeded ====&lt;br /&gt;
Returns the minimum building level for each Index.&lt;br /&gt;
&lt;br /&gt;
==== /getRegions ====&lt;br /&gt;
Returns basic info about all the regions.&lt;br /&gt;
&lt;br /&gt;
==== /getDepartmentsLog ====&lt;br /&gt;
Returns list of players who worked in the departments.&lt;br /&gt;
'''?start=[int]''' - optional parameter, defaults to [Unix Time Stamp]-24*3600&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Rival_Regions_API&amp;diff=53028</id>
		<title>Rival Regions API</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Rival_Regions_API&amp;diff=53028"/>
				<updated>2022-09-05T07:42:42Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: Created page with &amp;quot;Some basic info on Rival Regions API. URL: https://rivalregions.com/api/info  ==== /getBuildigsNeeded ==== Returns the minimum building level for each Index.  ==== /getRegions...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some basic info on Rival Regions API.&lt;br /&gt;
URL: https://rivalregions.com/api/info&lt;br /&gt;
&lt;br /&gt;
==== /getBuildigsNeeded ====&lt;br /&gt;
Returns the minimum building level for each Index.&lt;br /&gt;
&lt;br /&gt;
==== /getRegions ====&lt;br /&gt;
Returns basic info about all the regions.&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Borders&amp;diff=52904</id>
		<title>Borders</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Borders&amp;diff=52904"/>
				<updated>2022-04-09T17:03:47Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
If the '''borders''' of the [[Region|region]] or [[State|state]] are closed you will be able to [[Travel|travel]] there only if you have a [[Residency|residency]] or a [[Work|work]] permit.&lt;br /&gt;
&lt;br /&gt;
Borders can remain open too. &lt;br /&gt;
You need to spend resources from the [[Budget|budget]] to keep your borders closed.&lt;br /&gt;
== Borders price == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Borders price is not set as a constant, it does change depending on the amount of currently opened regions. It increases by 0.1% every minute if there are more than 70% of regions with closed borders and lowers by the same amount if the number of regions with closed borders is less or equal to 70%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
You also need resources to keep your [[Residency|residency]] issued by the [[Leader|leader]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
All this can be regulated by passing the specific [[Laws|laws]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Here you can see the amount of resources needed, if [[Residency|residency]] is issued by [[Leader|leader]] and can not be had by citizen, located in the region, without the approval of the leader:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Resources&lt;br /&gt;
! Spendings (for 1 minute in 1 region)&lt;br /&gt;
|-&lt;br /&gt;
| $&lt;br /&gt;
| 500.000&lt;br /&gt;
|-&lt;br /&gt;
| G&lt;br /&gt;
| 500.000&lt;br /&gt;
|-&lt;br /&gt;
| Ore&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Oil&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Uranium&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Diamonds&lt;br /&gt;
| 0.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
You can navigate to Maps and select a filter, which will show where the borders are closed and where they are opened. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
[[File:Gra.png|thumb|500px|none|Map filter]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Laws&amp;diff=52841</id>
		<title>Laws</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Laws&amp;diff=52841"/>
				<updated>2022-03-29T13:08:28Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: Marked this version for translation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
All decisions in [[State|states]], [[Autonomy|autonomies]] and [[Region|regions]] are made by passing bills in [[Parliament|parliament]]. In case of [[Government forms|Dictatorship]] laws are also used, but, unlike in other forms of government, there is no voting for them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
[[File:Laws.png|400px]]&lt;br /&gt;
&lt;br /&gt;
== Laws list == &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_2.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Changing of tax rate''' - sets taxation for all forms of wages in money fro citizens on [[Work|factories]]. You can specify exact region or the whole state. All taxes go to the [[Budget|budget]].&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_3.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''New building''' - upgrades [[Buildings|building]] in the selected region.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_6.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Sell resources''' - puts [[Budget|budget]] [[Resources|resources]] for sale on special state market. [[Leader|Leaders/dictators]] of other states, economy ministers/advisors and autonomy governors can buy them at any time. All resources that are not sold for 7 days will return to the treasury.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_7.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''War declaration''' - starts [[Wars|Ground war]] against [[Region|region]] of other state/independent region with a common border. You will be able to choose attacking region of your state. You can't start a war on any region with an active Coup or Peace time.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_8.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Change state title''' - changes the name of the state, allows up to 22 symbols.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_9.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Change state coat of arms''' - changes state logo.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_11.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''New parliament election''' - starts new [[Parliament|parliament]] elections.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_12.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Military agreement''' - accepts/cancels [[Military agreement|military agreement]] with another state.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_13.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Leader impeachment''' - starts new [[Leader|state leader]] elections.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_14.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Region consolidation''' - initiates region consolidation. This law must be passed by the state that wants to transfer its region to another state.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_15.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Region consolidation confirmation''' - second part of region consolidation. This law must be passed by the state that want to accept region from another state. Time difference between this two laws must not be more than 1 hour. Can not be passed if region has an active war as an attacking region.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_16.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Independence declaration''' - grants full independence to any state region, except for the state capital. Stops all active coups/revolutions in the region.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_17.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Working in region without residency''' - determines if other players can work in this state without [[Residency|residency]] or [[Work|work permit]].&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_18.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Resources exploration''' - conducts [[Resources|resources]] exploration for the desirable resource type in the chosen region.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:39--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_42.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Resources exploration: state''' - conducts [[Resources|resources]] exploration for the desirable resource type in all regions of the state. Restores to the maximum amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_19.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Migration agreement''' - accepts/cancels [[Migration agreement|migration agreement]].&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_20.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Market taxes''' - sets taxes for [[Storage|market]] transactions.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_21.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Factories output taxes''' - sets a part of obtained ore/oil that will go to the [[Budget|budget]] when working on private [[Work|factories]]. New taxes are set on all types of factories in every region of the state. [[Ministers|Ministers of economics]] can set individual taxes for each type of resources in every region.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_22.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Purification of radioactive pollution''' - cleans nuclear [[Radiation|contamination]] of the region.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:22--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_23.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Close/open borders''' - sets [[Borders|border]] status.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:23--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_24.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Change travel fee''' - sets travel fee, which must be payed to the state [[Budget|budget]] by players without you state residency every time they [[Travel|travel]] to any region of your state.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_25.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Form a state''' - forms a [[State|state]], based on only one [[Region|region]].&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:25--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_26.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Transfer state capital''' - transfers state capital to another region. Yo can pass this law only once in 5 days.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:26--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_27.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Commander status''' - assigns commander status to the state [[Leader|leader]].&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:28--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_29.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Parliament size''' - changes number of [[Parliament|parliament]] seats. Options: 60, 80, 100, 150.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:29--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_30.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Residency''' - determines if the [[Residency|residency]] in this [[State|state]] will be issued by its [[Leader|leader]], instead of free access to the residency (by default).&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:30--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_31.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Sea war declaration''' - starts [[Wars|Sea war]]. Attacking and defending regions must be not more than 1000 km. apart and both have sea access. You can't start a war on any region with an active Coup or Peace time.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:31--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_39.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Space war declaration''' - starts [[Wars|Space war]], attacking moon region. Attacking region must have high [[Buildings|Spaceport]] building level.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:32--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_32.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Proclamation of dictatorship''' - transforms [[Government forms|government form]] of the state to the dictatorship with the current state [[Leader|leader]] as a dictator. Not less than 80% of the '''Pro''' votes are needed to pass this law. This law can be passed only in 31 days after the State foundation.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:33--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_38.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Dominant-party''' - transforms [[Government forms|government form]] of the state to the dominant-party system. Not less than 80% of the '''Pro''' votes are needed to pass this law. This law can be passed only in 31 days after the State foundation.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:34--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_33.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Autonomies management''' - accepts/cancels [[Autonomy|autonomy]] status in state regions.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:35--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_34.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Deep exploration''' - conducts [[Resources|deep resources exploration]] for the desirable resource type in the chosen region.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:36--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_35.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Budget transfer''' - sends resources/money from state [[Budget|budget]] to the another state/autonomy.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:37--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_36.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Set autonomy governor''' - assigns any player with [[Level|level]] 40 or more and a [[Residency|residency]] in the autonomy as a [[Autonomy|Governor]].&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:38--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_37.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Attach to autonomy''' - attaches another region to the [[Autonomy|autonomy]], making this autonomy bigger. Region and autonomy center must have common border or have a distance lower than 500 km.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:40--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_43.png?c=6&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Parliamentary term''' - changes parliamentary term. Default (short) is 5 days, long term is 10 days. Available for states that are older than 31 days.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Laws&amp;diff=52840</id>
		<title>Laws</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Laws&amp;diff=52840"/>
				<updated>2022-03-29T13:07:55Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
All decisions in [[State|states]], [[Autonomy|autonomies]] and [[Region|regions]] are made by passing bills in [[Parliament|parliament]]. In case of [[Government forms|Dictatorship]] laws are also used, but, unlike in other forms of government, there is no voting for them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
[[File:Laws.png|400px]]&lt;br /&gt;
&lt;br /&gt;
== Laws list == &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_2.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Changing of tax rate''' - sets taxation for all forms of wages in money fro citizens on [[Work|factories]]. You can specify exact region or the whole state. All taxes go to the [[Budget|budget]].&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_3.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''New building''' - upgrades [[Buildings|building]] in the selected region.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_6.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Sell resources''' - puts [[Budget|budget]] [[Resources|resources]] for sale on special state market. [[Leader|Leaders/dictators]] of other states, economy ministers/advisors and autonomy governors can buy them at any time. All resources that are not sold for 7 days will return to the treasury.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_7.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''War declaration''' - starts [[Wars|Ground war]] against [[Region|region]] of other state/independent region with a common border. You will be able to choose attacking region of your state. You can't start a war on any region with an active Coup or Peace time.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_8.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Change state title''' - changes the name of the state, allows up to 22 symbols.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_9.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Change state coat of arms''' - changes state logo.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_11.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''New parliament election''' - starts new [[Parliament|parliament]] elections.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_12.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Military agreement''' - accepts/cancels [[Military agreement|military agreement]] with another state.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_13.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Leader impeachment''' - starts new [[Leader|state leader]] elections.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_14.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Region consolidation''' - initiates region consolidation. This law must be passed by the state that wants to transfer its region to another state.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_15.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Region consolidation confirmation''' - second part of region consolidation. This law must be passed by the state that want to accept region from another state. Time difference between this two laws must not be more than 1 hour. Can not be passed if region has an active war as an attacking region.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_16.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Independence declaration''' - grants full independence to any state region, except for the state capital. Stops all active coups/revolutions in the region.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_17.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Working in region without residency''' - determines if other players can work in this state without [[Residency|residency]] or [[Work|work permit]].&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_18.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Resources exploration''' - conducts [[Resources|resources]] exploration for the desirable resource type in the chosen region.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:39--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_42.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Resources exploration: state''' - conducts [[Resources|resources]] exploration for the desirable resource type in all regions of the state. Restores to the maximum amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_19.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Migration agreement''' - accepts/cancels [[Migration agreement|migration agreement]].&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_20.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Market taxes''' - sets taxes for [[Storage|market]] transactions.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_21.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Factories output taxes''' - sets a part of obtained ore/oil that will go to the [[Budget|budget]] when working on private [[Work|factories]]. New taxes are set on all types of factories in every region of the state. [[Ministers|Ministers of economics]] can set individual taxes for each type of resources in every region.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_22.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Purification of radioactive pollution''' - cleans nuclear [[Radiation|contamination]] of the region.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:22--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_23.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Close/open borders''' - sets [[Borders|border]] status.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:23--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_24.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Change travel fee''' - sets travel fee, which must be payed to the state [[Budget|budget]] by players without you state residency every time they [[Travel|travel]] to any region of your state.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_25.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Form a state''' - forms a [[State|state]], based on only one [[Region|region]].&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:25--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_26.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Transfer state capital''' - transfers state capital to another region. Yo can pass this law only once in 5 days.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:26--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_27.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Commander status''' - assigns commander status to the state [[Leader|leader]].&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:28--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_29.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Parliament size''' - changes number of [[Parliament|parliament]] seats. Options: 60, 80, 100, 150.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:29--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_30.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Residency''' - determines if the [[Residency|residency]] in this [[State|state]] will be issued by its [[Leader|leader]], instead of free access to the residency (by default).&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:30--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_31.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Sea war declaration''' - starts [[Wars|Sea war]]. Attacking and defending regions must be not more than 1000 km. apart and both have sea access. You can't start a war on any region with an active Coup or Peace time.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:31--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_39.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Space war declaration''' - starts [[Wars|Space war]], attacking moon region. Attacking region must have high [[Buildings|Spaceport]] building level.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:32--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_32.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Proclamation of dictatorship''' - transforms [[Government forms|government form]] of the state to the dictatorship with the current state [[Leader|leader]] as a dictator. Not less than 80% of the '''Pro''' votes are needed to pass this law. This law can be passed only in 31 days after the State foundation.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:33--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_38.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Dominant-party''' - transforms [[Government forms|government form]] of the state to the dominant-party system. Not less than 80% of the '''Pro''' votes are needed to pass this law. This law can be passed only in 31 days after the State foundation.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:34--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_33.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Autonomies management''' - accepts/cancels [[Autonomy|autonomy]] status in state regions.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:35--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_34.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Deep exploration''' - conducts [[Resources|deep resources exploration]] for the desirable resource type in the chosen region.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:36--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_35.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Budget transfer''' - sends resources/money from state [[Budget|budget]] to the another state/autonomy.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:37--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_36.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Set autonomy governor''' - assigns any player with [[Level|level]] 40 or more and a [[Residency|residency]] in the autonomy as a [[Autonomy|Governor]].&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:38--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_37.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Attach to autonomy''' - attaches another region to the [[Autonomy|autonomy]], making this autonomy bigger. Region and autonomy center must have common border or have a distance lower than 500 km.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_43.png?c=6&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Parliamentary term''' - changes parliamentary term. Default (short) is 5 days, long term is 10 days. Available for states that are older than 31 days.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Laws&amp;diff=52833</id>
		<title>Laws</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Laws&amp;diff=52833"/>
				<updated>2022-03-29T13:05:30Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
All decisions in [[State|states]], [[Autonomy|autonomies]] and [[Region|regions]] are made by passing bills in [[Parliament|parliament]]. In case of [[Government forms|Dictatorship]] laws are also used, but, unlike in other forms of government, there is no voting for them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
[[File:Laws.png|400px]]&lt;br /&gt;
&lt;br /&gt;
== Laws list == &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_2.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Changing of tax rate''' - sets taxation for all forms of wages in money fro citizens on [[Work|factories]]. You can specify exact region or the whole state. All taxes go to the [[Budget|budget]].&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_3.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''New building''' - upgrades [[Buildings|building]] in the selected region.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_6.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Sell resources''' - puts [[Budget|budget]] [[Resources|resources]] for sale on special state market. [[Leader|Leaders/dictators]] of other states, economy ministers/advisors and autonomy governors can buy them at any time. All resources that are not sold for 7 days will return to the treasury.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_7.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''War declaration''' - starts [[Wars|Ground war]] against [[Region|region]] of other state/independent region with a common border. You will be able to choose attacking region of your state. You can't start a war on any region with an active Coup or Peace time.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_8.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Change state title''' - changes the name of the state, allows up to 22 symbols.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_9.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Change state coat of arms''' - changes state logo.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_11.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''New parliament election''' - starts new [[Parliament|parliament]] elections.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_12.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Military agreement''' - accepts/cancels [[Military agreement|military agreement]] with another state.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_13.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Leader impeachment''' - starts new [[Leader|state leader]] elections.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_14.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Region consolidation''' - initiates region consolidation. This law must be passed by the state that wants to transfer its region to another state.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_15.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Region consolidation confirmation''' - second part of region consolidation. This law must be passed by the state that want to accept region from another state. Time difference between this two laws must not be more than 1 hour. Can not be passed if region has an active war as an attacking region.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_16.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Independence declaration''' - grants full independence to any state region, except for the state capital. Stops all active coups/revolutions in the region.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_17.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Working in region without residency''' - determines if other players can work in this state without [[Residency|residency]] or [[Work|work permit]].&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_18.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Resources exploration''' - conducts [[Resources|resources]] exploration for the desirable resource type in the chosen region.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:39--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_42.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Resources exploration: state''' - conducts [[Resources|resources]] exploration for the desirable resource type in all regions of the state. Restores to the maximum amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_19.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Migration agreement''' - accepts/cancels [[Migration agreement|migration agreement]].&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_20.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Market taxes''' - sets taxes for [[Storage|market]] transactions.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_21.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Factories output taxes''' - sets a part of obtained ore/oil that will go to the [[Budget|budget]] when working on private [[Work|factories]]. New taxes are set on all types of factories in every region of the state. [[Ministers|Ministers of economics]] can set individual taxes for each type of resources in every region.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_22.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Purification of radioactive pollution''' - cleans nuclear [[Radiation|contamination]] of the region.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:22--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_23.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Close/open borders''' - sets [[Borders|border]] status.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:23--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_24.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Change travel fee''' - sets travel fee, which must be payed to the state [[Budget|budget]] by players without you state residency every time they [[Travel|travel]] to any region of your state.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_25.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Form a state''' - forms a [[State|state]], based on only one [[Region|region]].&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:25--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_26.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Transfer state capital''' - transfers state capital to another region. Yo can pass this law only once in 5 days.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:26--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_27.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Commander status''' - assigns commander status to the state [[Leader|leader]].&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:28--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_29.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Parliament size''' - changes number of [[Parliament|parliament]] seats. Options: 60, 80, 100, 150.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:29--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_30.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Residency''' - determines if the [[Residency|residency]] in this [[State|state]] will be issued by its [[Leader|leader]], instead of free access to the residency (by default).&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:30--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_31.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Sea war declaration''' - starts [[Wars|Sea war]]. Attacking and defending regions must be not more than 1000 km. apart and both have sea access. You can't start a war on any region with an active Coup or Peace time.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:31--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_39.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Space war declaration''' - starts [[Wars|Space war]], attacking moon region. Attacking region must have high [[Buildings|Spaceport]] building level.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:32--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_32.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Proclamation of dictatorship''' - transforms [[Government forms|government form]] of the state to the dictatorship with the current state [[Leader|leader]] as a dictator. Not less than 80% of the '''Pro''' votes are needed to pass this law. This law can be passed only in 31 days after the State foundation.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:33--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_38.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Dominant-party''' - transforms [[Government forms|government form]] of the state to the dominant-party system. Not less than 80% of the '''Pro''' votes are needed to pass this law. This law can be passed only in 31 days after the State foundation.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:34--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_33.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Autonomies management''' - accepts/cancels [[Autonomy|autonomy]] status in state regions.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:35--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_34.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Deep exploration''' - conducts [[Resources|deep resources exploration]] for the desirable resource type in the chosen region.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:36--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_35.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Budget transfer''' - sends resources/money from state [[Budget|budget]] to the another state/autonomy.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:37--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_36.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Set autonomy governor''' - assigns any player with [[Level|level]] 40 or more and a [[Residency|residency]] in the autonomy as a [[Autonomy|Governor]].&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:38--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_37.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Attach to autonomy''' - attaches another region to the [[Autonomy|autonomy]], making this autonomy bigger. Region and autonomy center must have common border or have a distance lower than 500 km.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 45px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/parliament_laws_43.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;'''Parliamentary term''' - changes parliamentary term. Default (short) is 5 days, long term is 10 days. Available for states that are older than 31 days.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Parliament&amp;diff=52823</id>
		<title>Parliament</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Parliament&amp;diff=52823"/>
				<updated>2022-03-29T13:02:31Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
All [[Laws|laws]] must be passed through parliament. Here you can see players, whose [[Party|parties]] took seats in the result of parliament elections earlier. You will also find a list of bills yet to pass, list of political parties with/without parliament seats and accepted/unaccepted laws.&lt;br /&gt;
&lt;br /&gt;
== Parliament size == &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
You can modify the size of parliament by passing the law, available values: 60, 80, 100, 150 seats. The default size is 100 seats.&lt;br /&gt;
&lt;br /&gt;
== Parliament elections == &amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
Elections start every 5 (default) or 10 days (term can be changed using a law, after 31 days since the creation of the state has passed) and last for 24 hours. The current parliament works as usual until the end of elections.&lt;br /&gt;
To take part in elections you should have [[Level|level]] 50 and have a [[Residency|residency]] in parliament region (or in one of the state regions) for at least 24 hours.&lt;br /&gt;
&lt;br /&gt;
You can vote for any political [[Party|party]], that was created before the start of the elections.&lt;br /&gt;
If there is no parties in region/state the elections will start in 48 hours after the creation of the first party.&lt;br /&gt;
If no one voted for any party the former parliament continues its work.&lt;br /&gt;
=== Parliament seats === &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Party will not take seats in the parliament if it had less than 1% of votes at the elections.&lt;br /&gt;
At the end of the elections all parties are assigned with a percentage of seats to the nearest hundredth. Percentages are displayed on the Parliament page if you hover your mouse over the party (bottom right corner).&lt;br /&gt;
Then the parties are assigned with parliament seats, according to the percentage they got + 1 additional place if there are free places.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
For example, parliament size is 150. Party A got 9% on the elections, party B got 90.1% and party C got 0.9% of total votes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
Party C doesn't get any seats.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
Party A gets 9% out of 150 seats: 13.5, rounded to 13 seats (rounding always down).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Party B gets 91.1% out of 150 seats: 135.15 rounded to 135 seats.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
148 seats out of 150 are allocated. Two seats remain.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
The first party to get 1 additional seat will be Party A, party B also gets 1 additional seat.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
All 150 seats are allocated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Seats allocation inside each party is done according to the results of earlier [[Party|primaries]], player level (in case of equal number of primaries votes) and date of joining the party (in case of equal [[Level|levels]] and primaries votes).&lt;br /&gt;
You can not vote and issue laws if your [[Level|level]] is less than 50.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
There can be a situation, when a party can not fully use its quota if it has less members than its allocated number of seats in the parliament.&lt;br /&gt;
&lt;br /&gt;
=== Independent region elections === &amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
If any region gains independence (through [[Laws|law]] or [[Wars|coup/revolution]]) the parliament elections will start only in 24 hours.&lt;br /&gt;
== Issuing and passing laws ==&lt;br /&gt;
Law will pass if it has more than 50% '''Pro''' votes at the end of the review time.&lt;br /&gt;
Two laws are exceptions: dictatorship and dominant-party laws: you will need more than 80% of the '''Pro''' votes to pass them.&lt;br /&gt;
&lt;br /&gt;
=== Passing laws ahead of time === &amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
Some laws can be accepted ahead of time, if the number of votes '''Pro''' is more than half of the parliament size.&lt;br /&gt;
Exceptions:&lt;br /&gt;
* New parliament election&lt;br /&gt;
* Leader impeachment &lt;br /&gt;
* Region consolidation confirmation&lt;br /&gt;
* Independence declaration&lt;br /&gt;
* Proclamation of dictatorship&lt;br /&gt;
* Dominant-party&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
[[Leader|Leader with a commander status]] can accept war laws ahead of time.&lt;br /&gt;
&lt;br /&gt;
=== Minister of economics === &amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
[[Ministers|Minister of economics]] can accept/cancel ahead of time the following laws:&lt;br /&gt;
* Changing of tax rate&lt;br /&gt;
* New building&lt;br /&gt;
* Sell resources&lt;br /&gt;
* Change budget oil/ore taking percentage&lt;br /&gt;
* Resources exploration&lt;br /&gt;
* Market taxes&lt;br /&gt;
* Factories output taxes&lt;br /&gt;
* Deep exploration&lt;br /&gt;
* Budget transfer &lt;br /&gt;
&lt;br /&gt;
=== Foreign minister === &amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
[[Ministers|Foreign minister]] can accept/cancel the following bills:&lt;br /&gt;
* Military agreement&lt;br /&gt;
* Migration agreement&lt;br /&gt;
* Close/open borders&lt;br /&gt;
* Change travel fee&lt;br /&gt;
&lt;br /&gt;
=== Dictatorship === &amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
In case of [[Government forms|dictatorship]] laws are passed within seconds after they are issued.&lt;br /&gt;
Exceptions (for dictator):&lt;br /&gt;
* Region consolidation&lt;br /&gt;
* Region consolidation confirmation&lt;br /&gt;
* Independence declaration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
[[Ministers|Economic advisor]] can issue the following laws:&lt;br /&gt;
* Changing of tax rate&lt;br /&gt;
* New building&lt;br /&gt;
* Sell resources&lt;br /&gt;
* Change budget oil/ore taking percentage&lt;br /&gt;
* Resources exploration &lt;br /&gt;
* Market taxes&lt;br /&gt;
* Factories output taxes&lt;br /&gt;
* Deep exploration&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Localisation&amp;diff=52822</id>
		<title>Localisation</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Localisation&amp;diff=52822"/>
				<updated>2022-03-21T12:33:02Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You can help us translate the game interface and this wiki to your native language: we've tried to make this process as easy as possible. If you want to help - contact us [http://support.rivalregions.com here].&lt;br /&gt;
== Rival Regions game interface localisation ==&lt;br /&gt;
There is a built-in localisation tool in Rival Regions: you can find it in articles tab by clicking on menu in the top right corner or [https://rivalregions.com/#main/locale here on rivalregions.com for Desktop version]. Or [https://m.rivalregions.com/#main/locale here on rivalregions.com for Mobile version].&lt;br /&gt;
&lt;br /&gt;
As you can see there are hundreds of phrases that are divided into pages.&lt;br /&gt;
&lt;br /&gt;
You can also use search if you need to fix some particular phrases or view only empty, untranslated phrases.&lt;br /&gt;
&lt;br /&gt;
OK button saves translation, so does &amp;quot;Enter&amp;quot; (if your cursor is in the translation input). &lt;br /&gt;
&lt;br /&gt;
Everyone can see the completion stage of every language in [http://rivalregions.com/#slide/setups setups].&lt;br /&gt;
&lt;br /&gt;
All phrases that has no translation are replaced with english phrases.&lt;br /&gt;
&lt;br /&gt;
It is important to translate phrases &amp;quot;as is&amp;quot;, trying to leave the punctuation and the approximate length of the original sentences. Leave '%start%' and other parts with '%SOMETHING%' where they are, without translating 'SOMETHING' part between '%' symbols.&lt;br /&gt;
&lt;br /&gt;
== Wiki translation ==&lt;br /&gt;
To take part in Wiki translation you should [http://wiki.rivalregions.com/index.php?title=Special:UserLogin&amp;amp;returnto=Rival+Regions+Wiki&amp;amp;returntoquery=Rival_Regions_Wiki%3D&amp;amp;type=signup create your account] first.&lt;br /&gt;
&lt;br /&gt;
Then you should contact us ([http://rivalregions.com/#messages/192852686 here]) and we will assign your account as a translator.&lt;br /&gt;
&lt;br /&gt;
You will now be able to translate pages to your language: click '''Translate this page''' at the bottom.&lt;br /&gt;
&lt;br /&gt;
[[File:Loc2.png|thumb|500px|none|'''Translate this page''' link]]&lt;br /&gt;
&lt;br /&gt;
Now you should select the language you want to translate to: the selector is in the top right corner.&lt;br /&gt;
&lt;br /&gt;
[[File:Loc3.png|thumb|500px|none|Selecting your language]]&lt;br /&gt;
&lt;br /&gt;
After that you will be able to translate the page by parts:&lt;br /&gt;
&lt;br /&gt;
[[File:Loc4.png|thumb|500px|none]]&lt;br /&gt;
&lt;br /&gt;
It is very important to keep every part of wiki formatting in its place. You should only translate text and link titles. &lt;br /&gt;
&lt;br /&gt;
Try using the same phrases in wiki and in the game interface (as in the list of laws).&lt;br /&gt;
&lt;br /&gt;
Links are very important: for them to work you should add /LANGUAGE_CODE to the end of link target.&lt;br /&gt;
&lt;br /&gt;
For example, the link in this part of the page:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;== First steps ==&lt;br /&gt;
The first thing we advise you is to join an existing political [[Party|party]] and get some help and advices from players with higher levels.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Should be translated in turkish as:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[Party/tr|parti]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where '''tr''' is a language code. Note that you should keep the first part of the link (only add /tr) and translate the second one.&lt;br /&gt;
&lt;br /&gt;
If you want, you can [https://wiki.rivalregions.com/index.php?title=Special:Upload upload] your own screenshots and change file names, or you can leave them in english.&lt;br /&gt;
&lt;br /&gt;
You can read more about wiki formatting [https://www.mediawiki.org/wiki/Help:Formatting here].&lt;br /&gt;
&lt;br /&gt;
If you have any questions - just write [http://support.rivalregions.com us]!&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Parliament&amp;diff=52763</id>
		<title>Parliament</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Parliament&amp;diff=52763"/>
				<updated>2021-12-20T16:08:42Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
All [[Laws|laws]] must be passed through parliament. Here you can see players, whose [[Party|parties]] took seats in the result of parliament elections earlier. You will also find a list of bills yet to pass, list of political parties with/without parliament seats and accepted/unaccepted laws.&lt;br /&gt;
&lt;br /&gt;
== Parliament size == &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
You can modify the size of parliament by passing the law, available values: 60, 80, 100, 150 seats. The default size is 100 seats.&lt;br /&gt;
&lt;br /&gt;
== Parliament elections == &amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
Elections start every 5 days and last for 24 hours. The current parliament works as usual until the end of elections.&lt;br /&gt;
To take part in elections you should have [[Level|level]] 50 and have a [[Residency|residency]] in parliament region (or in one of the state regions) for at least 24 hours.&lt;br /&gt;
&lt;br /&gt;
You can vote for any political [[Party|party]], that was created before the start of the elections.&lt;br /&gt;
If there is no parties in region/state the elections will start in 48 hours after the creation of the first party.&lt;br /&gt;
If no one voted for any party the former parliament continues its work.&lt;br /&gt;
=== Parliament seats === &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Party will not take seats in the parliament if it had less than 1% of votes at the elections.&lt;br /&gt;
At the end of the elections all parties are assigned with a percentage of seats to the nearest hundredth. Percentages are displayed on the Parliament page if you hover your mouse over the party (bottom right corner).&lt;br /&gt;
Then the parties are assigned with parliament seats, according to the percentage they got + 1 additional place if there are free places.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
For example, parliament size is 150. Party A got 9% on the elections, party B got 90.1% and party C got 0.9% of total votes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
Party C doesn't get any seats.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
Party A gets 9% out of 150 seats: 13.5, rounded to 13 seats (rounding always down).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Party B gets 91.1% out of 150 seats: 135.15 rounded to 135 seats.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
148 seats out of 150 are allocated. Two seats remain.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
The first party to get 1 additional seat will be Party A, party B also gets 1 additional seat.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
All 150 seats are allocated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Seats allocation inside each party is done according to the results of earlier [[Party|primaries]], player level (in case of equal number of primaries votes) and date of joining the party (in case of equal [[Level|levels]] and primaries votes).&lt;br /&gt;
You can not vote and issue laws if your [[Level|level]] is less than 50.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
There can be a situation, when a party can not fully use its quota if it has less members than its allocated number of seats in the parliament.&lt;br /&gt;
&lt;br /&gt;
=== Independent region elections === &amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
If any region gains independence (through [[Laws|law]] or [[Wars|coup/revolution]]) the parliament elections will start only in 24 hours.&lt;br /&gt;
== Issuing and passing laws ==&lt;br /&gt;
Law will pass if it has more than 50% '''Pro''' votes at the end of the review time.&lt;br /&gt;
Two laws are exceptions: dictatorship and dominant-party laws: you will need more than 80% of the '''Pro''' votes to pass them.&lt;br /&gt;
&lt;br /&gt;
=== Passing laws ahead of time === &amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
Some laws can be accepted ahead of time, if the number of votes '''Pro''' is more than half of the parliament size.&lt;br /&gt;
Exceptions:&lt;br /&gt;
* New parliament election&lt;br /&gt;
* Leader impeachment &lt;br /&gt;
* Region consolidation confirmation&lt;br /&gt;
* Independence declaration&lt;br /&gt;
* Proclamation of dictatorship&lt;br /&gt;
* Dominant-party&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
[[Leader|Leader with a commander status]] can accept war laws ahead of time.&lt;br /&gt;
&lt;br /&gt;
=== Minister of economics === &amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
[[Ministers|Minister of economics]] can accept/cancel ahead of time the following laws:&lt;br /&gt;
* Changing of tax rate&lt;br /&gt;
* New building&lt;br /&gt;
* Sell resources&lt;br /&gt;
* Change budget oil/ore taking percentage&lt;br /&gt;
* Resources exploration&lt;br /&gt;
* Market taxes&lt;br /&gt;
* Factories output taxes&lt;br /&gt;
* Deep exploration&lt;br /&gt;
* Budget transfer &lt;br /&gt;
&lt;br /&gt;
=== Foreign minister === &amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
[[Ministers|Foreign minister]] can accept/cancel the following bills:&lt;br /&gt;
* Military agreement&lt;br /&gt;
* Migration agreement&lt;br /&gt;
* Close/open borders&lt;br /&gt;
* Change travel fee&lt;br /&gt;
&lt;br /&gt;
=== Dictatorship === &amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
In case of [[Government forms|dictatorship]] laws are passed within seconds after they are issued.&lt;br /&gt;
Exceptions (for dictator):&lt;br /&gt;
* Region consolidation&lt;br /&gt;
* Region consolidation confirmation&lt;br /&gt;
* Independence declaration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
[[Ministers|Economic advisor]] can issue the following laws:&lt;br /&gt;
* Changing of tax rate&lt;br /&gt;
* New building&lt;br /&gt;
* Sell resources&lt;br /&gt;
* Change budget oil/ore taking percentage&lt;br /&gt;
* Resources exploration &lt;br /&gt;
* Market taxes&lt;br /&gt;
* Factories output taxes&lt;br /&gt;
* Deep exploration&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Parliament&amp;diff=52737</id>
		<title>Parliament</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Parliament&amp;diff=52737"/>
				<updated>2021-12-20T15:23:30Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
All [[Laws|laws]] must be passed through parliament. Here you can see players, whose [[Party|parties]] took seats in the result of parliament elections earlier. You will also find a list of bills yet to pass, list of political parties with/without parliament seats and accepted/unaccepted laws.&lt;br /&gt;
&lt;br /&gt;
== Parliament size == &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
You can modify the size of parliament by passing the law, available values: 60, 80, 100, 150 seats. The default size is 100 seats.&lt;br /&gt;
&lt;br /&gt;
== Parliament elections == &amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
Elections start every 5 days and last for 24 hours. The current parliament works as usual until the end of elections.&lt;br /&gt;
To take part in elections you should have [[Level|level]] 50 and have a [[Residency|residency]] in parliament region (or in one of the state regions) for at least 24 hours.&lt;br /&gt;
&lt;br /&gt;
You can vote for any political [[Party|party]], that was created before the start of the elections.&lt;br /&gt;
If there is no parties in region/state the elections will start in 48 hours after the creation of the first party.&lt;br /&gt;
If no one voted for any party the former parliament continues its work.&lt;br /&gt;
=== Parliament seats === &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Party will not take seats in the parliament if it had less than 1% of votes at the elections.&lt;br /&gt;
At the end of the elections all parties are assigned with a percentage of seats to the nearest hundredth. Percentages are displayed on the Parliament page if you hover your mouse over the party (bottom right corner).&lt;br /&gt;
Then the parties are assigned with parliament seats, according to the percentage they got + 1 additional place if there are free places.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
For example, parliament size is 150. Party A got 9% on the elections, party B got 90.1% and party C got 0.9% of total votes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
Party C doesn't get any seats.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
Party A gets 9% out of 150 seats: 13.5, rounded to 13 seats (rounding always down).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Party B gets 91.1% out of 150 seats: 135.15 rounded to 135 seats.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
148 seats out of 150 are allocated. Two seats remain.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
The first party to get 1 additional seat will be Party A, party B also gets 1 additional seat.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
All 150 seats are allocated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Seats allocation inside each party is done according to the results of earlier [[Party|primaries]], player level (in case of equal number of primaries votes) and date of joining the party (in case of equal [[Level|levels]] and primaries votes).&lt;br /&gt;
You can not vote and issue laws if your [[Level|level]] is less than 50.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
There can be a situation, when a party can not fully use its quota if it has less members than its allocated number of seats in the parliament.&lt;br /&gt;
&lt;br /&gt;
=== Independent region elections === &amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
If any region gains independence (through [[Laws|law]] or [[Wars|coup/revolution]]) the parliament elections will start only in 24 hours.&lt;br /&gt;
== Issuing and passing laws ==&lt;br /&gt;
Law will pass if it has more than 50% '''Pro''' votes at the end of the review time.&lt;br /&gt;
Two laws are exceptions: dictatorship and dominant-party laws: you will need more than 80% of the '''Pro''' votes to pass them.&lt;br /&gt;
&lt;br /&gt;
=== Passing laws ahead of time === &amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
Some laws can be accepted ahead of time, if the number of votes '''Pro''' is more than half of the parliament size.&lt;br /&gt;
Exceptions:&lt;br /&gt;
* New parliament election&lt;br /&gt;
* Leader impeachment &lt;br /&gt;
* Leader impeachment &lt;br /&gt;
* Region consolidation confirmation&lt;br /&gt;
* Independence declaration&lt;br /&gt;
* Proclamation of dictatorship&lt;br /&gt;
* Dominant-party&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
[[Leader|Leader with a commander status]] can accept war laws ahead of time.&lt;br /&gt;
&lt;br /&gt;
=== Minister of economics === &amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
[[Ministers|Minister of economics]] can accept/cancel ahead of time the following laws:&lt;br /&gt;
* Changing of tax rate&lt;br /&gt;
* New building&lt;br /&gt;
* Sell resources&lt;br /&gt;
* Change budget oil/ore taking percentage&lt;br /&gt;
* Resources exploration&lt;br /&gt;
* Market taxes&lt;br /&gt;
* Factories output taxes&lt;br /&gt;
* Deep exploration&lt;br /&gt;
* Budget transfer &lt;br /&gt;
&lt;br /&gt;
=== Foreign minister === &amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
[[Ministers|Foreign minister]] can accept/cancel the following bills:&lt;br /&gt;
* Military agreement&lt;br /&gt;
* Migration agreement&lt;br /&gt;
* Close/open borders&lt;br /&gt;
* Change travel fee&lt;br /&gt;
&lt;br /&gt;
=== Dictatorship === &amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
In case of [[Government forms|dictatorship]] laws are passed within seconds after they are issued.&lt;br /&gt;
Exceptions (for dictator):&lt;br /&gt;
* Region consolidation&lt;br /&gt;
* Region consolidation confirmation&lt;br /&gt;
* Independence declaration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
[[Ministers|Economic advisor]] can issue the following laws:&lt;br /&gt;
* Changing of tax rate&lt;br /&gt;
* New building&lt;br /&gt;
* Sell resources&lt;br /&gt;
* Change budget oil/ore taking percentage&lt;br /&gt;
* Resources exploration &lt;br /&gt;
* Market taxes&lt;br /&gt;
* Factories output taxes&lt;br /&gt;
* Deep exploration&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Work&amp;diff=52725</id>
		<title>Work</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Work&amp;diff=52725"/>
				<updated>2021-12-14T11:38:40Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
On '''Work''' tab you can obtain [[Resources|resources]] and earn money or gold.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
At work, just like in [[Wars|wars]], you're spending your [[Energy|Energy]].&lt;br /&gt;
&lt;br /&gt;
You can reduce your Energy costs by learning [[Perks|Endurance perk]]: you will spend minimum Energy once you reach 100 Endurance perk.&lt;br /&gt;
== Work experience == &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Work experience, which increases every time you work, has a great influence on your productivity.&lt;br /&gt;
Work experience is counted separately for each speciality but you can transfer experience from one to another.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
There is a limit for work experience: 80000 + 200*[[Perks|Education]] for each speciality.&lt;br /&gt;
&lt;br /&gt;
== Private factories == &amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
Private factories (if region taxes allow) earn a lot of resources and money for factory owner.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
Factory owner can set your salary as a fixed sum of money or as a part of resources you obtained.&lt;br /&gt;
&lt;br /&gt;
=== Auto mode === &amp;lt;!--T:32--&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
Every player that has a [[Gold and Premium|Premium account]] can use Auto mode on every type of private factory.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
Auto mode will automatically use [[Storage|Energy drinks]] to refill your [[Energy|Energy]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
If current resource reserves are 0 Auto mode will be automatically paused.&lt;br /&gt;
&lt;br /&gt;
Auto mode will be turned off when you run out of Energy drinks or after 24 hours.&lt;br /&gt;
=== Factory types === &amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
==== Gold mine ====&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/works_1.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;&lt;br /&gt;
Mines [[Resources|gold]] for the [[Region|region]] [[Budget|budget]]. Allows player to earn gold and money. Also allows Gold mine owner to get a daily wage in Gold, according to his part in daily obtained volume of gold (for example, if your factory obtains 1% of all the gold obtained in RR on this day you will get 500 Gold).&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Oil field ==== &amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/works_2.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;&lt;br /&gt;
Obtains [[Resources|oil]] for the [[Region|region]] [[Budget|budget]]. Allows player to earn money and obtain oil.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Ore quarry ==== &amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/works_5.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;&lt;br /&gt;
Obtains [[Resources|ore]] for the [[Region|region]] [[Budget|budget]]. Allows player to earn money and obtain ore.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Uranium quarry ==== &amp;lt;!--T:22--&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/works_11.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;&lt;br /&gt;
Obtains [[Resources|uranium]].&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Diamond mine  ==== &amp;lt;!--T:23--&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/works_15.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;&lt;br /&gt;
Obtains [[Resources|diamonds]].&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Liquefaction plant  ==== &amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/works_21.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;&lt;br /&gt;
Obtains [[Storage|Liquid oxygen]].&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Helium-3 lab ==== &amp;lt;!--T:25--&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/works_24.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;&lt;br /&gt;
Obtains [[Storage|Helium 3]].&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Rivalium mine ==== &amp;lt;!--T:33--&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://static.rivalregions.com/static/images/icons/black/works_26.png?c=2&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;&lt;br /&gt;
Obtains [[Storage|Rivalium]], only available on [[Mars|Mars]].&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=== Factory level ===&lt;br /&gt;
Factory owner can upgrade its level as factory experience increases: factory experience equals twice the sum of Energy that was spent by this factory workers.&lt;br /&gt;
Factory level has a great influence on factory productivity.&lt;br /&gt;
=== Factory relocation ===&lt;br /&gt;
Factory owner can move his factory to his region of [[Residency|residency]] at any time. You can't move factory from Moon region to Earth region and vice versa.&lt;br /&gt;
=== Factory shutdown ===&lt;br /&gt;
In case of factory shutdown the owner gets back 75% of his gold and resources that he spent on it.&lt;br /&gt;
You can only close your factory after you fired every worker.&lt;br /&gt;
&lt;br /&gt;
=== Factory auctions === &amp;lt;!--T:26--&amp;gt;&lt;br /&gt;
Besides shutdown you can apply your factory for an auction: you can see all applications from Auctions page.&lt;br /&gt;
There are several factories on auction a day.&lt;br /&gt;
Only these factories, the top level out of all applications, is up for the sale.&lt;br /&gt;
Only factories with level 100 and higher can take part in the auction.&lt;br /&gt;
Once bought at an auction factory can be sold again only on another auction in 100 days.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:27--&amp;gt;&lt;br /&gt;
Bids are made in gold.&lt;br /&gt;
Auction lasts 24 hours and currently starts at 18:00:00 GMT.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:28--&amp;gt;&lt;br /&gt;
Former factory owner can not make bids for his factory.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:29--&amp;gt;&lt;br /&gt;
Starting price equals shutdown compensation in gold and is set by Administration. In case no other bids are made factory will be bought by Administration.&lt;br /&gt;
&lt;br /&gt;
== Resource influence == &amp;lt;!--T:30--&amp;gt;&lt;br /&gt;
You can see in the upper part of the Work page there are reserves of resources in your region: if this reserve equals 0 your productivity also will be 0.&lt;br /&gt;
Maximum resources reserves in your region (you can see them on region page) also have influence on your productivity. This resources can be upgraded by passing [[Laws|Deep resources reserves exploration laws]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:31--&amp;gt;&lt;br /&gt;
You will find more elaborate formulas [[Work formulas|here]].&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Work_formulas&amp;diff=52683</id>
		<title>Work formulas</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Work_formulas&amp;diff=52683"/>
				<updated>2021-11-28T22:03:21Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
'''PRODUCTIVITY	=	0.2*POW(USER_LEVEL, 0.8)*POW(RESOURCE_KOEF/10, 0.8)*POW(FACTORY_LEVEL, 0.8)*POW(WORK_EXP/10, 0.6)'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
(POW means raise to a power)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
RESOURCE_KOEF differs for each type of factory:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
''' Gold mine '''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
RESOURCE_KOEF = Max region Gold resource (including deep exploration) * 0.4&lt;br /&gt;
&lt;br /&gt;
MONEY = RESOURCE * 5.5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
''' Oil field '''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
RESOURCE_KOEF = Max region Oil resource (including deep exploration) * 0.65&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
''' Ore quarry '''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
RESOURCE_KOEF = Max region Ore resource (including deep exploration) * 0.65&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
''' Uranium quarry '''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
RESOURCE_KOEF = Max region Uranium resource (including deep exploration) * 0.75&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
''' Diamond mine '''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
RESOURCE_KOEF = Max region Diamonds resource (including deep exploration) * 0.75&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
''' Liquefaction plant '''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
RESOURCE_KOEF = POW(BUILDING_ELECTRO*2, 0.4)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
''' Helium-3 lab '''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
RESOURCE_KOEF = POW(BUILDING_ELECTRO*2, 0.4)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
'''PRODUCTIVITY = PRODUCTIVITY * 1.2'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
This ads original nation bonus (which was left only for damage in wars many months ago and is now added regardless of the region)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
'''PRODUCTIVITY = PRODUCTIVITY * (1 + DEP_OF_RES/100)'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
This adds department of resources bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:22--&amp;gt;&lt;br /&gt;
''' Gold mine '''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:23--&amp;gt;&lt;br /&gt;
'''PRODUCTIVITY = PRODUCTIVITY * 4'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
''' Diamond mine '''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:25--&amp;gt;&lt;br /&gt;
'''PRODUCTIVITY = PRODUCTIVITY / 1000'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:26--&amp;gt;&lt;br /&gt;
''' Liquefaction plant '''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:27--&amp;gt;&lt;br /&gt;
'''PRODUCTIVITY = PRODUCTIVITY / 5'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:28--&amp;gt;&lt;br /&gt;
''' Helium-3 lab '''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:29--&amp;gt;&lt;br /&gt;
'''PRODUCTIVITY = PRODUCTIVITY / 1000'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:30--&amp;gt;&lt;br /&gt;
These are just some additional coefficients &amp;quot;for balance&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:31--&amp;gt;&lt;br /&gt;
This PRODUCTIVITY is the total gross amount of resources that will be produced by 1 (!) Energy step (for example, 10 E, not all 300 E).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:32--&amp;gt;&lt;br /&gt;
Now let's count the amount of resources points that will be withdrawn from the region:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:33--&amp;gt;&lt;br /&gt;
'''WITHDRAWN_POINTS = PRODUCTIVITY/40000000'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:34--&amp;gt;&lt;br /&gt;
This, obviously, applies for Gold, Uranium, Diamonds, Oil and Ore.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Medals&amp;diff=50006</id>
		<title>Medals</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Medals&amp;diff=50006"/>
				<updated>2021-07-27T07:53:24Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
'''Medals''' show achievements in Rival Regions.&lt;br /&gt;
 &lt;br /&gt;
You can get medals for various actions, contests or by helping Rival Regions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Medals are displayed on the [[Player profile|player's page]], under avatar.&lt;br /&gt;
&lt;br /&gt;
== List of medals == &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Here you will find all medals in the game. Some of them are already not available.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;- | || Name and description || Availability&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_1_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/1 Beta-testing medal] || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_2_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/2 Medal] for creating a [[Party|party]] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_3_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/3 Medal] for largest damage in [[Wars|war]] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_4_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/4 Revolution medal] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_5_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/5 Medal] for winning a battle || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_6_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/6 Medal] for translation || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_7_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/7 Medal] for  [[Level|level up]] || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_8_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/8 Medal] for teaching new citizens || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_9_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/9 Medal] for contributing to the game || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_10_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/10 Medal] for winning in contest || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_11_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/11 Medal] for [[Leader|leader]] term || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_12_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/12 Medal] for [[Newspaper|newspaper]] creation || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_13_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/13 Journalist medal] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_14_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/14 Soldier of the hour] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_15_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/15 Medal] for finding multiaccount  || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_16_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/16 Medal] for joining our group || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_17_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/17 Medal] for setting status || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_19_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/19 Medal] for joining a party || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_20_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/20 Daily bonus] || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_21_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/21 Rebel medal] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_22_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/22 War activity medal] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_23_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/23 Commander medal] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_24_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/24 Medal] for the contest || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_25_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/25 Factories] || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_26_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/26 Medal for Moscow] || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_27_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/27 Economics medal] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_28_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/28 Foreign minister medal] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_29_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/29 Medal] for one year in Rival Regions || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_30_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/30 Medal] for taking over North Pole || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_31_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/31 Dictator medal] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_32_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/32 Medal] for your first damage || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_33_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/33 Best journalist of the day medal] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_34_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/34 Berlin medal] || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_35_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/35 Paintball medal] || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_36_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/36 Medal] for wall repost || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_37_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/37 Governor medal] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_38_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/38 Labour medal] || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_39_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/39 First perk medal] || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_40_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/40 Market medal] || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_41_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/41 Energy medal] || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_42_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/42 Novice training medal] || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_43_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/43 Medal] for political article || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_44_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/44 Medal] for working on private factory || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_45_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/45 Reader medal] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_46_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/46 Medal] for your first war damage || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_47_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/47 Medal] for level 60 || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_48_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/48 Article medal] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_49_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/49 Medal for voting] (parliament) || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_50_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/50 Medal for voting] (primaries) || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_51_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/51 Medal] for academy || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_52_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/52 Medal] for the 2016 contest || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_53_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/53 Working class hero medal] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_54_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/54 Nurser medal] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_58_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/58 Region capture medal] for dealing more than 3.000.000 damage in war on attacking side. War must result in region capture. || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_59_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/59 Region defending medal] for dealing more than 3.000.000 damage in war on defending side. War must result in region defending. || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_60_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/60 Happy new year medal] for celebrate new year || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_61_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [[Level|Level up]] for achieved  level 100 || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_62_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/62 #rrirl medal] for meeting with an RR player || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_63_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/63 International Day of Human Space Flight] for flying to the moon on that date  || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;https://i.ibb.co/GFhQL19/medal-64-big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/64 Journalist medal (top in language)] for the article with more karma on the day  || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;https://i.ibb.co/KWvNVvp/medal-65-big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/65 World Cup medal] for winner a event &amp;quot;World Cup 2018&amp;quot; in RR || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;https://i.ibb.co/X2ddGmc/medal-66-big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/66 Moderator medal] for becoming an moderator|| Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;https://i.ibb.co/mbtmTd2/medal-67-big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/66 Mars medal] for visit Mars || Available&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== State and party medals == &amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
Any State [[Leader|leader]] or [[Party|Party]] head can issue a special medal. You can chose one of three medal types with different Gold award. You will also be able to write a description for this medal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
You will pay 20% more than this award.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
State leader can send this medals to any player with a [[Residency|residency]] in his state or [[Blocs|bloc]], providing he had his residency for more than a week. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
Party head can send them to any member of his party, providing they both joined this party more than a week ago and party head takes office for more than 5 days.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
Both Party head and State leader must have more experience than player they send the medal to.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
You can only send this medals to the same player once a week.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
You will find a link to the awarding page (if available) on donation page.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Medals&amp;diff=49884</id>
		<title>Medals</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Medals&amp;diff=49884"/>
				<updated>2021-06-29T11:49:56Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
'''Medals''' show achievements in Rival Regions.&lt;br /&gt;
 &lt;br /&gt;
You can get medals for various actions, contests or by helping Rival Regions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Medals are displayed on the [[Player profile|player's page]], under avatar.&lt;br /&gt;
&lt;br /&gt;
== List of medals == &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Here you will find all medals in the game. Some of them are already not available.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;- | || Name and description || Availability&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_1_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/1 Beta-testing medal] || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_2_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/2 Medal] for creating a [[Party|party]] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_3_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/3 Medal] for largest damage in [[Wars|war]] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_4_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/4 Revolution medal] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_5_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/5 Medal] for winning a battle || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_6_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/6 Medal] for translation || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_7_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/7 Medal] for  [[Level|level up]] || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_8_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/8 Medal] for teaching new citizens || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_9_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/9 Medal] for contributing to the game || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_10_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/10 Medal] for winning in contest || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_11_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/11 Medal] for [[Leader|leader]] term || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_12_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/12 Medal] for [[Newspaper|newspaper]] creation || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_13_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/13 Journalist medal] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_14_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/14 Soldier of the hour] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_15_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/15 Medal] for finding multiaccount  || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_16_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/16 Medal] for joining our group || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_17_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/17 Medal] for setting status || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_19_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/19 Medal] for joining a party || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_20_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/20 Daily bonus] || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_21_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/21 Rebel medal] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_22_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/22 War activity medal] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_23_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/23 Commander medal] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_24_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/24 Medal] for the contest || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_25_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/25 Factories] || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_26_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/26 Medal for Moscow] || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_27_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/27 Economics medal] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_28_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/28 Foreign minister medal] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_29_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/29 Medal] for one year in Rival Regions || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_30_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/30 Medal] for taking over North Pole || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_31_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/31 Dictator medal] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_32_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/32 Medal] for your first damage || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_33_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/33 Best journalist of the day medal] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_34_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/34 Berlin medal] || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_35_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/35 Paintball medal] || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_36_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/36 Medal] for wall repost || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_37_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/37 Governor medal] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_38_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/38 Labour medal] || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_39_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/39 First perk medal] || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_40_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/40 Market medal] || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_41_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/41 Energy medal] || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_42_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/42 Novice training medal] || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_43_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/43 Medal] for political article || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_44_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/44 Medal] for working on private factory || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_45_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/45 Reader medal] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_46_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/46 Medal] for your first war damage || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_47_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/47 Medal] for level 60 || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_48_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/48 Article medal] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_49_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/49 Medal for voting] (parliament) || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_50_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/50 Medal for voting] (primaries) || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_51_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/51 Medal] for academy || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_52_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/52 Medal] for the 2016 contest || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_53_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/53 Working class hero medal] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_54_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/54 Nurser medal] || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_58_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/58 Region capture medal] for spending more than 3.000.000 Energy in war on attacking side. War must result in region capture. || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_59_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/59 Region defending medal] for spending more than 3.000.000 Energy in war on defending side. War must result in region defending. || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_60_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/60 Happy new year medal] for celebrate new year || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_61_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [[Level|Level up]] for achieved  level 100 || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_62_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/62 #rrirl medal] for meeting with an RR player || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_63_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/63 International Day of Human Space Flight] for flying to the moon on that date  || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;https://i.ibb.co/GFhQL19/medal-64-big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/64 Journalist medal (top in language)] for the article with more karma on the day  || Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;https://i.ibb.co/KWvNVvp/medal-65-big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/65 World Cup medal] for winner a event &amp;quot;World Cup 2018&amp;quot; in RR || Unavailable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;https://i.ibb.co/X2ddGmc/medal-66-big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/66 Moderator medal] for becoming an moderator|| Available&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;https://i.ibb.co/mbtmTd2/medal-67-big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/66 Mars medal] for visit Mars || Available&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== State and party medals == &amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
Any State [[Leader|leader]] or [[Party|Party]] head can issue a special medal. You can chose one of three medal types with different Gold award. You will also be able to write a description for this medal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
You will pay 20% more than this award.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
State leader can send this medals to any player with a [[Residency|residency]] in his state or [[Blocs|bloc]], providing he had his residency for more than a week. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
Party head can send them to any member of his party, providing they both joined this party more than a week ago and party head takes office for more than 5 days.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
Both Party head and State leader must have more experience than player they send the medal to.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
You can only send this medals to the same player once a week.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
You will find a link to the awarding page (if available) on donation page.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Articles&amp;diff=49856</id>
		<title>Articles</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Articles&amp;diff=49856"/>
				<updated>2021-06-29T09:26:29Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
'''Articles''' are the main source of information about Rival Regions life.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Players can post articles, translate, rate them and leave comments.&lt;br /&gt;
&lt;br /&gt;
== Articles tab == &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Here you can find articles that are posted in [[Newspaper|newspapers]] by one of the journalists or on behalf of the author.&lt;br /&gt;
You can post an article once every hour.&lt;br /&gt;
&lt;br /&gt;
== Medals == &amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
You can get a daily [[Medals|medal]] for the article with a highest rating (overall and also language-specific daily best journalist medals). These medals are issued at the end of the RR day (18:00 GMT). Articles with a category Contests and lotteries can not earn these medals.&lt;br /&gt;
&lt;br /&gt;
== Local rating == &amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
Every player has a language sector where his votes count as local votes for local rating (in addition to general rating). &lt;br /&gt;
You can see best articles of particular language sorted by local rating.&lt;br /&gt;
Local rating is used for defining language-specific daily best journalist medals winners (currently for 20 different languages).&lt;br /&gt;
&lt;br /&gt;
== Controversial articles == &amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
Here you can see a list of articles (not older than 3 days) sorted in the descending order by the value of MINIMUM(NUMBER OF &amp;quot;+&amp;quot;, NUMBER OF &amp;quot;-&amp;quot;). So if an article has, for example, 50 &amp;quot;+&amp;quot; and 75 &amp;quot;-&amp;quot; the value of 50 will be taken for this rating. The idea is that an article with such a distribution of the votes is &amp;quot;polarising&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;-&lt;br /&gt;
| &amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/medal_33_big.png&amp;quot; style=&amp;quot;margin: 5px;&amp;quot; width=&amp;quot;50&amp;quot; height=&amp;quot;50&amp;quot; /&amp;gt; || [http://rivalregions.com/#listed/medals/33 Journalist medal] presented every day to the author of the best article&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Work&amp;diff=49640</id>
		<title>Work</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Work&amp;diff=49640"/>
				<updated>2021-05-05T07:33:41Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
On '''Work''' tab you can obtain [[Resources|resources]] and earn money or gold.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
At work, just like in [[Wars|wars]], you're spending your [[Energy|Energy]].&lt;br /&gt;
&lt;br /&gt;
You can reduce your Energy costs by learning [[Perks|Endurance perk]]: you will spend minimum Energy once you reach 100 Endurance perk.&lt;br /&gt;
== Work experience == &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Work experience, which increases every time you work, has a great influence on your productivity.&lt;br /&gt;
Work experience is counted separately for each speciality but you can transfer experience from one to another.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
There is a limit for work experience: 80000 + 200*[[Perks|Education]] for each speciality.&lt;br /&gt;
&lt;br /&gt;
== Private factories == &amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
Private factories (if region taxes allow) earn a lot of resources and money for factory owner.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
Factory owner can set your salary as a fixed sum of money or as a part of resources you obtained.&lt;br /&gt;
&lt;br /&gt;
=== Auto mode === &amp;lt;!--T:32--&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
Every player that has a [[Gold and Premium|Premium account]] can use Auto mode on every type of private factory.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
Auto mode will automatically use [[Storage|Energy drinks]] to refill your [[Energy|Energy]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
If current resource reserves are 0 Auto mode will be automatically paused.&lt;br /&gt;
&lt;br /&gt;
Auto mode will be turned off when you run out of Energy drinks or after 24 hours.&lt;br /&gt;
=== Factory types === &amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
==== Gold mine ====&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/works_1.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;&lt;br /&gt;
Mines [[Resources|gold]] for the [[Region|region]] [[Budget|budget]]. Allows player to earn gold and money. Also allows Gold mine owner to get a daily wage in Gold, according to his part in daily obtained volume of gold (for example, if your factory obtains 1% of all obtained gold per day you will get 500 Gold).&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Oil field ==== &amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/works_2.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;&lt;br /&gt;
Obtains [[Resources|oil]] for the [[Region|region]] [[Budget|budget]]. Allows player to earn money and obtain oil.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Ore quarry ==== &amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/works_5.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;&lt;br /&gt;
Obtains [[Resources|ore]] for the [[Region|region]] [[Budget|budget]]. Allows player to earn money and obtain ore.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Uranium quarry ==== &amp;lt;!--T:22--&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/works_11.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;&lt;br /&gt;
Obtains [[Resources|uranium]].&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Diamond mine  ==== &amp;lt;!--T:23--&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/works_15.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;&lt;br /&gt;
Obtains [[Resources|diamonds]].&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Liquefaction plant  ==== &amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/works_21.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;&lt;br /&gt;
Obtains [[Storage|Liquid oxygen]].&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Helium-3 lab ==== &amp;lt;!--T:25--&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/works_24.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;&lt;br /&gt;
Obtains [[Storage|Helium 3]].&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Rivalium mine ==== &amp;lt;!--T:33--&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://static.rivalregions.com/static/images/icons/black/works_26.png?c=2&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;&lt;br /&gt;
Obtains [[Storage|Rivalium]], only available on [[Mars|Mars]].&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=== Factory level ===&lt;br /&gt;
Factory owner can upgrade its level as factory experience increases: factory experience equals twice the sum of Energy that was spent by this factory workers.&lt;br /&gt;
Factory level has a great influence on factory productivity.&lt;br /&gt;
=== Factory relocation ===&lt;br /&gt;
Factory owner can move his factory to his region of [[Residency|residency]] at any time. You can't move factory from Moon region to Earth region and vice versa.&lt;br /&gt;
=== Factory shutdown ===&lt;br /&gt;
In case of factory shutdown the owner gets back 75% of his gold and resources that he spent on it.&lt;br /&gt;
You can only close your factory after you fired every worker.&lt;br /&gt;
&lt;br /&gt;
=== Factory auctions === &amp;lt;!--T:26--&amp;gt;&lt;br /&gt;
Besides shutdown you can apply your factory for an auction: you can see all applications from Auctions page.&lt;br /&gt;
There are several factories on auction a day.&lt;br /&gt;
Only these factories, the top level out of all applications, is up for the sale.&lt;br /&gt;
Only factories with level 100 and higher can take part in the auction.&lt;br /&gt;
Once bought at an auction factory can be sold again only on another auction in 100 days.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:27--&amp;gt;&lt;br /&gt;
Bids are made in gold.&lt;br /&gt;
Auction lasts 24 hours and currently starts at 18:00:00 GMT.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:28--&amp;gt;&lt;br /&gt;
Former factory owner can not make bids for his factory.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:29--&amp;gt;&lt;br /&gt;
Starting price equals shutdown compensation in gold and is set by Administration. In case no other bids are made factory will be bought by Administration.&lt;br /&gt;
&lt;br /&gt;
== Resource influence == &amp;lt;!--T:30--&amp;gt;&lt;br /&gt;
You can see in the upper part of the Work page there are reserves of resources in your region: if this reserve equals 0 your productivity also will be 0.&lt;br /&gt;
Maximum resources reserves in your region (you can see them on region page) also have influence on your productivity. This resources can be upgraded by passing [[Laws|Deep resources reserves exploration laws]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:31--&amp;gt;&lt;br /&gt;
You will find more elaborate formulas [[Work formulas|here]].&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Perks&amp;diff=49583</id>
		<title>Perks</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Perks&amp;diff=49583"/>
				<updated>2021-04-25T19:52:47Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: Marked this version for translation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
'''Perks''' - the main skills of the player. They affect a lot of the aspects of Rival Regions. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
There are three perks: Strength, Education and Endurance. All players start with perks equal 30. Learning new perks takes time. To learn new perk you should choose one of two methods: you can either use gold and learn perks faster or spent your money and learn perks slower. You can learn only one perk at a time.&lt;br /&gt;
&lt;br /&gt;
== Strength == &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/perks_1.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
Affects your dealt damage in [[Wars|wars]], for more information [[Damage formula|see damage formula]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
Affects your work productivity, when working on '''public''' [[Factory|factories]] (and not player private factories).&lt;br /&gt;
&lt;br /&gt;
Lowers your price when crafting [[Storage|weapons and items]].&lt;br /&gt;
== Education == &amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/perks_2.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
Increases the maximum [[Work|working]] experience.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
Affects your dealt damage in [[Wars|wars]], but not as much as Strength, for more information [[Damage formula|see damage formula]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
Also lowers [[Storage|crafting]] price.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
Crafting bonus is calculated the following way: BONUS=POWER(STRENGTH_WITH_BOOSTER, 0.5)+POWER(EDUCATION_WITH_BOOSTER, 0.5). It is capped at 50%. You can also get additional crafting bonus from your house.&lt;br /&gt;
&lt;br /&gt;
Education 100 allows you to work in the State [[Departments|Departments]].&lt;br /&gt;
== Endurance == &amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/perks_3.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Up to a certain point it reduces the [[Energy|Energy]] spent at work (you need Endurance 50 to spend the least amount of Energy) and wars (your maximum alpha-damage will increase once your learn Endurance 50, 75 and 100). Note that your [[Level|Level]] also has an effect on your maximum alpha-damage in wars.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
Every new point of this perk increases your [[Storage|storage]] space  by 1%.&lt;br /&gt;
&lt;br /&gt;
Also affects your dealt damage in [[Wars|wars]], for more information [[Damage formula|see damage formula]].&lt;br /&gt;
== Boosters == &amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
Boosters allow you to increase any perk by 100 points for a limited time. You can only use it once in several days, so choose the right moment! &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
There are 2 types of boosters: one you can buy for money and other one only for gold. The latter lasts for 10 times longer. Booster price and point increase do not differ for any players, what differs is the booster time: the higher your perk is the less time your booster for this perk will last.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
Boosters have no effect on your storage size and maximum work experience.&lt;br /&gt;
&lt;br /&gt;
==Learning time== &amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
[[Indexes|Education index]] of your [[Residency|residency]] region and your [[Buildings|Library]] bonus all affect your learning time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
For example, if in region with Education index 1 you will learn new perk in 98 minutes. In region with Index 10 - 80 minutes. Index 11 - 60 minutes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
On top of that you will get your Library bonus.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:22--&amp;gt;&lt;br /&gt;
Formula looks something like this:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:23--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|IF(EDU_INDEX_RESIDENCY == 11)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;!--T:25--&amp;gt;&lt;br /&gt;
EDU_INDEX_RESIDENCY=20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:26--&amp;gt;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:27--&amp;gt;&lt;br /&gt;
GOLD: T=(1-EDU_INDEX_RESIDENCY/50)*POW(NEW_PERK_LEVEl, 2)*0.72&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:28--&amp;gt;&lt;br /&gt;
MONEY: T=(1-EDU_INDEX_RESIDENCY/50)*POW(NEW_PERK_LEVEl, 2)*9.6&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:29--&amp;gt;&lt;br /&gt;
IF(PREMIUM)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:30--&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;!--T:31--&amp;gt;&lt;br /&gt;
T=T/2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:32--&amp;gt;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:33--&amp;gt;&lt;br /&gt;
IF(NEW_PERK_LEVEl&amp;lt;=100)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:34--&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;!--T:35--&amp;gt;&lt;br /&gt;
T=T/2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:36--&amp;gt;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:37--&amp;gt;&lt;br /&gt;
IF(NEW_PERK_LEVEl&amp;lt;=50)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:38--&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;!--T:39--&amp;gt;&lt;br /&gt;
T=T/2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:40--&amp;gt;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:41--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	<entry>
		<id>https://wiki.rivalka.ru/index.php?title=Perks&amp;diff=49582</id>
		<title>Perks</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivalka.ru/index.php?title=Perks&amp;diff=49582"/>
				<updated>2021-04-25T19:52:20Z</updated>
		
		<summary type="html">&lt;p&gt;Jeremy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
'''Perks''' - the main skills of the player. They affect a lot of the aspects of Rival Regions. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
There are three perks: Strength, Education and Endurance. All players start with perks equal 30. Learning new perks takes time. To learn new perk you should choose one of two methods: you can either use gold and learn perks faster or spent your money and learn perks slower. You can learn only one perk at a time.&lt;br /&gt;
&lt;br /&gt;
== Strength ==  &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/perks_1.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
Affects your dealt damage in [[Wars|wars]], for more information [[Damage formula|see damage formula]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
Affects your work productivity, when working on '''public''' [[Factory|factories]] (and not player private factories).&lt;br /&gt;
&lt;br /&gt;
Lowers your price when crafting [[Storage|weapons and items]].&lt;br /&gt;
== Education == &amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/perks_2.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
Increases the maximum [[Work|working]] experience.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
Affects your dealt damage in [[Wars|wars]], but not as much as Strength, for more information [[Damage formula|see damage formula]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
Also lowers [[Storage|crafting]] price.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
Crafting bonus is calculated the following way: BONUS=POWER(STRENGTH_WITH_BOOSTER, 0.5)+POWER(EDUCATION_WITH_BOOSTER, 0.5). It is capped at 50%. You can also get additional crafting bonus from your house.&lt;br /&gt;
&lt;br /&gt;
Education 100 allows you to work in the State [[Departments|Departments]].&lt;br /&gt;
== Endurance == &amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://rivalregions.com/static/images/icons/black/perks_3.png&amp;quot; style=&amp;quot;float:left; margin-right: 10px;&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Up to a certain point it reduces the [[Energy|Energy]] spent at work (you need Endurance 50 to spend the least amount of Energy) and wars (your maximum alpha-damage will increase once your learn Endurance 50, 75 and 100). Note that your [[Level|Level]] also has an effect on your maximum alpha-damage in wars.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
Every new point of this perk increases your [[Storage|storage]] space  by 1%.&lt;br /&gt;
&lt;br /&gt;
Also affects your dealt damage in [[Wars|wars]], for more information [[Damage formula|see damage formula]].&lt;br /&gt;
== Boosters == &amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
Boosters allow you to increase any perk by 100 points for a limited time. You can only use it once in several days, so choose the right moment! &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
There are 2 types of boosters: one you can buy for money and other one only for gold. The latter lasts for 10 times longer. Booster price and point increase do not differ for any players, what differs is the booster time: the higher your perk is the less time your booster for this perk will last.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
Boosters have no effect on your storage size and maximum work experience.&lt;br /&gt;
&lt;br /&gt;
==Learning time== &amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
[[Indexes|Education index]] of your [[Residency|residency]] region and your [[Buildings|Library]] bonus all affect your learning time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
For example, if in region with Education index 1 you will learn new perk in 98 minutes. In region with Index 10 - 80 minutes. Index 11 - 60 minutes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
On top of that you will get your Library bonus.&lt;br /&gt;
&lt;br /&gt;
Formula looks something like this:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|IF(EDU_INDEX_RESIDENCY == 11)&lt;br /&gt;
&lt;br /&gt;
{&lt;br /&gt;
&lt;br /&gt;
	EDU_INDEX_RESIDENCY=20&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GOLD: T=(1-EDU_INDEX_RESIDENCY/50)*POW(NEW_PERK_LEVEl, 2)*0.72&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MONEY: T=(1-EDU_INDEX_RESIDENCY/50)*POW(NEW_PERK_LEVEl, 2)*9.6&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
IF(PREMIUM)&lt;br /&gt;
&lt;br /&gt;
{&lt;br /&gt;
&lt;br /&gt;
	T=T/2&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
IF(NEW_PERK_LEVEl&amp;lt;=100)&lt;br /&gt;
&lt;br /&gt;
{&lt;br /&gt;
&lt;br /&gt;
	T=T/2&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
IF(NEW_PERK_LEVEl&amp;lt;=50)&lt;br /&gt;
&lt;br /&gt;
{&lt;br /&gt;
&lt;br /&gt;
	T=T/2&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeremy</name></author>	</entry>

	</feed>